GLPIXELMAP


HOME

GLPIXELMAP

NAME
C SPECIFICATION
PARAMETERS
DESCRIPTION
ERRORS
ASSOCIATED GETS
SEE ALSO

NAME

glPixelMapfv, glPixelMapuiv, glPixelMapusv − set up pixel transfer maps

C SPECIFICATION

void glPixelMapfv( GLenum map,

GLint mapsize,

const GLfloat *values )

void glPixelMapuiv( GLenum map,

GLint mapsize,

const GLuint *values )

void glPixelMapusv( GLenum map,

GLint mapsize,

const GLushort *values )

PARAMETERS

map

Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A.

mapsize

Specifies the size of the map being defined.

values

Specifies an array of mapsize values.

DESCRIPTION

glPixelMap sets up translation tables, or maps, used by glCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCopyTexSubImage3D, glDrawPixels, glReadPixels, glTexImage1D, glTexImage2D, glTexImage3D, glTexSubImage1D, glTexSubImage2D, and glTexSubImage3D. Additionally, if the GL_ARB_imaging subset is supported, the routines glColorTable, glColorSubTable, glConvolutionFilter1D, glConvolutionFilter2D, glHistogram, glMinmax, and glSeparableFilter2D. Use of these maps is described completely in the glPixelTransfer reference page, and partly in the reference pages for the pixel and texture image commands. Only the specification of the maps is described in this reference page.

map is a symbolic map name, indicating one of ten maps to set. mapsize specifies the number of entries in the map, and values is a pointer to an array of mapsize map values.

The ten maps are as follows:

GL_PIXEL_MAP_I_TO_I

Maps color indices to color indices.

GL_PIXEL_MAP_S_TO_S

Maps stencil indices to stencil indices.

GL_PIXEL_MAP_I_TO_R

Maps color indices to red components.

GL_PIXEL_MAP_I_TO_G

Maps color indices to green components.

GL_PIXEL_MAP_I_TO_B

Maps color indices to blue components.

GL_PIXEL_MAP_I_TO_A

Maps color indices to alpha components.

GL_PIXEL_MAP_R_TO_R

Maps red components to red components.

GL_PIXEL_MAP_G_TO_G

Maps green components to green components.

GL_PIXEL_MAP_B_TO_B

Maps blue components to blue components.

GL_PIXEL_MAP_A_TO_A

Maps alpha components to alpha components.

The entries in a map can be specified as single-precision floating-point numbers, unsigned short integers, or unsigned long integers. Maps that store color component values (all but GL_PIXEL_MAP_I_TO_I and GL_PIXEL_MAP_S_TO_S) retain their values in floating-point , with unspecified mantissa and exponent sizes. Floating-point values specified by glPixelMapfv are converted directly to the internal floating-point of these maps, then clamped to the range [0,1]. Unsigned integer values specified by glPixelMapusv and glPixelMapuiv are converted linearly such that the largest representable integer maps to 1.0, and 0 maps to 0.0.

Maps that store indices, GL_PIXEL_MAP_I_TO_I and GL_PIXEL_MAP_S_TO_S, retain their values in fixed-point , with an unspecified number of bits to the right of the binary point. Floating-point values specified by glPixelMapfv are converted directly to the internal fixed-point of these maps. Unsigned integer values specified by glPixelMapusv and glPixelMapuiv specify integer values, with all 0’s to the right of the binary point.

The following table shows the initial sizes and values for each of the maps. Maps that are indexed by either color or stencil indices must have mapsize = $2 sup n$ for some $n$ or the results are undefined. The maximum allowable size for each map depends on the implementation and can be determined by calling glGet with argument GL_MAX_PIXEL_MAP_TABLE. The single maximum applies to all maps; it is at least 32.

ERRORS

GL_INVALID_ENUM is generated if map is not an accepted value.

GL_INVALID_VALUE is generated if mapsize is less than one or larger than GL_MAX_PIXEL_MAP_TABLE.

GL_INVALID_VALUE is generated if map is GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, or GL_PIXEL_MAP_I_TO_A, and mapsize is not a power of two.

