perlapi(1)


NAME

   perlapi - autogenerated documentation for the perl public API

DESCRIPTION

   This file contains the documentation of the perl public API generated
   by embed.pl, specifically a listing of functions, macros, flags, and
   variables that may be used by extension writers.  At the end is a list
   of functions which have yet to be documented.  The interfaces of those
   are subject to change without notice.  Anything not listed here is not
   part of the public API, and should not be used by extension writers at
   all.  For these reasons, blindly using functions listed in proto.h is
   to be avoided when writing extensions.

   In Perl, unlike C, a string of characters may generally contain
   embedded "NUL" characters.  Sometimes in the documentation a Perl
   string is referred to as a "buffer" to distinguish it from a C string,
   but sometimes they are both just referred to as strings.

   Note that all Perl API global variables must be referenced with the
   "PL_" prefix.  Again, those not listed here are not to be used by
   extension writers, and can be changed or removed without notice; same
   with macros.  Some macros are provided for compatibility with the
   older, unadorned names, but this support may be disabled in a future
   release.

   Perl was originally written to handle US-ASCII only (that is characters
   whose ordinal numbers are in the range 0 - 127).  And documentation and
   comments may still use the term ASCII, when sometimes in fact the
   entire range from 0 - 255 is meant.

   The non-ASCII characters below 256 can have various meanings, depending
   on various things.  (See, most notably, perllocale.)  But usually the
   whole range can be referred to as ISO-8859-1.  Often, the term
   "Latin-1" (or "Latin1") is used as an equivalent for ISO-8859-1.  But
   some people treat "Latin1" as referring just to the characters in the
   range 128 through 255, or somethimes from 160 through 255.  This
   documentation uses "Latin1" and "Latin-1" to refer to all 256
   characters.

   Note that Perl can be compiled and run under either ASCII or EBCDIC
   (See perlebcdic).  Most of the documentation (and even comments in the
   code) ignore the EBCDIC possibility.  For almost all purposes the
   differences are transparent.  As an example, under EBCDIC, instead of
   UTF-8, UTF-EBCDIC is used to encode Unicode strings, and so whenever
   this documentation refers to "utf8" (and variants of that name,
   including in function names), it also (essentially transparently) means
   "UTF-EBCDIC".  But the ordinals of characters differ between ASCII,
   EBCDIC, and the UTF- encodings, and a string encoded in UTF-EBCDIC may
   occupy a different number of bytes than in UTF-8.

   The listing below is alphabetical, case insensitive.

Array Manipulation Functions

   av_clear
           Frees the all the elements of an array, leaving it empty.  The
           XS equivalent of "@array = ()".  See also "av_undef".

           Note that it is possible that the actions of a destructor
           called directly or indirectly by freeing an element of the
           array could cause the reference count of the array itself to be
           reduced (e.g. by deleting an entry in the symbol table). So it
           is a possibility that the AV could have been freed (or even
           reallocated) on return from the call unless you hold a
           reference to it.

                   void    av_clear(AV *av)

   av_create_and_push
           NOTE: this function is experimental and may change or be
           removed without notice.

           Push an SV onto the end of the array, creating the array if
           necessary.  A small internal helper function to remove a
           commonly duplicated idiom.

                   void    av_create_and_push(AV **const avp,
                                              SV *const val)

   av_create_and_unshift_one
           NOTE: this function is experimental and may change or be
           removed without notice.

           Unshifts an SV onto the beginning of the array, creating the
           array if necessary.  A small internal helper function to remove
           a commonly duplicated idiom.

                   SV**    av_create_and_unshift_one(AV **const avp,
                                                     SV *const val)

   av_delete
           Deletes the element indexed by "key" from the array, makes the
           element mortal, and returns it.  If "flags" equals "G_DISCARD",
           the element is freed and null is returned.  Perl equivalent:
           "my$elem=delete($myarray[$idx]);" for the non-"G_DISCARD"
           version and a void-context "delete($myarray[$idx]);" for the
           "G_DISCARD" version.

                   SV*     av_delete(AV *av, SSize_t key, I32 flags)

   av_exists
           Returns true if the element indexed by "key" has been
           initialized.

           This relies on the fact that uninitialized array elements are
           set to "NULL".

           Perl equivalent: "exists($myarray[$key])".

                   bool    av_exists(AV *av, SSize_t key)

   av_extend
           Pre-extend an array.  The "key" is the index to which the array
           should be extended.

                   void    av_extend(AV *av, SSize_t key)

   av_fetch
           Returns the SV at the specified index in the array.  The "key"
           is the index.  If lval is true, you are guaranteed to get a
           real SV back (in case it wasn't real before), which you can
           then modify.  Check that the return value is non-null before
           dereferencing it to a "SV*".

           See "Understanding the Magic of Tied Hashes and Arrays" in
           perlguts for more information on how to use this function on
           tied arrays.

           The rough perl equivalent is $myarray[$idx].

                   SV**    av_fetch(AV *av, SSize_t key, I32 lval)

   AvFILL  Same as "av_top_index()".  Deprecated, use "av_top_index()"
           instead.

                   int     AvFILL(AV* av)

   av_fill Set the highest index in the array to the given number,
           equivalent to Perl's "$#array=$fill;".

           The number of elements in the array will be "fill+1" after
           "av_fill()" returns.  If the array was previously shorter, then
           the additional elements appended are set to NULL.  If the array
           was longer, then the excess elements are freed.
           "av_fill(av,-1)" is the same as "av_clear(av)".

                   void    av_fill(AV *av, SSize_t fill)

   av_len  Same as "av_top_index".  Note that, unlike what the name
           implies, it returns the highest index in the array, so to get
           the size of the array you need to use "av_len(av)+1".  This
           is unlike "sv_len", which returns what you would expect.

                   SSize_t av_len(AV *av)

   av_make Creates a new AV and populates it with a list of SVs.  The SVs
           are copied into the array, so they may be freed after the call
           to "av_make".  The new AV will have a reference count of 1.

           Perl equivalent: "my @new_array = ($scalar1, $scalar2,
           $scalar3...);"

                   AV*     av_make(SSize_t size, SV **strp)

   av_pop  Removes one SV from the end of the array, reducing its size by
           one and returning the SV (transferring control of one reference
           count) to the caller.  Returns &PL_sv_undef if the array is
           empty.

           Perl equivalent: "pop(@myarray);"

                   SV*     av_pop(AV *av)

   av_push Pushes an SV (transferring control of one reference count) onto
           the end of the array.  The array will grow automatically to
           accommodate the addition.

           Perl equivalent: "push @myarray, $elem;".

                   void    av_push(AV *av, SV *val)

   av_shift
           Removes one SV from the start of the array, reducing its size
           by one and returning the SV (transferring control of one
           reference count) to the caller.  Returns &PL_sv_undef if the
           array is empty.

           Perl equivalent: "shift(@myarray);"

                   SV*     av_shift(AV *av)

   av_store
           Stores an SV in an array.  The array index is specified as
           "key".  The return value will be "NULL" if the operation failed
           or if the value did not need to be actually stored within the
           array (as in the case of tied arrays).  Otherwise, it can be
           dereferenced to get the "SV*" that was stored there (= "val")).

           Note that the caller is responsible for suitably incrementing
           the reference count of "val" before the call, and decrementing
           it if the function returned "NULL".

           Approximate Perl equivalent: "$myarray[$key] = $val;".

           See "Understanding the Magic of Tied Hashes and Arrays" in
           perlguts for more information on how to use this function on
           tied arrays.

                   SV**    av_store(AV *av, SSize_t key, SV *val)

   av_tindex
           Same as "av_top_index()".

                   int     av_tindex(AV* av)

   av_top_index
           Returns the highest index in the array.  The number of elements
           in the array is "av_top_index(av)+1".  Returns -1 if the
           array is empty.

           The Perl equivalent for this is $#myarray.

           (A slightly shorter form is "av_tindex".)

                   SSize_t av_top_index(AV *av)

   av_undef
           Undefines the array. The XS equivalent of "undef(@array)".

           As well as freeing all the elements of the array (like
           "av_clear()"), this also frees the memory used by the av to
           store its list of scalars.

           See "av_clear" for a note about the array possibly being
           invalid on return.

                   void    av_undef(AV *av)

   av_unshift
           Unshift the given number of "undef" values onto the beginning
           of the array.  The array will grow automatically to accommodate
           the addition.  You must then use "av_store" to assign values to
           these new elements.

           Perl equivalent: "unshift@myarray,((undef)x$n);"

                   void    av_unshift(AV *av, SSize_t num)

   get_av  Returns the AV of the specified Perl global or package array
           with the given name (so it won't work on lexical variables).
           "flags" are passed to "gv_fetchpv".  If "GV_ADD" is set and the
           Perl variable does not exist then it will be created.  If
           "flags" is zero and the variable does not exist then NULL is
           returned.

           Perl equivalent: "@{"$name"}".

           NOTE: the perl_ form of this function is deprecated.

                   AV*     get_av(const char *name, I32 flags)

   newAV   Creates a new AV.  The reference count is set to 1.

           Perl equivalent: "my @array;".

                   AV*     newAV()

   sortsv  Sort an array.  Here is an example:

               sortsv(AvARRAY(av), av_top_index(av)+1, Perl_sv_cmp_locale);

           Currently this always uses mergesort.  See "sortsv_flags" for a
           more flexible routine.

                   void    sortsv(SV** array, size_t num_elts,
                                  SVCOMPARE_t cmp)

   sortsv_flags
           Sort an array, with various options.

                   void    sortsv_flags(SV** array, size_t num_elts,
                                        SVCOMPARE_t cmp, U32 flags)

Callback Functions

   call_argv
           Performs a callback to the specified named and package-scoped
           Perl subroutine with "argv" (a "NULL"-terminated array of
           strings) as arguments.  See perlcall.

           Approximate Perl equivalent: "&{"$sub_name"}(@$argv)".

           NOTE: the perl_ form of this function is deprecated.

                   I32     call_argv(const char* sub_name, I32 flags,
                                     char** argv)

   call_method
           Performs a callback to the specified Perl method.  The blessed
           object must be on the stack.  See perlcall.

           NOTE: the perl_ form of this function is deprecated.

                   I32     call_method(const char* methname, I32 flags)

   call_pv Performs a callback to the specified Perl sub.  See perlcall.

           NOTE: the perl_ form of this function is deprecated.

                   I32     call_pv(const char* sub_name, I32 flags)

   call_sv Performs a callback to the Perl sub specified by the SV.

           If neither the "G_METHOD" nor "G_METHOD_NAMED" flag is
           supplied, the SV may be any of a CV, a GV, a reference to a CV,
           a reference to a GV or "SvPV(sv)" will be used as the name of
           the sub to call.

           If the "G_METHOD" flag is supplied, the SV may be a reference
           to a CV or "SvPV(sv)" will be used as the name of the method to
           call.

           If the "G_METHOD_NAMED" flag is supplied, "SvPV(sv)" will be
           used as the name of the method to call.

           Some other values are treated specially for internal use and
           should not be depended on.

           See perlcall.

           NOTE: the perl_ form of this function is deprecated.

                   I32     call_sv(SV* sv, VOL I32 flags)

   ENTER   Opening bracket on a callback.  See "LEAVE" and perlcall.

                           ENTER;

   eval_pv Tells Perl to "eval" the given string in scalar context and
           return an SV* result.

           NOTE: the perl_ form of this function is deprecated.

                   SV*     eval_pv(const char* p, I32 croak_on_error)

   eval_sv Tells Perl to "eval" the string in the SV.  It supports the
           same flags as "call_sv", with the obvious exception of
           "G_EVAL".  See perlcall.

           NOTE: the perl_ form of this function is deprecated.

                   I32     eval_sv(SV* sv, I32 flags)

   FREETMPS
           Closing bracket for temporaries on a callback.  See "SAVETMPS"
           and perlcall.

                           FREETMPS;

   LEAVE   Closing bracket on a callback.  See "ENTER" and perlcall.

                           LEAVE;

   SAVETMPS
           Opening bracket for temporaries on a callback.  See "FREETMPS"
           and perlcall.

                           SAVETMPS;

Character case changing

   toFOLD  Converts the specified character to foldcase.  If the input is
           anything but an ASCII uppercase character, that input character
           itself is returned.  Variant "toFOLD_A" is equivalent.  (There
           is no equivalent "to_FOLD_L1" for the full Latin1 range, as the
           full generality of "toFOLD_uvchr" is needed there.)

                   U8      toFOLD(U8 ch)

   toFOLD_utf8
           Converts the UTF-8 encoded character at "p" to its foldcase
           version, and stores that in UTF-8 in "s", and its length in
           bytes in "lenp".  Note that the buffer pointed to by "s" needs
           to be at least "UTF8_MAXBYTES_CASE+1" bytes since the foldcase
           version may be longer than the original character.

           The first code point of the foldcased version is returned (but
           note, as explained just above, that there may be more.)

           The input character at "p" is assumed to be well-formed.

                   UV      toFOLD_utf8(U8* p, U8* s, STRLEN* lenp)

   toFOLD_uvchr
           Converts the code point "cp" to its foldcase version, and
           stores that in UTF-8 in "s", and its length in bytes in "lenp".
           The code point is interpreted as native if less than 256;
           otherwise as Unicode.  Note that the buffer pointed to by "s"
           needs to be at least "UTF8_MAXBYTES_CASE+1" bytes since the
           foldcase version may be longer than the original character.

           The first code point of the foldcased version is returned (but
           note, as explained just above, that there may be more.)

                   UV      toFOLD_uvchr(UV cp, U8* s, STRLEN* lenp)

   toLOWER Converts the specified character to lowercase.  If the input is
           anything but an ASCII uppercase character, that input character
           itself is returned.  Variant "toLOWER_A" is equivalent.

                   U8      toLOWER(U8 ch)

   toLOWER_L1
           Converts the specified Latin1 character to lowercase.  The
           results are undefined if the input doesn't fit in a byte.

                   U8      toLOWER_L1(U8 ch)

   toLOWER_LC
           Converts the specified character to lowercase using the current
           locale's rules, if possible; otherwise returns the input
           character itself.

                   U8      toLOWER_LC(U8 ch)

   toLOWER_utf8
           Converts the UTF-8 encoded character at "p" to its lowercase
           version, and stores that in UTF-8 in "s", and its length in
           bytes in "lenp".  Note that the buffer pointed to by "s" needs
           to be at least "UTF8_MAXBYTES_CASE+1" bytes since the lowercase
           version may be longer than the original character.

           The first code point of the lowercased version is returned (but
           note, as explained just above, that there may be more.)

           The input character at "p" is assumed to be well-formed.

