GLTEXGEN


HOME

GLTEXGEN

NAME
C SPECIFICATION
PARAMETERS
C SPECIFICATION
PARAMETERS
DESCRIPTION
ERRORS
ASSOCIATED GETS
SEE ALSO

NAME

glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv − control the generation of texture coordinates

C SPECIFICATION

void glTexGend( GLenum coord,

GLenum pname,

GLdouble param )

void glTexGenf( GLenum coord,

GLenum pname,

GLfloat param )

void glTexGeni( GLenum coord,

GLenum pname,

GLint param )

PARAMETERS

coord

Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.

pname

Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE.

param

Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, or GL_SPHERE_MAP.

C SPECIFICATION

void glTexGendv( GLenum coord,
GLenum pname,

const GLdouble *params )

void glTexGenfv( GLenum coord,

GLenum pname,

const GLfloat *params )

void glTexGeniv( GLenum coord,

GLenum pname,

const GLint *params )

PARAMETERS

coord

Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q.

pname

Specifies the symbolic name of the texture-coordinate generation function or function parameters. Must be GL_TEXTURE_GEN_MODE, GL_OBJECT_PLANE, or GL_EYE_PLANE.

params

Specifies a pointer to an array of texture generation parameters. If pname is GL_TEXTURE_GEN_MODE, then the array must contain a single symbolic constant, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, or GL_SPHERE_MAP. Otherwise, params holds the coefficients for the texture-coordinate generation function specified by pname.

DESCRIPTION

glTexGen selects a texture-coordinate generation function or supplies coefficients for one of the functions. coord names one of the (s, t, r, q) texture coordinates; it must be one of the symbols GL_S, GL_T, GL_R, or GL_Q. pname must be one of three symbolic constants: GL_TEXTURE_GEN_MODE, GL_OBJECT_PLANE, or GL_EYE_PLANE. If pname is GL_TEXTURE_GEN_MODE, then params chooses a mode, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, or GL_SPHERE_MAP. If pname is either GL_OBJECT_PLANE or GL_EYE_PLANE, params contains coefficients for the corresponding texture generation function.

If the texture generation function is GL_OBJECT_LINEAR, the function

$g ~=~ p sub 1^x sub o ~+~ p sub 2^y sub o ~+~ p sub 3^z sub o ~+~ p sub 4^w sub o$

is used, where $g$ is the value computed for the coordinate named in coord, $p sub 1$, $p sub 2$, $p sub 3$, and $p sub 4$ are the four values supplied in params, and $x sub o$, $y sub o$, $z sub o$, and $w sub o$ are the object coordinates of the vertex. This function can be used, for example, to texture-map terrain using sea level as a reference plane (defined by $p sub 1$, $p sub 2$, $p sub 3$, and $p sub 4$). The altitude of a terrain vertex is computed by the GL_OBJECT_LINEAR coordinate generation function as its distance from sea level; that altitude can then be used to index the texture image to map white snow onto peaks and green grass onto foothills.

If the texture generation function is GL_EYE_LINEAR, the function

$g ~=~ p sub 1 sup prime ^x sub e ~+~ p sub 2 sup prime ^y sub e ~+~ p sub 3 sup prime ^z sub e ~+~ p sub 4 sup prime ^w sub e$

is used, where

$( p sub 1 sup prime ~~p sub 2 sup prime~~p sub 3 sup prime~~ { p sub 4 sup prime}) ~=~ ( p sub 1~~ p sub 2~~ p sub 3~~ p sub 4 ) ~M sup -1$

and $x sub e$, $y sub e$, $z sub e$, and $w sub e$ are the eye coordinates of the vertex, $p sub 1$, $p sub 2$, $p sub 3$, and $p sub 4$ are the values supplied in params, and $M$ is the modelview matrix when glTexGen is invoked. If $M$ is poorly conditioned or singular, texture coordinates generated by the resulting function may be inaccurate or undefined.

Note that the values in params define a reference plane in eye coordinates. The modelview matrix that is applied to them may not be the same one in effect when the polygon vertices are transformed. This function establishes a field of texture coordinates that can produce dynamic contour lines on moving objects.

If pname is GL_SPHERE_MAP and coord is either GL_S or GL_T, $s$ and $t$ texture coordinates are generated as follows. Let u be the unit vector pointing from the origin to the polygon vertex (in eye coordinates). Let n sup prime be the current normal, after transformation to eye coordinates. Let

$f ~=~ ( f sub x~~f sub y~~f sub z ) sup T$ be the reflection vector such that

$f ~=~ u ~-~ 2 n sup prime n sup prime sup T u$

Finally, let $ m ~=~ 2 sqrt { f sub x sup {~2} ~+~ f sub y sup {~2} ~+~ (f sub z ~+~ 1 ) sup 2}$. Then the values assigned to the $s$ and $t$ texture coordinates are

$s ~=~ f sub x over m ~+~ 1 over 2$

$t ~=~ f sub y over m ~+~ 1 over 2$

To enable or disable a texture-coordinate generation function, call glEnable or glDisable with one of the symbolic texture-coordinate names (GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GEN_R, or GL_TEXTURE_GEN_Q) as the argument. When enabled, the specified texture coordinate is computed according to the generating function associated with that coordinate. When disabled, subsequent vertices take the specified texture coordinate from the current set of texture coordinates. Initially, all texture generation functions are set to GL_EYE_LINEAR and are disabled. Both $s$ plane equations are (1, 0, 0, 0), both $t$ plane equations are (0, 1, 0, 0), and all $r$ and $q$ plane equations are (0, 0, 0, 0).