GL_INVALID_OPERATION is generated if glPixelMap is executed between the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS

glGetPixelMap
glGet
with argument GL_PIXEL_MAP_I_TO_I_SIZE
glGet
with argument GL_PIXEL_MAP_S_TO_S_SIZE
glGet
with argument GL_PIXEL_MAP_I_TO_R_SIZE
glGet
with argument GL_PIXEL_MAP_I_TO_G_SIZE
glGet
with argument GL_PIXEL_MAP_I_TO_B_SIZE
glGet
with argument GL_PIXEL_MAP_I_TO_A_SIZE
glGet
with argument GL_PIXEL_MAP_R_TO_R_SIZE
glGet
with argument GL_PIXEL_MAP_G_TO_G_SIZE
glGet
with argument GL_PIXEL_MAP_B_TO_B_SIZE
glGet
with argument GL_PIXEL_MAP_A_TO_A_SIZE
glGet
with argument GL_MAX_PIXEL_MAP_TABLE

SEE ALSO

glColorTable(3G), glColorSubTable(3G), glConvolutionFilter1D(3G), glConvolutionFilter2D(3G), glCopyPixels(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G), glCopyTexSubImage1D(3G), glCopyTexSubImage2D(3G), glDrawPixels(3G), glHistogram(3G), glMinmax(3G), glPixelStore(3G), glPixelTransfer(3G), glReadPixels(3G), glSeparableFilter2D(3G), glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G), glTexSubImage1D(3G), glTexSubImage2D(3G), glTexSubImage3D(3G)



More Linux Commands

manpages/XXorRegion.3.html
XXorRegion(3) - region arithmetic - Linux manual page.......
The XIntersectRegion function computes the intersection of two regions. The XUnionRegion function computes the union of two regions. The XUnionRectWithRegion fu

manpages/cbrtl.3.html
cbrtl(3) - cube root function (Library - Linux man page)....
The cbrt() function returns the (real) cube root of x. This function cannot fail; every representable real value has a representable real cube root. RETURN VALU

manpages/Tk_Parent.3.html
Tk_Parent(3) - retrieve information from Tk's local data str
Tk_WindowId and the other names listed above are all macros that return fields from Tks local data structure for tkwin. None of these macros requires any intera

manpages/getresgid32.2.html
getresgid32(2) - get real, effective and saved user/group ID
getresuid() returns the real UID, the effective UID, and the saved set-user-ID of the calling process, in the arguments ruid, euid, and suid, respectively. getr

manpages/pom_remove_plugin.7.html
pom_remove_plugin(7) remove Maven plugin invocation from POM
This macro patches specified POM file not to contain invocations of given Maven plugin. groupId and artifactId are identifiers of Maven group and artifact of th

manpages/XtGetKeysymTable.3.html
XtGetKeysymTable(3) - query keysyms and keycodes (Man Page)
XtGetKeysymTable returns a pointer to the Intrinsics copy of the servers KeyCode-to-KeySym table. This table must not be modified. The XtKeysymToKeycodeList pro

manpages/Thread::Queue.3pm.html
Thread::Queue(3pm) - Thread-safe queues - Linux manual page
This module provides thread-safe FIFO queues that can be accessed safely by any number of threads. Any data types supported by threads::shared can be passed via

manpages/audit_request_rules_list_data.3.html
audit_request_rules_list_data(3) - Request list of current a
audit_request_rules_list_data sends a request to the kernel to list the current audit rules. The rules are sent back one after another after this request is iss

manpages/svnversion.1.html
svnversion(1) - Produce a compact version number for a worki
svnversion.1 - Subversion is a version control system, which allows you to keep old versions of files and directories (usually source code), keep a log of who,

manpages/gluPickMatrix.3gl.html
gluPickMatrix(3gl) - define a picking region (Man Page).....
gluPickMatrix creates a projection matrix that can be used to restrict drawing to a small region of the viewport. This is typically useful to determine what obj

manpages/shmctl.2.html
shmctl(2) - shared memory control - Linux manual page.......
shmctl() performs the control operation specified by cmd on the System V shared memory segment whose identifier is given in shmid. The buf argument is a pointer

manpages/CPU_EQUAL.3.html
CPU_EQUAL(3) - macros for manipulating CPU sets (Man Page)
The cpu_set_t data structure represents a set of CPUs. CPU sets are used by sched_setaffinity(2) and similar interfaces. The cpu_set_t data type is implemented





We can't live, work or learn in freedom unless the software we use is free.