                   UV      toLOWER_utf8(U8* p, U8* s, STRLEN* lenp)

   toLOWER_uvchr
           Converts the code point "cp" to its lowercase version, and
           stores that in UTF-8 in "s", and its length in bytes in "lenp".
           The code point is interpreted as native if less than 256;
           otherwise as Unicode.  Note that the buffer pointed to by "s"
           needs to be at least "UTF8_MAXBYTES_CASE+1" bytes since the
           lowercase version may be longer than the original character.

           The first code point of the lowercased version is returned (but
           note, as explained just above, that there may be more.)

                   UV      toLOWER_uvchr(UV cp, U8* s, STRLEN* lenp)

   toTITLE Converts the specified character to titlecase.  If the input is
           anything but an ASCII lowercase character, that input character
           itself is returned.  Variant "toTITLE_A" is equivalent.  (There
           is no "toTITLE_L1" for the full Latin1 range, as the full
           generality of "toTITLE_uvchr" is needed there.  Titlecase is
           not a concept used in locale handling, so there is no
           functionality for that.)

                   U8      toTITLE(U8 ch)

   toTITLE_utf8
           Converts the UTF-8 encoded character at "p" to its titlecase
           version, and stores that in UTF-8 in "s", and its length in
           bytes in "lenp".  Note that the buffer pointed to by "s" needs
           to be at least "UTF8_MAXBYTES_CASE+1" bytes since the titlecase
           version may be longer than the original character.

           The first code point of the titlecased version is returned (but
           note, as explained just above, that there may be more.)

           The input character at "p" is assumed to be well-formed.

                   UV      toTITLE_utf8(U8* p, U8* s, STRLEN* lenp)

   toTITLE_uvchr
           Converts the code point "cp" to its titlecase version, and
           stores that in UTF-8 in "s", and its length in bytes in "lenp".
           The code point is interpreted as native if less than 256;
           otherwise as Unicode.  Note that the buffer pointed to by "s"
           needs to be at least "UTF8_MAXBYTES_CASE+1" bytes since the
           titlecase version may be longer than the original character.

           The first code point of the titlecased version is returned (but
           note, as explained just above, that there may be more.)

                   UV      toTITLE_uvchr(UV cp, U8* s, STRLEN* lenp)

   toUPPER Converts the specified character to uppercase.  If the input is
           anything but an ASCII lowercase character, that input character
           itself is returned.  Variant "toUPPER_A" is equivalent.

                   U8      toUPPER(U8 ch)

   toUPPER_utf8
           Converts the UTF-8 encoded character at "p" to its uppercase
           version, and stores that in UTF-8 in "s", and its length in
           bytes in "lenp".  Note that the buffer pointed to by "s" needs
           to be at least "UTF8_MAXBYTES_CASE+1" bytes since the uppercase
           version may be longer than the original character.

           The first code point of the uppercased version is returned (but
           note, as explained just above, that there may be more.)

           The input character at "p" is assumed to be well-formed.

                   UV      toUPPER_utf8(U8* p, U8* s, STRLEN* lenp)

   toUPPER_uvchr
           Converts the code point "cp" to its uppercase version, and
           stores that in UTF-8 in "s", and its length in bytes in "lenp".
           The code point is interpreted as native if less than 256;
           otherwise as Unicode.  Note that the buffer pointed to by "s"
           needs to be at least "UTF8_MAXBYTES_CASE+1" bytes since the
           uppercase version may be longer than the original character.

           The first code point of the uppercased version is returned (but
           note, as explained just above, that there may be more.)

                   UV      toUPPER_uvchr(UV cp, U8* s, STRLEN* lenp)

Character classification

   This section is about functions (really macros) that classify
   characters into types, such as punctuation versus alphabetic, etc.
   Most of these are analogous to regular expression character classes.
   (See "POSIX Character Classes" in perlrecharclass.)  There are several
   variants for each class.  (Not all macros have all variants; each item
   below lists the ones valid for it.)  None are affected by "use bytes",
   and only the ones with "LC" in the name are affected by the current
   locale.

   The base function, e.g., "isALPHA()", takes an octet (either a "char"
   or a "U8") as input and returns a boolean as to whether or not the
   character represented by that octet is (or on non-ASCII platforms,
   corresponds to) an ASCII character in the named class based on
   platform, Unicode, and Perl rules.  If the input is a number that
   doesn't fit in an octet, FALSE is returned.

   Variant "isFOO_A" (e.g., "isALPHA_A()") is identical to the base
   function with no suffix "_A".

   Variant "isFOO_L1" imposes the Latin-1 (or EBCDIC equivlalent)
   character set onto the platform.  That is, the code points that are
   ASCII are unaffected, since ASCII is a subset of Latin-1.  But the non-
   ASCII code points are treated as if they are Latin-1 characters.  For
   example, "isWORDCHAR_L1()" will return true when called with the code
   point 0xDF, which is a word character in both ASCII and EBCDIC (though
   it represents different characters in each).

   Variant "isFOO_uvchr" is like the "isFOO_L1" variant, but accepts any
   UV code point as input.  If the code point is larger than 255, Unicode
   rules are used to determine if it is in the character class.  For
   example, "isWORDCHAR_uvchr(0x100)" returns TRUE, since 0x100 is LATIN
   CAPITAL LETTER A WITH MACRON in Unicode, and is a word character.

   Variant "isFOO_utf8" is like "isFOO_uvchr", but the input is a pointer
   to a (known to be well-formed) UTF-8 encoded string ("U8*" or "char*",
   and possibly containing embedded "NUL" characters).  The classification
   of just the first (possibly multi-byte) character in the string is
   tested.

   Variant "isFOO_LC" is like the "isFOO_A" and "isFOO_L1" variants, but
   the result is based on the current locale, which is what "LC" in the
   name stands for.  If Perl can determine that the current locale is a
   UTF-8 locale, it uses the published Unicode rules; otherwise, it uses
   the C library function that gives the named classification.  For
   example, "isDIGIT_LC()" when not in a UTF-8 locale returns the result
   of calling "isdigit()".  FALSE is always returned if the input won't
   fit into an octet.  On some platforms where the C library function is
   known to be defective, Perl changes its result to follow the POSIX
   standard's rules.

   Variant "isFOO_LC_uvchr" is like "isFOO_LC", but is defined on any UV.
   It returns the same as "isFOO_LC" for input code points less than 256,
   and returns the hard-coded, not-affected-by-locale, Unicode results for
   larger ones.

   Variant "isFOO_LC_utf8" is like "isFOO_LC_uvchr", but the input is a
   pointer to a (known to be well-formed) UTF-8 encoded string ("U8*" or
   "char*", and possibly containing embedded "NUL" characters).  The
   classification of just the first (possibly multi-byte) character in the
   string is tested.

   isALPHA Returns a boolean indicating whether the specified character is
           an alphabetic character, analogous to "m/[[:alpha:]]/".  See
           the top of this section for an explanation of variants
           "isALPHA_A", "isALPHA_L1", "isALPHA_uvchr", "isALPHA_utf8",
           "isALPHA_LC", "isALPHA_LC_uvchr", and "isALPHA_LC_utf8".

                   bool    isALPHA(char ch)

   isALPHANUMERIC
           Returns a boolean indicating whether the specified character is
           a either an alphabetic character or decimal digit, analogous to
           "m/[[:alnum:]]/".  See the top of this section for an
           explanation of variants "isALPHANUMERIC_A",
           "isALPHANUMERIC_L1", "isALPHANUMERIC_uvchr",
           "isALPHANUMERIC_utf8", "isALPHANUMERIC_LC",
           "isALPHANUMERIC_LC_uvchr", and "isALPHANUMERIC_LC_utf8".

                   bool    isALPHANUMERIC(char ch)

   isASCII Returns a boolean indicating whether the specified character is
           one of the 128 characters in the ASCII character set, analogous
           to "m/[[:ascii:]]/".  On non-ASCII platforms, it returns TRUE
           iff this character corresponds to an ASCII character.  Variants
           "isASCII_A()" and "isASCII_L1()" are identical to "isASCII()".
           See the top of this section for an explanation of variants
           "isASCII_uvchr", "isASCII_utf8", "isASCII_LC",
           "isASCII_LC_uvchr", and "isASCII_LC_utf8".  Note, however, that
           some platforms do not have the C library routine "isascii()".
           In these cases, the variants whose names contain "LC" are the
           same as the corresponding ones without.

           Also note, that because all ASCII characters are UTF-8
           invariant (meaning they have the exact same representation
           (always a single byte) whether encoded in UTF-8 or not),
           "isASCII" will give the correct results when called with any
           byte in any string encoded or not in UTF-8.  And similarly
           "isASCII_utf8" will work properly on any string encoded or not
           in UTF-8.

                   bool    isASCII(char ch)

   isBLANK Returns a boolean indicating whether the specified character is
           a character considered to be a blank, analogous to
           "m/[[:blank:]]/".  See the top of this section for an
           explanation of variants "isBLANK_A", "isBLANK_L1",
           "isBLANK_uvchr", "isBLANK_utf8", "isBLANK_LC",
           "isBLANK_LC_uvchr", and "isBLANK_LC_utf8".  Note, however, that
           some platforms do not have the C library routine "isblank()".
           In these cases, the variants whose names contain "LC" are the
           same as the corresponding ones without.

                   bool    isBLANK(char ch)

   isCNTRL Returns a boolean indicating whether the specified character is
           a control character, analogous to "m/[[:cntrl:]]/".  See the
           top of this section for an explanation of variants "isCNTRL_A",
           "isCNTRL_L1", "isCNTRL_uvchr", "isCNTRL_utf8", "isCNTRL_LC",
           "isCNTRL_LC_uvchr", and "isCNTRL_LC_utf8" On EBCDIC platforms,
           you almost always want to use the "isCNTRL_L1" variant.

                   bool    isCNTRL(char ch)

   isDIGIT Returns a boolean indicating whether the specified character is
           a digit, analogous to "m/[[:digit:]]/".  Variants "isDIGIT_A"
           and "isDIGIT_L1" are identical to "isDIGIT".  See the top of
           this section for an explanation of variants "isDIGIT_uvchr",
           "isDIGIT_utf8", "isDIGIT_LC", "isDIGIT_LC_uvchr", and
           "isDIGIT_LC_utf8".

                   bool    isDIGIT(char ch)

   isGRAPH Returns a boolean indicating whether the specified character is
           a graphic character, analogous to "m/[[:graph:]]/".  See the
           top of this section for an explanation of variants "isGRAPH_A",
           "isGRAPH_L1", "isGRAPH_uvchr", "isGRAPH_utf8", "isGRAPH_LC",
           "isGRAPH_LC_uvchr", and "isGRAPH_LC_utf8".

                   bool    isGRAPH(char ch)

   isIDCONT
           Returns a boolean indicating whether the specified character
           can be the second or succeeding character of an identifier.
           This is very close to, but not quite the same as the official
           Unicode property "XID_Continue".  The difference is that this
           returns true only if the input character also matches
           "isWORDCHAR".  See the top of this section for an explanation
           of variants "isIDCONT_A", "isIDCONT_L1", "isIDCONT_uvchr",
           "isIDCONT_utf8", "isIDCONT_LC", "isIDCONT_LC_uvchr", and
           "isIDCONT_LC_utf8".

                   bool    isIDCONT(char ch)

   isIDFIRST
           Returns a boolean indicating whether the specified character
           can be the first character of an identifier.  This is very
           close to, but not quite the same as the official Unicode
           property "XID_Start".  The difference is that this returns true
           only if the input character also matches "isWORDCHAR".  See the
           top of this section for an explanation of variants
           "isIDFIRST_A", "isIDFIRST_L1", "isIDFIRST_uvchr",
           "isIDFIRST_utf8", "isIDFIRST_LC", "isIDFIRST_LC_uvchr", and
           "isIDFIRST_LC_utf8".

                   bool    isIDFIRST(char ch)

   isLOWER Returns a boolean indicating whether the specified character is
           a lowercase character, analogous to "m/[[:lower:]]/".  See the
           top of this section for an explanation of variants "isLOWER_A",
           "isLOWER_L1", "isLOWER_uvchr", "isLOWER_utf8", "isLOWER_LC",
           "isLOWER_LC_uvchr", and "isLOWER_LC_utf8".

                   bool    isLOWER(char ch)

   isOCTAL Returns a boolean indicating whether the specified character is
           an octal digit, [0-7].  The only two variants are "isOCTAL_A"
           and "isOCTAL_L1"; each is identical to "isOCTAL".

                   bool    isOCTAL(char ch)

   isPRINT Returns a boolean indicating whether the specified character is
           a printable character, analogous to "m/[[:print:]]/".  See the
           top of this section for an explanation of variants "isPRINT_A",
           "isPRINT_L1", "isPRINT_uvchr", "isPRINT_utf8", "isPRINT_LC",
           "isPRINT_LC_uvchr", and "isPRINT_LC_utf8".

                   bool    isPRINT(char ch)

   isPSXSPC
           (short for Posix Space) Starting in 5.18, this is identical in
           all its forms to the corresponding "isSPACE()" macros.  The
           locale forms of this macro are identical to their corresponding
           "isSPACE()" forms in all Perl releases.  In releases prior to
           5.18, the non-locale forms differ from their "isSPACE()" forms
           only in that the "isSPACE()" forms don't match a Vertical Tab,
           and the "isPSXSPC()" forms do.  Otherwise they are identical.
           Thus this macro is analogous to what "m/[[:space:]]/" matches
           in a regular expression.  See the top of this section for an
           explanation of variants "isPSXSPC_A", "isPSXSPC_L1",
           "isPSXSPC_uvchr", "isPSXSPC_utf8", "isPSXSPC_LC",
           "isPSXSPC_LC_uvchr", and "isPSXSPC_LC_utf8".

                   bool    isPSXSPC(char ch)

   isPUNCT Returns a boolean indicating whether the specified character is
           a punctuation character, analogous to "m/[[:punct:]]/".  Note
           that the definition of what is punctuation isn't as
           straightforward as one might desire.  See "POSIX Character
           Classes" in perlrecharclass for details.  See the top of this
           section for an explanation of variants "isPUNCT_A",
           "isPUNCT_L1", "isPUNCT_uvchr", "isPUNCT_utf8", "isPUNCT_LC",
           "isPUNCT_LC_uvchr", and "isPUNCT_LC_utf8".