When the GL_ARB_multitexture extension is supported, glTexGen set the texture generation parameters for the currently active texture unit, selected with glActiveTextureARB.

ERRORS

GL_INVALID_ENUM is generated when coord or pname is not an accepted defined value, or when pname is GL_TEXTURE_GEN_MODE and params is not an accepted defined value.

GL_INVALID_ENUM is generated when pname is GL_TEXTURE_GEN_MODE, params is GL_SPHERE_MAP, and coord is either GL_R or GL_Q.

GL_INVALID_OPERATION is generated if glTexGen is executed between the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS

glGetTexGen
glIsEnabled
with argument GL_TEXTURE_GEN_S
glIsEnabled
with argument GL_TEXTURE_GEN_T
glIsEnabled
with argument GL_TEXTURE_GEN_R
glIsEnabled
with argument GL_TEXTURE_GEN_Q

SEE ALSO

glActiveTextureARB(3G), glCopyPixels(3G), glCopyTexImage2D(3G), glCopyTexSubImage1D(3G), glCopyTexSubImage2D(3G), glCopyTexSubImage3D(3G), glTexEnv(3G), glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G), glTexParameter(3G), glTexSubImage1D(3G), glTexSubImage2D(3G), glTexSubImage3D(3G)



More Linux Commands

manpages/Tcl_GetBoolean.3.html
Tcl_GetBoolean(3) - convert from string to integer, double,
These procedures convert from strings to integers or double-precision floating-point values or booleans (represented as 0- or 1-valued integers). Each of the pr

manpages/Tk_Main.3.html
Tk_Main(3) - main program for Tk-based applications.........
Tk_Main acts as the main program for most Tk-based applications. Starting with Tk 4.0 it is not called main anymore because it is part of the Tk library and hav

manpages/XrmQGetSearchList.3.html
XrmQGetSearchList(3) - retrieve database resources and searc
The XrmGetResource and XrmQGetResource functions retrieve a resource from the specified database. Both take a fully qualified name/class pair, a destination res

manpages/mmap2.2.html
mmap2(2) - map files or devices into memory - Linux man page
This is probably not the system call that you are interested in; instead, see mmap(2), which describes the glibc wrapper function that invokes this system call.

manpages/XvGetStill.3.html
XvGetStill(3) - capture a single frame of video from a drawa
captures a single frame of video from a drawable. The position and size of the destination (video) rectangle is specified by vx, vy, vw, and vh. The position an

manpages/capget.2.html
capget(2) - set/get capabilities of thread(s) (Man Page)....
As of Linux 2.2, the power of the superuser (root) has been partitioned into a set of discrete capabilities. Each thread has a set of effective capabilities ide

manpages/DBI::Util::CacheMemory.3pm.html
DBI::Util::CacheMemory(3pm) - a very fast but very minimal s
Like Cache::Memory (part of the Cache distribution) but doesnt support any fancy features. This module aims to be a very fast compatible strict sub-set for simp

manpages/putwchar.3.html
putwchar(3) - write a wide character to standard output.....
The putwchar() function is the wide-character equivalent of the putchar(3) function. It writes the wide character wc to stdout. If ferror(stdout) becomes true,

manpages/tcl_startOfPreviousWord.n.html
tcl_startOfPreviousWord(n) - standard library of Tcl procedu
Tcl includes a library of Tcl procedures for commonly-needed functions. The procedures defined in the Tcl library are generic ones suitable for use by many diff

manpages/sigreturn.2.html
sigreturn(2) - return from signal handler and cleanup stack
When the Linux kernel creates the stack frame for a signal handler, a call to sigreturn() is inserted into the stack frame so that upon return from the signal h

manpages/mvinwstr.3ncurses.html
mvinwstr(3ncurses) - get a string of wchar_t characters from
These routines return a string of wchar_t characters in wstr, extracted starting at the current cursor position in the named window. Attributes are stripped fro

manpages/scale.n.html
scale(n) - Create and manipulate scale widgets (Man Page)...
The scale command creates a new window (given by the pathName argument) and makes it into a scale widget. Additional options, described above, may be specified





We can't live, work or learn in freedom unless the software we use is free.