                   bool    isPUNCT(char ch)

   isSPACE Returns a boolean indicating whether the specified character is
           a whitespace character.  This is analogous to what "m/\s/"
           matches in a regular expression.  Starting in Perl 5.18 this
           also matches what "m/[[:space:]]/" does.  Prior to 5.18, only
           the locale forms of this macro (the ones with "LC" in their
           names) matched precisely what "m/[[:space:]]/" does.  In those
           releases, the only difference, in the non-locale variants, was
           that "isSPACE()" did not match a vertical tab.  (See "isPSXSPC"
           for a macro that matches a vertical tab in all releases.)  See
           the top of this section for an explanation of variants
           "isSPACE_A", "isSPACE_L1", "isSPACE_uvchr", "isSPACE_utf8",
           "isSPACE_LC", "isSPACE_LC_uvchr", and "isSPACE_LC_utf8".

                   bool    isSPACE(char ch)

   isUPPER Returns a boolean indicating whether the specified character is
           an uppercase character, analogous to "m/[[:upper:]]/".  See the
           top of this section for an explanation of variants "isUPPER_A",
           "isUPPER_L1", "isUPPER_uvchr", "isUPPER_utf8", "isUPPER_LC",
           "isUPPER_LC_uvchr", and "isUPPER_LC_utf8".

                   bool    isUPPER(char ch)

   isWORDCHAR
           Returns a boolean indicating whether the specified character is
           a character that is a word character, analogous to what "m/\w/"
           and "m/[[:word:]]/" match in a regular expression.  A word
           character is an alphabetic character, a decimal digit, a
           connecting punctuation character (such as an underscore), or a
           "mark" character that attaches to one of those (like some sort
           of accent).  "isALNUM()" is a synonym provided for backward
           compatibility, even though a word character includes more than
           the standard C language meaning of alphanumeric.  See the top
           of this section for an explanation of variants "isWORDCHAR_A",
           "isWORDCHAR_L1", "isWORDCHAR_uvchr", and "isWORDCHAR_utf8".
           "isWORDCHAR_LC", "isWORDCHAR_LC_uvchr", and
           "isWORDCHAR_LC_utf8" are also as described there, but
           additionally include the platform's native underscore.

                   bool    isWORDCHAR(char ch)

   isXDIGIT
           Returns a boolean indicating whether the specified character is
           a hexadecimal digit.  In the ASCII range these are
           "[0-9A-Fa-f]".  Variants "isXDIGIT_A()" and "isXDIGIT_L1()" are
           identical to "isXDIGIT()".  See the top of this section for an
           explanation of variants "isXDIGIT_uvchr", "isXDIGIT_utf8",
           "isXDIGIT_LC", "isXDIGIT_LC_uvchr", and "isXDIGIT_LC_utf8".

                   bool    isXDIGIT(char ch)

Cloning an interpreter

   perl_clone
           Create and return a new interpreter by cloning the current one.

           "perl_clone" takes these flags as parameters:

           "CLONEf_COPY_STACKS" - is used to, well, copy the stacks also,
           without it we only clone the data and zero the stacks, with it
           we copy the stacks and the new perl interpreter is ready to run
           at the exact same point as the previous one.  The pseudo-fork
           code uses "COPY_STACKS" while the threads->create doesn't.

           "CLONEf_KEEP_PTR_TABLE" - "perl_clone" keeps a ptr_table with
           the pointer of the old variable as a key and the new variable
           as a value, this allows it to check if something has been
           cloned and not clone it again but rather just use the value and
           increase the refcount.  If "KEEP_PTR_TABLE" is not set then
           "perl_clone" will kill the ptr_table using the function
           "ptr_table_free(PL_ptr_table); PL_ptr_table = NULL;", reason to
           keep it around is if you want to dup some of your own variable
           who are outside the graph perl scans, an example of this code
           is in threads.xs create.

           "CLONEf_CLONE_HOST" - This is a win32 thing, it is ignored on
           unix, it tells perls win32host code (which is c++) to clone
           itself, this is needed on win32 if you want to run two threads
           at the same time, if you just want to do some stuff in a
           separate perl interpreter and then throw it away and return to
           the original one, you don't need to do anything.

                   PerlInterpreter* perl_clone(
                                        PerlInterpreter *proto_perl,
                                        UV flags
                                    )

Compile-time scope hooks

   BhkDISABLE
           NOTE: this function is experimental and may change or be
           removed without notice.

           Temporarily disable an entry in this BHK structure, by clearing
           the appropriate flag.  "which" is a preprocessor token
           indicating which entry to disable.

                   void    BhkDISABLE(BHK *hk, which)

   BhkENABLE
           NOTE: this function is experimental and may change or be
           removed without notice.

           Re-enable an entry in this BHK structure, by setting the
           appropriate flag.  "which" is a preprocessor token indicating
           which entry to enable.  This will assert (under -DDEBUGGING) if
           the entry doesn't contain a valid pointer.

                   void    BhkENABLE(BHK *hk, which)

   BhkENTRY_set
           NOTE: this function is experimental and may change or be
           removed without notice.

           Set an entry in the BHK structure, and set the flags to
           indicate it is valid.  "which" is a preprocessing token
           indicating which entry to set.  The type of "ptr" depends on
           the entry.

                   void    BhkENTRY_set(BHK *hk, which, void *ptr)

   blockhook_register
           NOTE: this function is experimental and may change or be
           removed without notice.

           Register a set of hooks to be called when the Perl lexical
           scope changes at compile time.  See "Compile-time scope hooks"
           in perlguts.

           NOTE: this function must be explicitly called as
           Perl_blockhook_register with an aTHX_ parameter.

                   void    Perl_blockhook_register(pTHX_ BHK *hk)

COP Hint Hashes

   cophh_2hv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Generates and returns a standard Perl hash representing the
           full set of key/value pairs in the cop hints hash "cophh".
           "flags" is currently unused and must be zero.

                   HV *    cophh_2hv(const COPHH *cophh, U32 flags)

   cophh_copy
           NOTE: this function is experimental and may change or be
           removed without notice.

           Make and return a complete copy of the cop hints hash "cophh".

                   COPHH * cophh_copy(COPHH *cophh)

   cophh_delete_pv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_delete_pvn", but takes a nul-terminated string
           instead of a string/length pair.

                   COPHH * cophh_delete_pv(const COPHH *cophh,
                                           const char *key, U32 hash,
                                           U32 flags)

   cophh_delete_pvn
           NOTE: this function is experimental and may change or be
           removed without notice.

           Delete a key and its associated value from the cop hints hash
           "cophh", and returns the modified hash.  The returned hash
           pointer is in general not the same as the hash pointer that was
           passed in.  The input hash is consumed by the function, and the
           pointer to it must not be subsequently used.  Use "cophh_copy"
           if you need both hashes.

           The key is specified by "keypv" and "keylen".  If "flags" has
           the "COPHH_KEY_UTF8" bit set, the key octets are interpreted as
           UTF-8, otherwise they are interpreted as Latin-1.  "hash" is a
           precomputed hash of the key string, or zero if it has not been
           precomputed.

                   COPHH * cophh_delete_pvn(COPHH *cophh,
                                            const char *keypv,
                                            STRLEN keylen, U32 hash,
                                            U32 flags)

   cophh_delete_pvs
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_delete_pvn", but takes a "NUL"-terminated literal
           string instead of a string/length pair, and no precomputed
           hash.

                   COPHH * cophh_delete_pvs(const COPHH *cophh,
                                            const char *key, U32 flags)

   cophh_delete_sv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_delete_pvn", but takes a Perl scalar instead of a
           string/length pair.

                   COPHH * cophh_delete_sv(const COPHH *cophh, SV *key,
                                           U32 hash, U32 flags)

   cophh_fetch_pv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_fetch_pvn", but takes a nul-terminated string
           instead of a string/length pair.

                   SV *    cophh_fetch_pv(const COPHH *cophh,
                                          const char *key, U32 hash,
                                          U32 flags)

   cophh_fetch_pvn
           NOTE: this function is experimental and may change or be
           removed without notice.

           Look up the entry in the cop hints hash "cophh" with the key
           specified by "keypv" and "keylen".  If "flags" has the
           "COPHH_KEY_UTF8" bit set, the key octets are interpreted as
           UTF-8, otherwise they are interpreted as Latin-1.  "hash" is a
           precomputed hash of the key string, or zero if it has not been
           precomputed.  Returns a mortal scalar copy of the value
           associated with the key, or &PL_sv_placeholder if there is no
           value associated with the key.

                   SV *    cophh_fetch_pvn(const COPHH *cophh,
                                           const char *keypv,
                                           STRLEN keylen, U32 hash,
                                           U32 flags)

   cophh_fetch_pvs
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_fetch_pvn", but takes a "NUL"-terminated literal
           string instead of a string/length pair, and no precomputed
           hash.

                   SV *    cophh_fetch_pvs(const COPHH *cophh,
                                           const char *key, U32 flags)

   cophh_fetch_sv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_fetch_pvn", but takes a Perl scalar instead of a
           string/length pair.

                   SV *    cophh_fetch_sv(const COPHH *cophh, SV *key,
                                          U32 hash, U32 flags)

   cophh_free
           NOTE: this function is experimental and may change or be
           removed without notice.

           Discard the cop hints hash "cophh", freeing all resources
           associated with it.

                   void    cophh_free(COPHH *cophh)

   cophh_new_empty
           NOTE: this function is experimental and may change or be
           removed without notice.

           Generate and return a fresh cop hints hash containing no
           entries.

                   COPHH * cophh_new_empty()

   cophh_store_pv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_store_pvn", but takes a nul-terminated string
           instead of a string/length pair.

                   COPHH * cophh_store_pv(const COPHH *cophh,
                                          const char *key, U32 hash,
                                          SV *value, U32 flags)

   cophh_store_pvn
           NOTE: this function is experimental and may change or be
           removed without notice.

           Stores a value, associated with a key, in the cop hints hash
           "cophh", and returns the modified hash.  The returned hash
           pointer is in general not the same as the hash pointer that was
           passed in.  The input hash is consumed by the function, and the
           pointer to it must not be subsequently used.  Use "cophh_copy"
           if you need both hashes.

           The key is specified by "keypv" and "keylen".  If "flags" has
           the "COPHH_KEY_UTF8" bit set, the key octets are interpreted as
           UTF-8, otherwise they are interpreted as Latin-1.  "hash" is a
           precomputed hash of the key string, or zero if it has not been
           precomputed.

           "value" is the scalar value to store for this key.  "value" is
           copied by this function, which thus does not take ownership of
           any reference to it, and later changes to the scalar will not
           be reflected in the value visible in the cop hints hash.
           Complex types of scalar will not be stored with referential
           integrity, but will be coerced to strings.

                   COPHH * cophh_store_pvn(COPHH *cophh, const char *keypv,
                                           STRLEN keylen, U32 hash,
                                           SV *value, U32 flags)

   cophh_store_pvs
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_store_pvn", but takes a "NUL"-terminated literal
           string instead of a string/length pair, and no precomputed
           hash.

                   COPHH * cophh_store_pvs(const COPHH *cophh,
                                           const char *key, SV *value,
                                           U32 flags)

   cophh_store_sv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "cophh_store_pvn", but takes a Perl scalar instead of a
           string/length pair.

                   COPHH * cophh_store_sv(const COPHH *cophh, SV *key,
                                          U32 hash, SV *value, U32 flags)

COP Hint Reading

   cop_hints_2hv
           Generates and returns a standard Perl hash representing the
           full set of hint entries in the cop "cop".  "flags" is
           currently unused and must be zero.

                   HV *    cop_hints_2hv(const COP *cop, U32 flags)

   cop_hints_fetch_pv
           Like "cop_hints_fetch_pvn", but takes a nul-terminated string
           instead of a string/length pair.

                   SV *    cop_hints_fetch_pv(const COP *cop,
                                              const char *key, U32 hash,
                                              U32 flags)

   cop_hints_fetch_pvn
           Look up the hint entry in the cop "cop" with the key specified
           by "keypv" and "keylen".  If "flags" has the "COPHH_KEY_UTF8"
           bit set, the key octets are interpreted as UTF-8, otherwise
           they are interpreted as Latin-1.  "hash" is a precomputed hash
           of the key string, or zero if it has not been precomputed.
           Returns a mortal scalar copy of the value associated with the
           key, or &PL_sv_placeholder if there is no value associated with
           the key.

                   SV *    cop_hints_fetch_pvn(const COP *cop,
                                               const char *keypv,
                                               STRLEN keylen, U32 hash,
                                               U32 flags)

   cop_hints_fetch_pvs
           Like "cop_hints_fetch_pvn", but takes a "NUL"-terminated
           literal string instead of a string/length pair, and no
           precomputed hash.

                   SV *    cop_hints_fetch_pvs(const COP *cop,
                                               const char *key, U32 flags)

   cop_hints_fetch_sv
           Like "cop_hints_fetch_pvn", but takes a Perl scalar instead of
           a string/length pair.

                   SV *    cop_hints_fetch_sv(const COP *cop, SV *key,
                                              U32 hash, U32 flags)

Custom Operators

   custom_op_register
           Register a custom op.  See "Custom Operators" in perlguts.

           NOTE: this function must be explicitly called as
           Perl_custom_op_register with an aTHX_ parameter.

                   void    Perl_custom_op_register(pTHX_
                                                   Perl_ppaddr_t ppaddr,
                                                   const XOP *xop)

   custom_op_xop
           Return the XOP structure for a given custom op.  This macro
           should be considered internal to "OP_NAME" and the other access
           macros: use them instead.  This macro does call a function.
           Prior to 5.19.6, this was implemented as a function.

           NOTE: this function must be explicitly called as
           Perl_custom_op_xop with an aTHX_ parameter.

                   const XOP * Perl_custom_op_xop(pTHX_ const OP *o)

   XopDISABLE
           Temporarily disable a member of the XOP, by clearing the
           appropriate flag.

                   void    XopDISABLE(XOP *xop, which)

   XopENABLE
           Reenable a member of the XOP which has been disabled.

                   void    XopENABLE(XOP *xop, which)

   XopENTRY
           Return a member of the XOP structure.  "which" is a cpp token
           indicating which entry to return.  If the member is not set
           this will return a default value.  The return type depends on
           "which".  This macro evaluates its arguments more than once.
           If you are using "Perl_custom_op_xop" to retreive a "XOP *"
           from a "OP *", use the more efficient "XopENTRYCUSTOM" instead.

                           XopENTRY(XOP *xop, which)

   XopENTRYCUSTOM
           Exactly like "XopENTRY(XopENTRY(Perl_custom_op_xop(aTHX_ o),
           which)" but more efficient.  The "which" parameter is identical
           to "XopENTRY".

                           XopENTRYCUSTOM(const OP *o, which)

   XopENTRY_set
           Set a member of the XOP structure.  "which" is a cpp token
           indicating which entry to set.  See "Custom Operators" in
           perlguts for details about the available members and how they
           are used.  This macro evaluates its argument more than once.

                   void    XopENTRY_set(XOP *xop, which, value)

   XopFLAGS
           Return the XOP's flags.

                   U32     XopFLAGS(XOP *xop)

CV Manipulation Functions

   This section documents functions to manipulate CVs which are code-
   values, or subroutines.  For more information, see perlguts.

   caller_cx
           The XSUB-writer's equivalent of caller().  The returned
           "PERL_CONTEXT" structure can be interrogated to find all the
           information returned to Perl by "caller".  Note that XSUBs
           don't get a stack frame, so "caller_cx(0, NULL)" will return
           information for the immediately-surrounding Perl code.

           This function skips over the automatic calls to &DB::sub made
           on the behalf of the debugger.  If the stack frame requested
           was a sub called by "DB::sub", the return value will be the
           frame for the call to "DB::sub", since that has the correct
           line number/etc. for the call site.  If dbcxp is non-"NULL", it
           will be set to a pointer to the frame for the sub call itself.

                   const PERL_CONTEXT * caller_cx(
                                            I32 level,
                                            const PERL_CONTEXT **dbcxp
                                        )

   CvSTASH Returns the stash of the CV.  A stash is the symbol table hash,
           containing the package-scoped variables in the package where
           the subroutine was defined.  For more information, see
           perlguts.

           This also has a special use with XS AUTOLOAD subs.  See
           "Autoloading with XSUBs" in perlguts.

                   HV*     CvSTASH(CV* cv)

   find_runcv
           Locate the CV corresponding to the currently executing sub or
           eval.  If "db_seqp" is non_null, skip CVs that are in the DB
           package and populate *db_seqp with the cop sequence number at
           the point that the DB:: code was entered.  (This allows
           debuggers to eval in the scope of the breakpoint rather than in
           the scope of the debugger itself.)

                   CV*     find_runcv(U32 *db_seqp)

   get_cv  Uses "strlen" to get the length of "name", then calls
           "get_cvn_flags".

           NOTE: the perl_ form of this function is deprecated.

                   CV*     get_cv(const char* name, I32 flags)

   get_cvn_flags
           Returns the CV of the specified Perl subroutine.  "flags" are
           passed to "gv_fetchpvn_flags".  If "GV_ADD" is set and the Perl
           subroutine does not exist then it will be declared (which has
           the same effect as saying "sub name;").  If "GV_ADD" is not set
           and the subroutine does not exist then NULL is returned.

           NOTE: the perl_ form of this function is deprecated.

                   CV*     get_cvn_flags(const char* name, STRLEN len,
                                         I32 flags)

"xsubpp" variables and internal functions

   ax      Variable which is setup by "xsubpp" to indicate the stack base
           offset, used by the "ST", "XSprePUSH" and "XSRETURN" macros.
           The "dMARK" macro must be called prior to setup the "MARK"
           variable.

                   I32     ax

   CLASS   Variable which is setup by "xsubpp" to indicate the class name
           for a C++ XS constructor.  This is always a "char*".  See
           "THIS".

                   char*   CLASS

   dAX     Sets up the "ax" variable.  This is usually handled
           automatically by "xsubpp" by calling "dXSARGS".

                           dAX;

   dAXMARK Sets up the "ax" variable and stack marker variable "mark".
           This is usually handled automatically by "xsubpp" by calling
           "dXSARGS".

                           dAXMARK;

   dITEMS  Sets up the "items" variable.  This is usually handled
           automatically by "xsubpp" by calling "dXSARGS".

                           dITEMS;

   dUNDERBAR
           Sets up any variable needed by the "UNDERBAR" macro.  It used
           to define "padoff_du", but it is currently a noop.  However, it
           is strongly advised to still use it for ensuring past and
           future compatibility.

                           dUNDERBAR;

   dXSARGS Sets up stack and mark pointers for an XSUB, calling "dSP" and
           "dMARK".  Sets up the "ax" and "items" variables by calling
           "dAX" and "dITEMS".  This is usually handled automatically by
           "xsubpp".

                           dXSARGS;

   dXSI32  Sets up the "ix" variable for an XSUB which has aliases.  This
           is usually handled automatically by "xsubpp".

                           dXSI32;

   items   Variable which is setup by "xsubpp" to indicate the number of
           items on the stack.  See "Variable-length Parameter Lists" in
           perlxs.

                   I32     items

   ix      Variable which is setup by "xsubpp" to indicate which of an
           XSUB's aliases was used to invoke it.  See "The ALIAS: Keyword"
           in perlxs.

                   I32     ix

   RETVAL  Variable which is setup by "xsubpp" to hold the return value
           for an XSUB.  This is always the proper type for the XSUB.  See
           "The RETVAL Variable" in perlxs.

                   (whatever)      RETVAL

   ST      Used to access elements on the XSUB's stack.

                   SV*     ST(int ix)

   THIS    Variable which is setup by "xsubpp" to designate the object in
           a C++ XSUB.  This is always the proper type for the C++ object.
           See "CLASS" and "Using XS With C++" in perlxs.

                   (whatever)      THIS

   UNDERBAR
           The SV* corresponding to the $_ variable.  Works even if there
           is a lexical $_ in scope.

   XS      Macro to declare an XSUB and its C parameter list.  This is
           handled by "xsubpp".  It is the same as using the more explicit
           "XS_EXTERNAL" macro.

   XS_EXTERNAL
           Macro to declare an XSUB and its C parameter list explicitly
           exporting the symbols.

   XS_INTERNAL
           Macro to declare an XSUB and its C parameter list without
           exporting the symbols.  This is handled by "xsubpp" and
           generally preferable over exporting the XSUB symbols
           unnecessarily.

Debugging Utilities

   dump_all
           Dumps the entire optree of the current program starting at
           "PL_main_root" to "STDERR".  Also dumps the optrees for all
           visible subroutines in "PL_defstash".

                   void    dump_all()

   dump_packsubs
           Dumps the optrees for all visible subroutines in "stash".

                   void    dump_packsubs(const HV* stash)

   op_dump Dumps the optree starting at OP "o" to "STDERR".

                   void    op_dump(const OP *o)

   sv_dump Dumps the contents of an SV to the "STDERR" filehandle.

           For an example of its output, see Devel::Peek.

                   void    sv_dump(SV* sv)

Display and Dump functions

   pv_display
           Similar to

             pv_escape(dsv,pv,cur,pvlim,PERL_PV_ESCAPE_QUOTE);

           except that an additional "\0" will be appended to the string
           when len > cur and pv[cur] is "\0".

           Note that the final string may be up to 7 chars longer than
           pvlim.

                   char*   pv_display(SV *dsv, const char *pv, STRLEN cur,
                                      STRLEN len, STRLEN pvlim)

   pv_escape
           Escapes at most the first "count" chars of "pv" and puts the
           results into "dsv" such that the size of the escaped string
           will not exceed "max" chars and will not contain any incomplete
           escape sequences.  The number of bytes escaped will be returned
           in the "STRLEN *escaped" parameter if it is not null.  When the
           "dsv" parameter is null no escaping actually occurs, but the
           number of bytes that would be escaped were it not null will be
           calculated.

           If flags contains "PERL_PV_ESCAPE_QUOTE" then any double quotes
           in the string will also be escaped.

           Normally the SV will be cleared before the escaped string is
           prepared, but when "PERL_PV_ESCAPE_NOCLEAR" is set this will
           not occur.

           If "PERL_PV_ESCAPE_UNI" is set then the input string is treated
           as UTF-8 if "PERL_PV_ESCAPE_UNI_DETECT" is set then the input
           string is scanned using "is_utf8_string()" to determine if it
           is UTF-8.

           If "PERL_PV_ESCAPE_ALL" is set then all input chars will be
           output using "\x01F1" style escapes, otherwise if
           "PERL_PV_ESCAPE_NONASCII" is set, only non-ASCII chars will be
           escaped using this style; otherwise, only chars above 255 will
           be so escaped; other non printable chars will use octal or
           common escaped patterns like "\n".  Otherwise, if
           "PERL_PV_ESCAPE_NOBACKSLASH" then all chars below 255 will be
           treated as printable and will be output as literals.

           If "PERL_PV_ESCAPE_FIRSTCHAR" is set then only the first char
           of the string will be escaped, regardless of max.  If the
           output is to be in hex, then it will be returned as a plain hex
           sequence.  Thus the output will either be a single char, an
           octal escape sequence, a special escape like "\n" or a hex
           value.

           If "PERL_PV_ESCAPE_RE" is set then the escape char used will be
           a "%" and not a "\\".  This is because regexes very often
           contain backslashed sequences, whereas "%" is not a
           particularly common character in patterns.

           Returns a pointer to the escaped text as held by "dsv".

                   char*   pv_escape(SV *dsv, char const * const str,
                                     const STRLEN count, const STRLEN max,
                                     STRLEN * const escaped,
                                     const U32 flags)

   pv_pretty
           Converts a string into something presentable, handling escaping
           via "pv_escape()" and supporting quoting and ellipses.

           If the "PERL_PV_PRETTY_QUOTE" flag is set then the result will
           be double quoted with any double quotes in the string escaped.
           Otherwise if the "PERL_PV_PRETTY_LTGT" flag is set then the
           result be wrapped in angle brackets.

           If the "PERL_PV_PRETTY_ELLIPSES" flag is set and not all
           characters in string were output then an ellipsis "..." will be
           appended to the string.  Note that this happens AFTER it has
           been quoted.

           If "start_color" is non-null then it will be inserted after the
           opening quote (if there is one) but before the escaped text.
           If "end_color" is non-null then it will be inserted after the
           escaped text but before any quotes or ellipses.

           Returns a pointer to the prettified text as held by "dsv".

                   char*   pv_pretty(SV *dsv, char const * const str,
                                     const STRLEN count, const STRLEN max,
                                     char const * const start_color,
                                     char const * const end_color,
                                     const U32 flags)

Embedding Functions

   cv_clone
           Clone a CV, making a lexical closure.  "proto" supplies the
           prototype of the function: its code, pad structure, and other
           attributes.  The prototype is combined with a capture of outer
           lexicals to which the code refers, which are taken from the
           currently-executing instance of the immediately surrounding
           code.

                   CV *    cv_clone(CV *proto)

   cv_name Returns an SV containing the name of the CV, mainly for use in
           error reporting.  The CV may actually be a GV instead, in which
           case the returned SV holds the GV's name.  Anything other than
           a GV or CV is treated as a string already holding the sub name,
           but this could change in the future.

           An SV may be passed as a second argument.  If so, the name will
           be assigned to it and it will be returned.  Otherwise the
           returned SV will be a new mortal.

           If "flags" has the "CV_NAME_NOTQUAL" bit set, then the package
           name will not be included.  If the first argument is neither a
           CV nor a GV, this flag is ignored (subject to change).

                   SV *    cv_name(CV *cv, SV *sv, U32 flags)

   cv_undef
           Clear out all the active components of a CV.  This can happen
           either by an explicit "undef &foo", or by the reference count
           going to zero.  In the former case, we keep the "CvOUTSIDE"
           pointer, so that any anonymous children can still follow the
           full lexical scope chain.

                   void    cv_undef(CV* cv)

   find_rundefsv
           Returns the global variable $_.

                   SV *    find_rundefsv()

   find_rundefsvoffset
           DEPRECATED!  It is planned to remove this function from a
           future release of Perl.  Do not use it for new code; remove it
           from existing code.

           Until the lexical $_ feature was removed, this function would
           find the position of the lexical $_ in the pad of the
           currently-executing function and returns the offset in the
           current pad, or "NOT_IN_PAD".

           Now it always returns "NOT_IN_PAD".

           NOTE: the perl_ form of this function is deprecated.

                   PADOFFSET find_rundefsvoffset()

   intro_my
           "Introduce" "my" variables to visible status.  This is called
           during parsing at the end of each statement to make lexical
           variables visible to subsequent statements.

                   U32     intro_my()

   load_module
           Loads the module whose name is pointed to by the string part of
           name.  Note that the actual module name, not its filename,
           should be given.  Eg, "Foo::Bar" instead of "Foo/Bar.pm".
           flags can be any of "PERL_LOADMOD_DENY",
           "PERL_LOADMOD_NOIMPORT", or "PERL_LOADMOD_IMPORT_OPS" (or 0 for
           no flags).  ver, if specified and not NULL, provides version
           semantics similar to "use Foo::Bar VERSION".  The optional
           trailing SV* arguments can be used to specify arguments to the
           module's "import()" method, similar to "use Foo::Bar VERSION
           LIST".  They must be terminated with a final "NULL" pointer.
           Note that this list can only be omitted when the
           "PERL_LOADMOD_NOIMPORT" flag has been used.  Otherwise at least
           a single "NULL" pointer to designate the default import list is
           required.

           The reference count for each specified "SV*" parameter is
           decremented.

                   void    load_module(U32 flags, SV* name, SV* ver, ...)

   newPADNAMELIST
           NOTE: this function is experimental and may change or be
           removed without notice.

           Creates a new pad name list.  "max" is the highest index for
           which space is allocated.

                   PADNAMELIST * newPADNAMELIST(size_t max)

   newPADNAMEouter
           NOTE: this function is experimental and may change or be
           removed without notice.

           Constructs and returns a new pad name.  Only use this function
           for names that refer to outer lexicals.  (See also
           "newPADNAMEpvn".)  "outer" is the outer pad name that this one
           mirrors.  The returned pad name has the "PADNAMEt_OUTER" flag
           already set.

                   PADNAME * newPADNAMEouter(PADNAME *outer)

   newPADNAMEpvn
           NOTE: this function is experimental and may change or be
           removed without notice.

           Constructs and returns a new pad name.  "s" must be a UTF-8
           string.  Do not use this for pad names that point to outer
           lexicals.  See "newPADNAMEouter".

                   PADNAME * newPADNAMEpvn(const char *s, STRLEN len)

   nothreadhook
           Stub that provides thread hook for perl_destruct when there are
           no threads.

                   int     nothreadhook()

   pad_add_anon
           Allocates a place in the currently-compiling pad (via
           "pad_alloc") for an anonymous function that is lexically scoped
           inside the currently-compiling function.  The function "func"
           is linked into the pad, and its "CvOUTSIDE" link to the outer
           scope is weakened to avoid a reference loop.

           One reference count is stolen, so you may need to do
           "SvREFCNT_inc(func)".

           "optype" should be an opcode indicating the type of operation
           that the pad entry is to support.  This doesn't affect
           operational semantics, but is used for debugging.

                   PADOFFSET pad_add_anon(CV *func, I32 optype)

   pad_add_name_pv
           Exactly like "pad_add_name_pvn", but takes a nul-terminated
           string instead of a string/length pair.

                   PADOFFSET pad_add_name_pv(const char *name, U32 flags,
                                             HV *typestash, HV *ourstash)

   pad_add_name_pvn
           Allocates a place in the currently-compiling pad for a named
           lexical variable.  Stores the name and other metadata in the
           name part of the pad, and makes preparations to manage the
           variable's lexical scoping.  Returns the offset of the
           allocated pad slot.

           "namepv"/"namelen" specify the variable's name, including
           leading sigil.  If "typestash" is non-null, the name is for a
           typed lexical, and this identifies the type.  If "ourstash" is
           non-null, it's a lexical reference to a package variable, and
           this identifies the package.  The following flags can be OR'ed
           together:

            padadd_OUR          redundantly specifies if it's a package var
            padadd_STATE        variable will retain value persistently
            padadd_NO_DUP_CHECK skip check for lexical shadowing

                   PADOFFSET pad_add_name_pvn(const char *namepv,
                                              STRLEN namelen, U32 flags,
                                              HV *typestash, HV *ourstash)

   pad_add_name_sv
           Exactly like "pad_add_name_pvn", but takes the name string in
           the form of an SV instead of a string/length pair.

                   PADOFFSET pad_add_name_sv(SV *name, U32 flags,
                                             HV *typestash, HV *ourstash)

   pad_alloc
           NOTE: this function is experimental and may change or be
           removed without notice.

           Allocates a place in the currently-compiling pad, returning the
           offset of the allocated pad slot.  No name is initially
           attached to the pad slot.  "tmptype" is a set of flags
           indicating the kind of pad entry required, which will be set in
           the value SV for the allocated pad entry:

               SVs_PADMY    named lexical variable ("my", "our", "state")
               SVs_PADTMP   unnamed temporary store
               SVf_READONLY constant shared between recursion levels

           "SVf_READONLY" has been supported here only since perl 5.20.
           To work with earlier versions as well, use
           "SVf_READONLY|SVs_PADTMP".  "SVf_READONLY" does not cause the
           SV in the pad slot to be marked read-only, but simply tells
           "pad_alloc" that it will be made read-only (by the caller), or
           at least should be treated as such.

           "optype" should be an opcode indicating the type of operation
           that the pad entry is to support.  This doesn't affect
           operational semantics, but is used for debugging.

                   PADOFFSET pad_alloc(I32 optype, U32 tmptype)

   pad_findmy_pv
           Exactly like "pad_findmy_pvn", but takes a nul-terminated
           string instead of a string/length pair.

                   PADOFFSET pad_findmy_pv(const char *name, U32 flags)

   pad_findmy_pvn
           Given the name of a lexical variable, find its position in the
           currently-compiling pad.  "namepv"/"namelen" specify the
           variable's name, including leading sigil.  "flags" is reserved
           and must be zero.  If it is not in the current pad but appears
           in the pad of any lexically enclosing scope, then a pseudo-
           entry for it is added in the current pad.  Returns the offset
           in the current pad, or "NOT_IN_PAD" if no such lexical is in
           scope.

                   PADOFFSET pad_findmy_pvn(const char *namepv,
                                            STRLEN namelen, U32 flags)

   pad_findmy_sv
           Exactly like "pad_findmy_pvn", but takes the name string in the
           form of an SV instead of a string/length pair.

                   PADOFFSET pad_findmy_sv(SV *name, U32 flags)

   padnamelist_fetch
           NOTE: this function is experimental and may change or be
           removed without notice.

           Fetches the pad name from the given index.

                   PADNAME * padnamelist_fetch(PADNAMELIST *pnl,
                                               SSize_t key)

   padnamelist_store
           NOTE: this function is experimental and may change or be
           removed without notice.

           Stores the pad name (which may be null) at the given index,
           freeing any existing pad name in that slot.

                   PADNAME ** padnamelist_store(PADNAMELIST *pnl,
                                                SSize_t key, PADNAME *val)

   pad_setsv
           Set the value at offset "po" in the current (compiling or
           executing) pad.  Use the macro "PAD_SETSV()" rather than
           calling this function directly.

                   void    pad_setsv(PADOFFSET po, SV *sv)

   pad_sv  Get the value at offset "po" in the current (compiling or
           executing) pad.  Use macro "PAD_SV" instead of calling this
           function directly.

                   SV *    pad_sv(PADOFFSET po)

   pad_tidy
           NOTE: this function is experimental and may change or be
           removed without notice.

           Tidy up a pad at the end of compilation of the code to which it
           belongs.  Jobs performed here are: remove most stuff from the
           pads of anonsub prototypes; give it a @_; mark temporaries as
           such.  "type" indicates the kind of subroutine:

               padtidy_SUB        ordinary subroutine
               padtidy_SUBCLONE   prototype for lexical closure
               padtidy_FORMAT     format

                   void    pad_tidy(padtidy_type type)

   perl_alloc
           Allocates a new Perl interpreter.  See perlembed.

                   PerlInterpreter* perl_alloc()

   perl_construct
           Initializes a new Perl interpreter.  See perlembed.

                   void    perl_construct(PerlInterpreter *my_perl)

   perl_destruct
           Shuts down a Perl interpreter.  See perlembed.

                   int     perl_destruct(PerlInterpreter *my_perl)

   perl_free
           Releases a Perl interpreter.  See perlembed.

                   void    perl_free(PerlInterpreter *my_perl)

   perl_parse
           Tells a Perl interpreter to parse a Perl script.  See
           perlembed.

                   int     perl_parse(PerlInterpreter *my_perl,
                                      XSINIT_t xsinit, int argc,
                                      char** argv, char** env)

   perl_run
           Tells a Perl interpreter to run.  See perlembed.

                   int     perl_run(PerlInterpreter *my_perl)

   require_pv
           Tells Perl to "require" the file named by the string argument.
           It is analogous to the Perl code "eval "require '$file'"".
           It's even implemented that way; consider using load_module
           instead.

           NOTE: the perl_ form of this function is deprecated.

                   void    require_pv(const char* pv)

Exception Handling (simple) Macros

   dXCPT   Set up necessary local variables for exception handling.  See
           "Exception Handling" in perlguts.

                           dXCPT;

   XCPT_CATCH
           Introduces a catch block.  See "Exception Handling" in
           perlguts.

   XCPT_RETHROW
           Rethrows a previously caught exception.  See "Exception
           Handling" in perlguts.

                           XCPT_RETHROW;

   XCPT_TRY_END
           Ends a try block.  See "Exception Handling" in perlguts.

   XCPT_TRY_START
           Starts a try block.  See "Exception Handling" in perlguts.

Functions in file scope.c

   save_gp Saves the current GP of gv on the save stack to be restored on
           scope exit.

           If empty is true, replace the GP with a new GP.

           If empty is false, mark gv with GVf_INTRO so the next reference
           assigned is localized, which is how " local *foo = $someref; "
           works.

                   void    save_gp(GV* gv, I32 empty)

Functions in file vutil.c

   new_version
           Returns a new version object based on the passed in SV:

               SV *sv = new_version(SV *ver);

           Does not alter the passed in ver SV.  See "upg_version" if you
           want to upgrade the SV.

                   SV*     new_version(SV *ver)

   prescan_version
           Validate that a given string can be parsed as a version object,
           but doesn't actually perform the parsing.  Can use either
           strict or lax validation rules.  Can optionally set a number of
           hint variables to save the parsing code some time when
           tokenizing.

                   const char* prescan_version(const char *s, bool strict,
                                               const char** errstr,
                                               bool *sqv,
                                               int *ssaw_decimal,
                                               int *swidth, bool *salpha)

   scan_version
           Returns a pointer to the next character after the parsed
           version string, as well as upgrading the passed in SV to an RV.

           Function must be called with an already existing SV like

               sv = newSV(0);
               s = scan_version(s, SV *sv, bool qv);

           Performs some preprocessing to the string to ensure that it has
           the correct characteristics of a version.  Flags the object if
           it contains an underscore (which denotes this is an alpha
           version).  The boolean qv denotes that the version should be
           interpreted as if it had multiple decimals, even if it doesn't.

                   const char* scan_version(const char *s, SV *rv, bool qv)

   upg_version
           In-place upgrade of the supplied SV to a version object.

               SV *sv = upg_version(SV *sv, bool qv);

           Returns a pointer to the upgraded SV.  Set the boolean qv if
           you want to force this SV to be interpreted as an "extended"
           version.

                   SV*     upg_version(SV *ver, bool qv)

   vcmp    Version object aware cmp.  Both operands must already have been
           converted into version objects.

                   int     vcmp(SV *lhv, SV *rhv)

   vnormal Accepts a version object and returns the normalized string
           representation.  Call like:

               sv = vnormal(rv);

           NOTE: you can pass either the object directly or the SV
           contained within the RV.

           The SV returned has a refcount of 1.

                   SV*     vnormal(SV *vs)

   vnumify Accepts a version object and returns the normalized floating
           point representation.  Call like:

               sv = vnumify(rv);

           NOTE: you can pass either the object directly or the SV
           contained within the RV.

           The SV returned has a refcount of 1.

                   SV*     vnumify(SV *vs)

   vstringify
           In order to maintain maximum compatibility with earlier
           versions of Perl, this function will return either the floating
           point notation or the multiple dotted notation, depending on
           whether the original version contained 1 or more dots,
           respectively.

           The SV returned has a refcount of 1.

                   SV*     vstringify(SV *vs)

   vverify Validates that the SV contains valid internal structure for a
           version object.  It may be passed either the version object
           (RV) or the hash itself (HV).  If the structure is valid, it
           returns the HV.  If the structure is invalid, it returns NULL.

               SV *hv = vverify(sv);

           Note that it only confirms the bare minimum structure (so as
           not to get confused by derived classes which may contain
           additional hash entries):

                   SV*     vverify(SV *vs)

"Gimme" Values

   G_ARRAY Used to indicate list context.  See "GIMME_V", "GIMME" and
           perlcall.

   G_DISCARD
           Indicates that arguments returned from a callback should be
           discarded.  See perlcall.

   G_EVAL  Used to force a Perl "eval" wrapper around a callback.  See
           perlcall.

   GIMME   A backward-compatible version of "GIMME_V" which can only
           return "G_SCALAR" or "G_ARRAY"; in a void context, it returns
           "G_SCALAR".  Deprecated.  Use "GIMME_V" instead.

                   U32     GIMME

   GIMME_V The XSUB-writer's equivalent to Perl's "wantarray".  Returns
           "G_VOID", "G_SCALAR" or "G_ARRAY" for void, scalar or list
           context, respectively.  See perlcall for a usage example.

                   U32     GIMME_V

   G_NOARGS
           Indicates that no arguments are being sent to a callback.  See
           perlcall.

   G_SCALAR
           Used to indicate scalar context.  See "GIMME_V", "GIMME", and
           perlcall.

   G_VOID  Used to indicate void context.  See "GIMME_V" and perlcall.

Global Variables

   These variables are global to an entire process.  They are shared
   between all interpreters and all threads in a process.  Any variables
   not documented here may be changed or removed without notice, so don't
   use them!  If you feel you really do need to use an unlisted variable,
   first send email to perl5-porters@perl.org
   <mailto:perl5-porters@perl.org>.  It may be that someone there will
   point out a way to accomplish what you need without using an internal
   variable.  But if not, you should get a go-ahead to document and then
   use the variable.

   PL_check
           Array, indexed by opcode, of functions that will be called for
           the "check" phase of optree building during compilation of Perl
           code.  For most (but not all) types of op, once the op has been
           initially built and populated with child ops it will be
           filtered through the check function referenced by the
           appropriate element of this array.  The new op is passed in as
           the sole argument to the check function, and the check function
           returns the completed op.  The check function may (as the name
           suggests) check the op for validity and signal errors.  It may
           also initialise or modify parts of the ops, or perform more
           radical surgery such as adding or removing child ops, or even
           throw the op away and return a different op in its place.

           This array of function pointers is a convenient place to hook
           into the compilation process.  An XS module can put its own
           custom check function in place of any of the standard ones, to
           influence the compilation of a particular type of op.  However,
           a custom check function must never fully replace a standard
           check function (or even a custom check function from another
           module).  A module modifying checking must instead wrap the
           preexisting check function.  A custom check function must be
           selective about when to apply its custom behaviour.  In the
           usual case where it decides not to do anything special with an
           op, it must chain the preexisting op function.  Check functions
           are thus linked in a chain, with the core's base checker at the
           end.

           For thread safety, modules should not write directly to this
           array.  Instead, use the function "wrap_op_checker".

   PL_keyword_plugin
           NOTE: this function is experimental and may change or be
           removed without notice.

           Function pointer, pointing at a function used to handle
           extended keywords.  The function should be declared as

                   int keyword_plugin_function(pTHX_
                           char *keyword_ptr, STRLEN keyword_len,
                           OP **op_ptr)

           The function is called from the tokeniser, whenever a possible
           keyword is seen.  "keyword_ptr" points at the word in the
           parser's input buffer, and "keyword_len" gives its length; it
           is not null-terminated.  The function is expected to examine
           the word, and possibly other state such as %^H, to decide
           whether it wants to handle it as an extended keyword.  If it
           does not, the function should return "KEYWORD_PLUGIN_DECLINE",
           and the normal parser process will continue.

           If the function wants to handle the keyword, it first must
           parse anything following the keyword that is part of the syntax
           introduced by the keyword.  See "Lexer interface" for details.

           When a keyword is being handled, the plugin function must build
           a tree of "OP" structures, representing the code that was
           parsed.  The root of the tree must be stored in *op_ptr.  The
           function then returns a constant indicating the syntactic role
           of the construct that it has parsed: "KEYWORD_PLUGIN_STMT" if
           it is a complete statement, or "KEYWORD_PLUGIN_EXPR" if it is
           an expression.  Note that a statement construct cannot be used
           inside an expression (except via "do BLOCK" and similar), and
           an expression is not a complete statement (it requires at least
           a terminating semicolon).

           When a keyword is handled, the plugin function may also have
           (compile-time) side effects.  It may modify "%^H", define
           functions, and so on.  Typically, if side effects are the main
           purpose of a handler, it does not wish to generate any ops to
           be included in the normal compilation.  In this case it is
           still required to supply an op tree, but it suffices to
           generate a single null op.

           That's how the *PL_keyword_plugin function needs to behave
           overall.  Conventionally, however, one does not completely
           replace the existing handler function.  Instead, take a copy of
           "PL_keyword_plugin" before assigning your own function pointer
           to it.  Your handler function should look for keywords that it
           is interested in and handle those.  Where it is not interested,
           it should call the saved plugin function, passing on the
           arguments it received.  Thus "PL_keyword_plugin" actually
           points at a chain of handler functions, all of which have an
           opportunity to handle keywords, and only the last function in
           the chain (built into the Perl core) will normally return
           "KEYWORD_PLUGIN_DECLINE".

GV Functions

   A GV is a structure which corresponds to to a Perl typeglob, ie *foo.
   It is a structure that holds a pointer to a scalar, an array, a hash
   etc, corresponding to $foo, @foo, %foo.

   GVs are usually found as values in stashes (symbol table hashes) where
   Perl stores its global variables.

   GvAV    Return the AV from the GV.

                   AV*     GvAV(GV* gv)

   gv_const_sv
           If "gv" is a typeglob whose subroutine entry is a constant sub
           eligible for inlining, or "gv" is a placeholder reference that
           would be promoted to such a typeglob, then returns the value
           returned by the sub.  Otherwise, returns "NULL".

                   SV*     gv_const_sv(GV* gv)

   GvCV    Return the CV from the GV.

                   CV*     GvCV(GV* gv)

   gv_fetchmeth
           Like "gv_fetchmeth_pvn", but lacks a flags parameter.

                   GV*     gv_fetchmeth(HV* stash, const char* name,
                                        STRLEN len, I32 level)

   gv_fetchmethod_autoload
           Returns the glob which contains the subroutine to call to
           invoke the method on the "stash".  In fact in the presence of
           autoloading this may be the glob for "AUTOLOAD".  In this case
           the corresponding variable $AUTOLOAD is already setup.

           The third parameter of "gv_fetchmethod_autoload" determines
           whether AUTOLOAD lookup is performed if the given method is not
           present: non-zero means yes, look for AUTOLOAD; zero means no,
           don't look for AUTOLOAD.  Calling "gv_fetchmethod" is
           equivalent to calling "gv_fetchmethod_autoload" with a non-zero
           "autoload" parameter.

           These functions grant "SUPER" token as a prefix of the method
           name.  Note that if you want to keep the returned glob for a
           long time, you need to check for it being "AUTOLOAD", since at
           the later time the call may load a different subroutine due to
           $AUTOLOAD changing its value.  Use the glob created as a side
           effect to do this.

           These functions have the same side-effects as "gv_fetchmeth"
           with "level==0".  The warning against passing the GV returned
           by "gv_fetchmeth" to "call_sv" applies equally to these
           functions.

                   GV*     gv_fetchmethod_autoload(HV* stash,
                                                   const char* name,
                                                   I32 autoload)

   gv_fetchmeth_autoload
           This is the old form of "gv_fetchmeth_pvn_autoload", which has
           no flags parameter.

                   GV*     gv_fetchmeth_autoload(HV* stash,
                                                 const char* name,
                                                 STRLEN len, I32 level)

   gv_fetchmeth_pv
           Exactly like "gv_fetchmeth_pvn", but takes a nul-terminated
           string instead of a string/length pair.

                   GV*     gv_fetchmeth_pv(HV* stash, const char* name,
                                           I32 level, U32 flags)

   gv_fetchmeth_pvn
           Returns the glob with the given "name" and a defined subroutine
           or "NULL".  The glob lives in the given "stash", or in the
           stashes accessible via @ISA and "UNIVERSAL::".

           The argument "level" should be either 0 or -1.  If "level==0",
           as a side-effect creates a glob with the given "name" in the
           given "stash" which in the case of success contains an alias
           for the subroutine, and sets up caching info for this glob.

           The only significant values for "flags" are "GV_SUPER" and
           "SVf_UTF8".

           "GV_SUPER" indicates that we want to look up the method in the
           superclasses of the "stash".

           The GV returned from "gv_fetchmeth" may be a method cache
           entry, which is not visible to Perl code.  So when calling
           "call_sv", you should not use the GV directly; instead, you
           should use the method's CV, which can be obtained from the GV
           with the "GvCV" macro.

                   GV*     gv_fetchmeth_pvn(HV* stash, const char* name,
                                            STRLEN len, I32 level,
                                            U32 flags)

   gv_fetchmeth_pvn_autoload
           Same as "gv_fetchmeth_pvn()", but looks for autoloaded
           subroutines too.  Returns a glob for the subroutine.

           For an autoloaded subroutine without a GV, will create a GV
           even if "level < 0".  For an autoloaded subroutine without a
           stub, "GvCV()" of the result may be zero.

           Currently, the only significant value for "flags" is
           "SVf_UTF8".

                   GV*     gv_fetchmeth_pvn_autoload(HV* stash,
                                                     const char* name,
                                                     STRLEN len, I32 level,
                                                     U32 flags)

   gv_fetchmeth_pv_autoload
           Exactly like "gv_fetchmeth_pvn_autoload", but takes a nul-
           terminated string instead of a string/length pair.

                   GV*     gv_fetchmeth_pv_autoload(HV* stash,
                                                    const char* name,
                                                    I32 level, U32 flags)

   gv_fetchmeth_sv
           Exactly like "gv_fetchmeth_pvn", but takes the name string in
           the form of an SV instead of a string/length pair.

                   GV*     gv_fetchmeth_sv(HV* stash, SV* namesv,
                                           I32 level, U32 flags)

   gv_fetchmeth_sv_autoload
           Exactly like "gv_fetchmeth_pvn_autoload", but takes the name
           string in the form of an SV instead of a string/length pair.

                   GV*     gv_fetchmeth_sv_autoload(HV* stash, SV* namesv,
                                                    I32 level, U32 flags)

   GvHV    Return the HV from the GV.

                   HV*     GvHV(GV* gv)

   gv_init The old form of "gv_init_pvn()".  It does not work with UTF-8
           strings, as it has no flags parameter.  If the "multi"
           parameter is set, the "GV_ADDMULTI" flag will be passed to
           "gv_init_pvn()".

                   void    gv_init(GV* gv, HV* stash, const char* name,
                                   STRLEN len, int multi)

   gv_init_pv
           Same as "gv_init_pvn()", but takes a nul-terminated string for
           the name instead of separate char * and length parameters.

                   void    gv_init_pv(GV* gv, HV* stash, const char* name,
                                      U32 flags)

   gv_init_pvn
           Converts a scalar into a typeglob.  This is an incoercible
           typeglob; assigning a reference to it will assign to one of its
           slots, instead of overwriting it as happens with typeglobs
           created by "SvSetSV".  Converting any scalar that is "SvOK()"
           may produce unpredictable results and is reserved for perl's
           internal use.

           "gv" is the scalar to be converted.

           "stash" is the parent stash/package, if any.

           "name" and "len" give the name.  The name must be unqualified;
           that is, it must not include the package name.  If "gv" is a
           stash element, it is the caller's responsibility to ensure that
           the name passed to this function matches the name of the
           element.  If it does not match, perl's internal bookkeeping
           will get out of sync.

           "flags" can be set to "SVf_UTF8" if "name" is a UTF-8 string,
           or the return value of SvUTF8(sv).  It can also take the
           "GV_ADDMULTI" flag, which means to pretend that the GV has been
           seen before (i.e., suppress "Used once" warnings).

                   void    gv_init_pvn(GV* gv, HV* stash, const char* name,
                                       STRLEN len, U32 flags)

   gv_init_sv
           Same as "gv_init_pvn()", but takes an SV * for the name instead
           of separate char * and length parameters.  "flags" is currently
           unused.

                   void    gv_init_sv(GV* gv, HV* stash, SV* namesv,
                                      U32 flags)

   gv_stashpv
           Returns a pointer to the stash for a specified package.  Uses
           "strlen" to determine the length of "name", then calls
           "gv_stashpvn()".

                   HV*     gv_stashpv(const char* name, I32 flags)

   gv_stashpvn
           Returns a pointer to the stash for a specified package.  The
           "namelen" parameter indicates the length of the "name", in
           bytes.  "flags" is passed to "gv_fetchpvn_flags()", so if set
           to "GV_ADD" then the package will be created if it does not
           already exist.  If the package does not exist and "flags" is 0
           (or any other setting that does not create packages) then
           "NULL" is returned.

           Flags may be one of:

               GV_ADD
               SVf_UTF8
               GV_NOADD_NOINIT
               GV_NOINIT
               GV_NOEXPAND
               GV_ADDMG

           The most important of which are probably "GV_ADD" and
           "SVf_UTF8".

           Note, use of "gv_stashsv" instead of "gv_stashpvn" where
           possible is strongly recommended for performance reasons.

                   HV*     gv_stashpvn(const char* name, U32 namelen,
                                       I32 flags)

   gv_stashpvs
           Like "gv_stashpvn", but takes a "NUL"-terminated literal string
           instead of a string/length pair.

                   HV*     gv_stashpvs(const char* name, I32 create)

   gv_stashsv
           Returns a pointer to the stash for a specified package.  See
           "gv_stashpvn".

           Note this interface is strongly preferred over "gv_stashpvn"
           for performance reasons.

                   HV*     gv_stashsv(SV* sv, I32 flags)

   GvSV    Return the SV from the GV.

                   SV*     GvSV(GV* gv)

   setdefout
           Sets "PL_defoutgv", the default file handle for output, to the
           passed in typeglob.  As "PL_defoutgv" "owns" a reference on its
           typeglob, the reference count of the passed in typeglob is
           increased by one, and the reference count of the typeglob that
           "PL_defoutgv" points to is decreased by one.

                   void    setdefout(GV* gv)

Handy Values

   Nullav  Null AV pointer.

           (deprecated - use "(AV *)NULL" instead)

   Nullch  Null character pointer.  (No longer available when "PERL_CORE"
           is defined.)

   Nullcv  Null CV pointer.

           (deprecated - use "(CV *)NULL" instead)

   Nullhv  Null HV pointer.

           (deprecated - use "(HV *)NULL" instead)

   Nullsv  Null SV pointer.  (No longer available when "PERL_CORE" is
           defined.)

Hash Manipulation Functions

   A HV structure represents a Perl hash.  It consists mainly of an array
   of pointers, each of which points to a linked list of HE structures.
   The array is indexed by the hash function of the key, so each linked
   list represents all the hash entries with the same hash value.  Each HE
   contains a pointer to the actual value, plus a pointer to a HEK
   structure which holds the key and hash value.

   cop_fetch_label
           NOTE: this function is experimental and may change or be
           removed without notice.

           Returns the label attached to a cop.  The flags pointer may be
           set to "SVf_UTF8" or 0.

                   const char * cop_fetch_label(COP *const cop,
                                                STRLEN *len, U32 *flags)

   cop_store_label
           NOTE: this function is experimental and may change or be
           removed without notice.

           Save a label into a "cop_hints_hash".  You need to set flags to
           "SVf_UTF8" for a UTF-8 label.

                   void    cop_store_label(COP *const cop,
                                           const char *label, STRLEN len,
                                           U32 flags)

   get_hv  Returns the HV of the specified Perl hash.  "flags" are passed
           to "gv_fetchpv".  If "GV_ADD" is set and the Perl variable does
           not exist then it will be created.  If "flags" is zero and the
           variable does not exist then "NULL" is returned.

           NOTE: the perl_ form of this function is deprecated.

                   HV*     get_hv(const char *name, I32 flags)

   HEf_SVKEY
           This flag, used in the length slot of hash entries and magic
           structures, specifies the structure contains an "SV*" pointer
           where a "char*" pointer is to be expected.  (For information
           only--not to be used).

   HeHASH  Returns the computed hash stored in the hash entry.

                   U32     HeHASH(HE* he)

   HeKEY   Returns the actual pointer stored in the key slot of the hash
           entry.  The pointer may be either "char*" or "SV*", depending
           on the value of "HeKLEN()".  Can be assigned to.  The "HePV()"
           or "HeSVKEY()" macros are usually preferable for finding the
           value of a key.

                   void*   HeKEY(HE* he)

   HeKLEN  If this is negative, and amounts to "HEf_SVKEY", it indicates
           the entry holds an "SV*" key.  Otherwise, holds the actual
           length of the key.  Can be assigned to.  The "HePV()" macro is
           usually preferable for finding key lengths.

                   STRLEN  HeKLEN(HE* he)

   HePV    Returns the key slot of the hash entry as a "char*" value,
           doing any necessary dereferencing of possibly "SV*" keys.  The
           length of the string is placed in "len" (this is a macro, so do
           not use &len).  If you do not care about what the length of the
           key is, you may use the global variable "PL_na", though this is
           rather less efficient than using a local variable.  Remember
           though, that hash keys in perl are free to contain embedded
           nulls, so using "strlen()" or similar is not a good way to find
           the length of hash keys.  This is very similar to the "SvPV()"
           macro described elsewhere in this document.  See also "HeUTF8".

           If you are using "HePV" to get values to pass to "newSVpvn()"
           to create a new SV, you should consider using
           "newSVhek(HeKEY_hek(he))" as it is more efficient.

                   char*   HePV(HE* he, STRLEN len)

   HeSVKEY Returns the key as an "SV*", or "NULL" if the hash entry does
           not contain an "SV*" key.

                   SV*     HeSVKEY(HE* he)

   HeSVKEY_force
           Returns the key as an "SV*".  Will create and return a
           temporary mortal "SV*" if the hash entry contains only a
           "char*" key.

                   SV*     HeSVKEY_force(HE* he)

   HeSVKEY_set
           Sets the key to a given "SV*", taking care to set the
           appropriate flags to indicate the presence of an "SV*" key, and
           returns the same "SV*".

                   SV*     HeSVKEY_set(HE* he, SV* sv)

   HeUTF8  Returns whether the "char *" value returned by "HePV" is
           encoded in UTF-8, doing any necessary dereferencing of possibly
           "SV*" keys.  The value returned will be 0 or non-0, not
           necessarily 1 (or even a value with any low bits set), so do
           not blindly assign this to a "bool" variable, as "bool" may be
           a typedef for "char".

                   U32     HeUTF8(HE* he)

   HeVAL   Returns the value slot (type "SV*") stored in the hash entry.
           Can be assigned to.

             SV *foo= HeVAL(hv);
             HeVAL(hv)= sv;

                   SV*     HeVAL(HE* he)

   hv_assert
           Check that a hash is in an internally consistent state.

                   void    hv_assert(HV *hv)

   hv_clear
           Frees the all the elements of a hash, leaving it empty.  The XS
           equivalent of "%hash = ()".  See also "hv_undef".

           See "av_clear" for a note about the hash possibly being invalid
           on return.

                   void    hv_clear(HV *hv)

   hv_clear_placeholders
           Clears any placeholders from a hash.  If a restricted hash has
           any of its keys marked as readonly and the key is subsequently
           deleted, the key is not actually deleted but is marked by
           assigning it a value of &PL_sv_placeholder.  This tags it so it
           will be ignored by future operations such as iterating over the
           hash, but will still allow the hash to have a value reassigned
           to the key at some future point.  This function clears any such
           placeholder keys from the hash.  See "Hash::Util::lock_keys()"
           for an example of its use.

                   void    hv_clear_placeholders(HV *hv)

   hv_copy_hints_hv
           A specialised version of "newHVhv" for copying "%^H".  "ohv"
           must be a pointer to a hash (which may have "%^H" magic, but
           should be generally non-magical), or "NULL" (interpreted as an
           empty hash).  The content of "ohv" is copied to a new hash,
           which has the "%^H"-specific magic added to it.  A pointer to
           the new hash is returned.

                   HV *    hv_copy_hints_hv(HV *ohv)

   hv_delete
           Deletes a key/value pair in the hash.  The value's SV is
           removed from the hash, made mortal, and returned to the caller.
           The absolute value of "klen" is the length of the key.  If
           "klen" is negative the key is assumed to be in UTF-8-encoded
           Unicode.  The "flags" value will normally be zero; if set to
           "G_DISCARD" then "NULL" will be returned.  "NULL" will also be
           returned if the key is not found.

                   SV*     hv_delete(HV *hv, const char *key, I32 klen,
                                     I32 flags)

   hv_delete_ent
           Deletes a key/value pair in the hash.  The value SV is removed
           from the hash, made mortal, and returned to the caller.  The
           "flags" value will normally be zero; if set to "G_DISCARD" then
           "NULL" will be returned.  "NULL" will also be returned if the
           key is not found.  "hash" can be a valid precomputed hash
           value, or 0 to ask for it to be computed.

                   SV*     hv_delete_ent(HV *hv, SV *keysv, I32 flags,
                                         U32 hash)

   HvENAME Returns the effective name of a stash, or NULL if there is
           none.  The effective name represents a location in the symbol
           table where this stash resides.  It is updated automatically
           when packages are aliased or deleted.  A stash that is no
           longer in the symbol table has no effective name.  This name is
           preferable to "HvNAME" for use in MRO linearisations and isa
           caches.

                   char*   HvENAME(HV* stash)

   HvENAMELEN
           Returns the length of the stash's effective name.

                   STRLEN  HvENAMELEN(HV *stash)

   HvENAMEUTF8
           Returns true if the effective name is in UTF-8 encoding.

                   unsigned char HvENAMEUTF8(HV *stash)

   hv_exists
           Returns a boolean indicating whether the specified hash key
           exists.  The absolute value of "klen" is the length of the key.
           If "klen" is negative the key is assumed to be in UTF-8-encoded
           Unicode.

                   bool    hv_exists(HV *hv, const char *key, I32 klen)

   hv_exists_ent
           Returns a boolean indicating whether the specified hash key
           exists.  "hash" can be a valid precomputed hash value, or 0 to
           ask for it to be computed.

                   bool    hv_exists_ent(HV *hv, SV *keysv, U32 hash)

   hv_fetch
           Returns the SV which corresponds to the specified key in the
           hash.  The absolute value of "klen" is the length of the key.
           If "klen" is negative the key is assumed to be in UTF-8-encoded
           Unicode.  If "lval" is set then the fetch will be part of a
           store.  This means that if there is no value in the hash
           associated with the given key, then one is created and a
           pointer to it is returned.  The "SV*" it points to can be
           assigned to.  But always check that the return value is non-
           null before dereferencing it to an "SV*".

           See "Understanding the Magic of Tied Hashes and Arrays" in
           perlguts for more information on how to use this function on
           tied hashes.

                   SV**    hv_fetch(HV *hv, const char *key, I32 klen,
                                    I32 lval)

   hv_fetchs
           Like "hv_fetch", but takes a "NUL"-terminated literal string
           instead of a string/length pair.

                   SV**    hv_fetchs(HV* tb, const char* key, I32 lval)

   hv_fetch_ent
           Returns the hash entry which corresponds to the specified key
           in the hash.  "hash" must be a valid precomputed hash number
           for the given "key", or 0 if you want the function to compute
           it.  IF "lval" is set then the fetch will be part of a store.
           Make sure the return value is non-null before accessing it.
           The return value when "hv" is a tied hash is a pointer to a
           static location, so be sure to make a copy of the structure if
           you need to store it somewhere.

           See "Understanding the Magic of Tied Hashes and Arrays" in
           perlguts for more information on how to use this function on
           tied hashes.

                   HE*     hv_fetch_ent(HV *hv, SV *keysv, I32 lval,
                                        U32 hash)

   hv_fill Returns the number of hash buckets that happen to be in use.
           This function is wrapped by the macro "HvFILL".

           Previously this value was always stored in the HV structure,
           which created an overhead on every hash (and pretty much every
           object) for something that was rarely used.  Now we calculate
           it on demand the first time that it is needed, and cache it if
           that calculation is going to be costly to repeat.  The cached
           value is updated by insertions and deletions, but (currently)
           discarded if the hash is split.

                   STRLEN  hv_fill(HV *const hv)

   hv_iterinit
           Prepares a starting point to traverse a hash table.  Returns
           the number of keys in the hash (i.e. the same as
           "HvUSEDKEYS(hv)").  The return value is currently only
           meaningful for hashes without tie magic.

           NOTE: Before version 5.004_65, "hv_iterinit" used to return the
           number of hash buckets that happen to be in use.  If you still
           need that esoteric value, you can get it through the macro
           "HvFILL(hv)".

                   I32     hv_iterinit(HV *hv)

   hv_iterkey
           Returns the key from the current position of the hash iterator.
           See "hv_iterinit".

                   char*   hv_iterkey(HE* entry, I32* retlen)

   hv_iterkeysv
           Returns the key as an "SV*" from the current position of the
           hash iterator.  The return value will always be a mortal copy
           of the key.  Also see "hv_iterinit".

                   SV*     hv_iterkeysv(HE* entry)

   hv_iternext
           Returns entries from a hash iterator.  See "hv_iterinit".

           You may call "hv_delete" or "hv_delete_ent" on the hash entry
           that the iterator currently points to, without losing your
           place or invalidating your iterator.  Note that in this case
           the current entry is deleted from the hash with your iterator
           holding the last reference to it.  Your iterator is flagged to
           free the entry on the next call to "hv_iternext", so you must
           not discard your iterator immediately else the entry will leak
           - call "hv_iternext" to trigger the resource deallocation.

                   HE*     hv_iternext(HV *hv)

   hv_iternextsv
           Performs an "hv_iternext", "hv_iterkey", and "hv_iterval" in
           one operation.

                   SV*     hv_iternextsv(HV *hv, char **key, I32 *retlen)

   hv_iternext_flags
           NOTE: this function is experimental and may change or be
           removed without notice.

           Returns entries from a hash iterator.  See "hv_iterinit" and
           "hv_iternext".  The "flags" value will normally be zero; if
           "HV_ITERNEXT_WANTPLACEHOLDERS" is set the placeholders keys
           (for restricted hashes) will be returned in addition to normal
           keys.  By default placeholders are automatically skipped over.
           Currently a placeholder is implemented with a value that is
           &PL_sv_placeholder.  Note that the implementation of
           placeholders and restricted hashes may change, and the
           implementation currently is insufficiently abstracted for any
           change to be tidy.

                   HE*     hv_iternext_flags(HV *hv, I32 flags)

   hv_iterval
           Returns the value from the current position of the hash
           iterator.  See "hv_iterkey".

                   SV*     hv_iterval(HV *hv, HE *entry)

   hv_magic
           Adds magic to a hash.  See "sv_magic".

                   void    hv_magic(HV *hv, GV *gv, int how)

   HvNAME  Returns the package name of a stash, or "NULL" if "stash" isn't
           a stash.  See "SvSTASH", "CvSTASH".

                   char*   HvNAME(HV* stash)

   HvNAMELEN
           Returns the length of the stash's name.

                   STRLEN  HvNAMELEN(HV *stash)

   HvNAMEUTF8
           Returns true if the name is in UTF-8 encoding.

                   unsigned char HvNAMEUTF8(HV *stash)

   hv_scalar
           Evaluates the hash in scalar context and returns the result.
           Handles magic when the hash is tied.

                   SV*     hv_scalar(HV *hv)

   hv_store
           Stores an SV in a hash.  The hash key is specified as "key" and
           the absolute value of "klen" is the length of the key.  If
           "klen" is negative the key is assumed to be in UTF-8-encoded
           Unicode.  The "hash" parameter is the precomputed hash value;
           if it is zero then Perl will compute it.

           The return value will be "NULL" if the operation failed or if
           the value did not need to be actually stored within the hash
           (as in the case of tied hashes).  Otherwise it can be
           dereferenced to get the original "SV*".  Note that the caller
           is responsible for suitably incrementing the reference count of
           "val" before the call, and decrementing it if the function
           returned "NULL".  Effectively a successful "hv_store" takes
           ownership of one reference to "val".  This is usually what you
           want; a newly created SV has a reference count of one, so if
           all your code does is create SVs then store them in a hash,
           "hv_store" will own the only reference to the new SV, and your
           code doesn't need to do anything further to tidy up.
           "hv_store" is not implemented as a call to "hv_store_ent", and
           does not create a temporary SV for the key, so if your key data
           is not already in SV form then use "hv_store" in preference to
           "hv_store_ent".

           See "Understanding the Magic of Tied Hashes and Arrays" in
           perlguts for more information on how to use this function on
           tied hashes.

                   SV**    hv_store(HV *hv, const char *key, I32 klen,
                                    SV *val, U32 hash)

   hv_stores
           Like "hv_store", but takes a "NUL"-terminated literal string
           instead of a string/length pair and omits the hash parameter.

                   SV**    hv_stores(HV* tb, const char* key,
                                     NULLOK SV* val)

   hv_store_ent
           Stores "val" in a hash.  The hash key is specified as "key".
           The "hash" parameter is the precomputed hash value; if it is
           zero then Perl will compute it.  The return value is the new
           hash entry so created.  It will be "NULL" if the operation
           failed or if the value did not need to be actually stored
           within the hash (as in the case of tied hashes).  Otherwise the
           contents of the return value can be accessed using the "He?"
           macros described here.  Note that the caller is responsible for
           suitably incrementing the reference count of "val" before the
           call, and decrementing it if the function returned NULL.
           Effectively a successful "hv_store_ent" takes ownership of one
           reference to "val".  This is usually what you want; a newly
           created SV has a reference count of one, so if all your code
           does is create SVs then store them in a hash, "hv_store" will
           own the only reference to the new SV, and your code doesn't
           need to do anything further to tidy up.  Note that
           "hv_store_ent" only reads the "key"; unlike "val" it does not
           take ownership of it, so maintaining the correct reference
           count on "key" is entirely the caller's responsibility.
           "hv_store" is not implemented as a call to "hv_store_ent", and
           does not create a temporary SV for the key, so if your key data
           is not already in SV form then use "hv_store" in preference to
           "hv_store_ent".

           See "Understanding the Magic of Tied Hashes and Arrays" in
           perlguts for more information on how to use this function on
           tied hashes.

                   HE*     hv_store_ent(HV *hv, SV *key, SV *val, U32 hash)

   hv_undef
           Undefines the hash.  The XS equivalent of "undef(%hash)".

           As well as freeing all the elements of the hash (like
           "hv_clear()"), this also frees any auxiliary data and storage
           associated with the hash.

           See "av_clear" for a note about the hash possibly being invalid
           on return.

                   void    hv_undef(HV *hv)

   newHV   Creates a new HV.  The reference count is set to 1.

                   HV*     newHV()

Hook manipulation

   These functions provide convenient and thread-safe means of
   manipulating hook variables.

   wrap_op_checker
           Puts a C function into the chain of check functions for a
           specified op type.  This is the preferred way to manipulate the
           "PL_check" array.  "opcode" specifies which type of op is to be
           affected.  "new_checker" is a pointer to the C function that is
           to be added to that opcode's check chain, and "old_checker_p"
           points to the storage location where a pointer to the next
           function in the chain will be stored.  The value of
           "new_pointer" is written into the "PL_check" array, while the
           value previously stored there is written to *old_checker_p.

           The function should be defined like this:

               static OP *new_checker(pTHX_ OP *op) { ... }

           It is intended to be called in this manner:

               new_checker(aTHX_ op)

           "old_checker_p" should be defined like this:

               static Perl_check_t old_checker_p;

           "PL_check" is global to an entire process, and a module wishing
           to hook op checking may find itself invoked more than once per
           process, typically in different threads.  To handle that
           situation, this function is idempotent.  The location
           *old_checker_p must initially (once per process) contain a null
           pointer.  A C variable of static duration (declared at file
           scope, typically also marked "static" to give it internal
           linkage) will be implicitly initialised appropriately, if it
           does not have an explicit initialiser.  This function will only
           actually modify the check chain if it finds *old_checker_p to
           be null.  This function is also thread safe on the small scale.
           It uses appropriate locking to avoid race conditions in
           accessing "PL_check".

           When this function is called, the function referenced by
           "new_checker" must be ready to be called, except for
           *old_checker_p being unfilled.  In a threading situation,
           "new_checker" may be called immediately, even before this
           function has returned.  *old_checker_p will always be
           appropriately set before "new_checker" is called.  If
           "new_checker" decides not to do anything special with an op
           that it is given (which is the usual case for most uses of op
           check hooking), it must chain the check function referenced by
           *old_checker_p.

           If you want to influence compilation of calls to a specific
           subroutine, then use "cv_set_call_checker" rather than hooking
           checking of all "entersub" ops.

                   void    wrap_op_checker(Optype opcode,
                                           Perl_check_t new_checker,
                                           Perl_check_t *old_checker_p)

Lexer interface

   This is the lower layer of the Perl parser, managing characters and
   tokens.

   lex_bufutf8
           NOTE: this function is experimental and may change or be
           removed without notice.

           Indicates whether the octets in the lexer buffer
           ("PL_parser->linestr") should be interpreted as the UTF-8
           encoding of Unicode characters.  If not, they should be
           interpreted as Latin-1 characters.  This is analogous to the
           "SvUTF8" flag for scalars.

           In UTF-8 mode, it is not guaranteed that the lexer buffer
           actually contains valid UTF-8.  Lexing code must be robust in
           the face of invalid encoding.

           The actual "SvUTF8" flag of the "PL_parser->linestr" scalar is
           significant, but not the whole story regarding the input
           character encoding.  Normally, when a file is being read, the
           scalar contains octets and its "SvUTF8" flag is off, but the
           octets should be interpreted as UTF-8 if the "use utf8" pragma
           is in effect.  During a string eval, however, the scalar may
           have the "SvUTF8" flag on, and in this case its octets should
           be interpreted as UTF-8 unless the "use bytes" pragma is in
           effect.  This logic may change in the future; use this function
           instead of implementing the logic yourself.

                   bool    lex_bufutf8()

   lex_discard_to
           NOTE: this function is experimental and may change or be
           removed without notice.

           Discards the first part of the "PL_parser->linestr" buffer, up
           to "ptr".  The remaining content of the buffer will be moved,
           and all pointers into the buffer updated appropriately.  "ptr"
           must not be later in the buffer than the position of
           "PL_parser->bufptr": it is not permitted to discard text that
           has yet to be lexed.

           Normally it is not necessarily to do this directly, because it
           suffices to use the implicit discarding behaviour of
           "lex_next_chunk" and things based on it.  However, if a token
           stretches across multiple lines, and the lexing code has kept
           multiple lines of text in the buffer for that purpose, then
           after completion of the token it would be wise to explicitly
           discard the now-unneeded earlier lines, to avoid future multi-
           line tokens growing the buffer without bound.

                   void    lex_discard_to(char *ptr)

   lex_grow_linestr
           NOTE: this function is experimental and may change or be
           removed without notice.

           Reallocates the lexer buffer ("PL_parser->linestr") to
           accommodate at least "len" octets (including terminating
           "NUL").  Returns a pointer to the reallocated buffer.  This is
           necessary before making any direct modification of the buffer
           that would increase its length.  "lex_stuff_pvn" provides a
           more convenient way to insert text into the buffer.

           Do not use "SvGROW" or "sv_grow" directly on
           "PL_parser->linestr"; this function updates all of the lexer's
           variables that point directly into the buffer.

                   char *  lex_grow_linestr(STRLEN len)

   lex_next_chunk
           NOTE: this function is experimental and may change or be
           removed without notice.

           Reads in the next chunk of text to be lexed, appending it to
           "PL_parser->linestr".  This should be called when lexing code
           has looked to the end of the current chunk and wants to know
           more.  It is usual, but not necessary, for lexing to have
           consumed the entirety of the current chunk at this time.

           If "PL_parser->bufptr" is pointing to the very end of the
           current chunk (i.e., the current chunk has been entirely
           consumed), normally the current chunk will be discarded at the
           same time that the new chunk is read in.  If "flags" has the
           "LEX_KEEP_PREVIOUS" bit set, the current chunk will not be
           discarded.  If the current chunk has not been entirely
           consumed, then it will not be discarded regardless of the flag.

           Returns true if some new text was added to the buffer, or false
           if the buffer has reached the end of the input text.

                   bool    lex_next_chunk(U32 flags)

   lex_peek_unichar
           NOTE: this function is experimental and may change or be
           removed without notice.

           Looks ahead one (Unicode) character in the text currently being
           lexed.  Returns the codepoint (unsigned integer value) of the
           next character, or -1 if lexing has reached the end of the
           input text.  To consume the peeked character, use
           "lex_read_unichar".

           If the next character is in (or extends into) the next chunk of
           input text, the next chunk will be read in.  Normally the
           current chunk will be discarded at the same time, but if
           "flags" has the "LEX_KEEP_PREVIOUS" bit set, then the current
           chunk will not be discarded.

           If the input is being interpreted as UTF-8 and a UTF-8 encoding
           error is encountered, an exception is generated.

                   I32     lex_peek_unichar(U32 flags)

   lex_read_space
           NOTE: this function is experimental and may change or be
           removed without notice.

           Reads optional spaces, in Perl style, in the text currently
           being lexed.  The spaces may include ordinary whitespace
           characters and Perl-style comments.  "#line" directives are
           processed if encountered.  "PL_parser->bufptr" is moved past
           the spaces, so that it points at a non-space character (or the
           end of the input text).

           If spaces extend into the next chunk of input text, the next
           chunk will be read in.  Normally the current chunk will be
           discarded at the same time, but if "flags" has the
           "LEX_KEEP_PREVIOUS" bit set, then the current chunk will not be
           discarded.

                   void    lex_read_space(U32 flags)

   lex_read_to
           NOTE: this function is experimental and may change or be
           removed without notice.

           Consume text in the lexer buffer, from "PL_parser->bufptr" up
           to "ptr".  This advances "PL_parser->bufptr" to match "ptr",
           performing the correct bookkeeping whenever a newline character
           is passed.  This is the normal way to consume lexed text.

           Interpretation of the buffer's octets can be abstracted out by
           using the slightly higher-level functions "lex_peek_unichar"
           and "lex_read_unichar".

                   void    lex_read_to(char *ptr)

   lex_read_unichar
           NOTE: this function is experimental and may change or be
           removed without notice.

           Reads the next (Unicode) character in the text currently being
           lexed.  Returns the codepoint (unsigned integer value) of the
           character read, and moves "PL_parser->bufptr" past the
           character, or returns -1 if lexing has reached the end of the
           input text.  To non-destructively examine the next character,
           use "lex_peek_unichar" instead.

           If the next character is in (or extends into) the next chunk of
           input text, the next chunk will be read in.  Normally the
           current chunk will be discarded at the same time, but if
           "flags" has the "LEX_KEEP_PREVIOUS" bit set, then the current
           chunk will not be discarded.

           If the input is being interpreted as UTF-8 and a UTF-8 encoding
           error is encountered, an exception is generated.

                   I32     lex_read_unichar(U32 flags)

   lex_start
           NOTE: this function is experimental and may change or be
           removed without notice.

           Creates and initialises a new lexer/parser state object,
           supplying a context in which to lex and parse from a new source
           of Perl code.  A pointer to the new state object is placed in
           "PL_parser".  An entry is made on the save stack so that upon
           unwinding the new state object will be destroyed and the former
           value of "PL_parser" will be restored.  Nothing else need be
           done to clean up the parsing context.

           The code to be parsed comes from "line" and "rsfp".  "line", if
           non-null, provides a string (in SV form) containing code to be
           parsed.  A copy of the string is made, so subsequent
           modification of "line" does not affect parsing.  "rsfp", if
           non-null, provides an input stream from which code will be read
           to be parsed.  If both are non-null, the code in "line" comes
           first and must consist of complete lines of input, and "rsfp"
           supplies the remainder of the source.

           The "flags" parameter is reserved for future use.  Currently it
           is only used by perl internally, so extensions should always
           pass zero.

                   void    lex_start(SV *line, PerlIO *rsfp, U32 flags)

   lex_stuff_pv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Insert characters into the lexer buffer ("PL_parser->linestr"),
           immediately after the current lexing point
           ("PL_parser->bufptr"), reallocating the buffer if necessary.
           This means that lexing code that runs later will see the
           characters as if they had appeared in the input.  It is not
           recommended to do this as part of normal parsing, and most uses
           of this facility run the risk of the inserted characters being
           interpreted in an unintended manner.

           The string to be inserted is represented by octets starting at
           "pv" and continuing to the first nul.  These octets are
           interpreted as either UTF-8 or Latin-1, according to whether
           the "LEX_STUFF_UTF8" flag is set in "flags".  The characters
           are recoded for the lexer buffer, according to how the buffer
           is currently being interpreted ("lex_bufutf8").  If it is not
           convenient to nul-terminate a string to be inserted, the
           "lex_stuff_pvn" function is more appropriate.

                   void    lex_stuff_pv(const char *pv, U32 flags)

   lex_stuff_pvn
           NOTE: this function is experimental and may change or be
           removed without notice.

           Insert characters into the lexer buffer ("PL_parser->linestr"),
           immediately after the current lexing point
           ("PL_parser->bufptr"), reallocating the buffer if necessary.
           This means that lexing code that runs later will see the
           characters as if they had appeared in the input.  It is not
           recommended to do this as part of normal parsing, and most uses
           of this facility run the risk of the inserted characters being
           interpreted in an unintended manner.

           The string to be inserted is represented by "len" octets
           starting at "pv".  These octets are interpreted as either UTF-8
           or Latin-1, according to whether the "LEX_STUFF_UTF8" flag is
           set in "flags".  The characters are recoded for the lexer
           buffer, according to how the buffer is currently being
           interpreted ("lex_bufutf8").  If a string to be inserted is
           available as a Perl scalar, the "lex_stuff_sv" function is more
           convenient.

                   void    lex_stuff_pvn(const char *pv, STRLEN len,
                                         U32 flags)

   lex_stuff_pvs
           NOTE: this function is experimental and may change or be
           removed without notice.

           Like "lex_stuff_pvn", but takes a "NUL"-terminated literal
           string instead of a string/length pair.

                   void    lex_stuff_pvs(const char *pv, U32 flags)

   lex_stuff_sv
           NOTE: this function is experimental and may change or be
           removed without notice.

           Insert characters into the lexer buffer ("PL_parser->linestr"),
           immediately after the current lexing point
           ("PL_parser->bufptr"), reallocating the buffer if necessary.
           This means that lexing code that runs later will see the
           characters as if they had appeared in the input.  It is not
           recommended to do this as part of normal parsing, and most uses
           of this facility run the risk of the inserted characters being
           interpreted in an unintended manner.

           The string to be inserted is the string value of "sv".  The
           characters are recoded for the lexer buffer, according to how
           the buffer is currently being interpreted ("lex_bufutf8").  If
           a string to be inserted is not already a Perl scalar, the
           "lex_stuff_pvn" function avoids the need to construct a scalar.

                   void    lex_stuff_sv(SV *sv, U32 flags)

   lex_unstuff
           NOTE: this function is experimental and may change or be
           removed without notice.

           Discards text about to be lexed, from "PL_parser->bufptr" up to
           "ptr".  Text following "ptr" will be moved, and the buffer
           shortened.  This hides the discarded text from any lexing code
           that runs later, as if the text had never appeared.

           This is not the normal way to consume lexed text.  For that,
           use "lex_read_to".

                   void    lex_unstuff(char *ptr)

   parse_arithexpr
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a Perl arithmetic expression.  This may contain operators
           of precedence down to the bit shift operators.  The expression
           must be followed (and thus terminated) either by a comparison
           or lower-precedence operator or by something that would
           normally terminate an expression such as semicolon.  If "flags"
           has the "PARSE_OPTIONAL" bit set, then the expression is
           optional, otherwise it is mandatory.  It is up to the caller to
           ensure that the dynamic parser state ("PL_parser" et al) is
           correctly set to reflect the source of the code to be parsed
           and the lexical context for the expression.

           The op tree representing the expression is returned.  If an
           optional expression is absent, a null pointer is returned,
           otherwise the pointer will be non-null.

           If an error occurs in parsing or compilation, in most cases a
           valid op tree is returned anyway.  The error is reflected in
           the parser state, normally resulting in a single exception at
           the top level of parsing which covers all the compilation
           errors that occurred.  Some compilation errors, however, will
           throw an exception immediately.

                   OP *    parse_arithexpr(U32 flags)

   parse_barestmt
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a single unadorned Perl statement.  This may be a normal
           imperative statement or a declaration that has compile-time
           effect.  It does not include any label or other affixture.  It
           is up to the caller to ensure that the dynamic parser state
           ("PL_parser" et al) is correctly set to reflect the source of
           the code to be parsed and the lexical context for the
           statement.

           The op tree representing the statement is returned.  This may
           be a null pointer if the statement is null, for example if it
           was actually a subroutine definition (which has compile-time
           side effects).  If not null, it will be ops directly
           implementing the statement, suitable to pass to "newSTATEOP".
           It will not normally include a "nextstate" or equivalent op
           (except for those embedded in a scope contained entirely within
           the statement).

           If an error occurs in parsing or compilation, in most cases a
           valid op tree (most likely null) is returned anyway.  The error
           is reflected in the parser state, normally resulting in a
           single exception at the top level of parsing which covers all
           the compilation errors that occurred.  Some compilation errors,
           however, will throw an exception immediately.

           The "flags" parameter is reserved for future use, and must
           always be zero.

                   OP *    parse_barestmt(U32 flags)

   parse_block
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a single complete Perl code block.  This consists of an
           opening brace, a sequence of statements, and a closing brace.
           The block constitutes a lexical scope, so "my" variables and
           various compile-time effects can be contained within it.  It is
           up to the caller to ensure that the dynamic parser state
           ("PL_parser" et al) is correctly set to reflect the source of
           the code to be parsed and the lexical context for the
           statement.

           The op tree representing the code block is returned.  This is
           always a real op, never a null pointer.  It will normally be a
           "lineseq" list, including "nextstate" or equivalent ops.  No
           ops to construct any kind of runtime scope are included by
           virtue of it being a block.

           If an error occurs in parsing or compilation, in most cases a
           valid op tree (most likely null) is returned anyway.  The error
           is reflected in the parser state, normally resulting in a
           single exception at the top level of parsing which covers all
           the compilation errors that occurred.  Some compilation errors,
           however, will throw an exception immediately.

           The "flags" parameter is reserved for future use, and must
           always be zero.

                   OP *    parse_block(U32 flags)

   parse_fullexpr
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a single complete Perl expression.  This allows the full
           expression grammar, including the lowest-precedence operators
           such as "or".  The expression must be followed (and thus
           terminated) by a token that an expression would normally be
           terminated by: end-of-file, closing bracketing punctuation,
           semicolon, or one of the keywords that signals a postfix
           expression-statement modifier.  If "flags" has the
           "PARSE_OPTIONAL" bit set, then the expression is optional,
           otherwise it is mandatory.  It is up to the caller to ensure
           that the dynamic parser state ("PL_parser" et al) is correctly
           set to reflect the source of the code to be parsed and the
           lexical context for the expression.

           The op tree representing the expression is returned.  If an
           optional expression is absent, a null pointer is returned,
           otherwise the pointer will be non-null.

           If an error occurs in parsing or compilation, in most cases a
           valid op tree is returned anyway.  The error is reflected in
           the parser state, normally resulting in a single exception at
           the top level of parsing which covers all the compilation
           errors that occurred.  Some compilation errors, however, will
           throw an exception immediately.

                   OP *    parse_fullexpr(U32 flags)

   parse_fullstmt
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a single complete Perl statement.  This may be a normal
           imperative statement or a declaration that has compile-time
           effect, and may include optional labels.  It is up to the
           caller to ensure that the dynamic parser state ("PL_parser" et
           al) is correctly set to reflect the source of the code to be
           parsed and the lexical context for the statement.

           The op tree representing the statement is returned.  This may
           be a null pointer if the statement is null, for example if it
           was actually a subroutine definition (which has compile-time
           side effects).  If not null, it will be the result of a
           "newSTATEOP" call, normally including a "nextstate" or
           equivalent op.

           If an error occurs in parsing or compilation, in most cases a
           valid op tree (most likely null) is returned anyway.  The error
           is reflected in the parser state, normally resulting in a
           single exception at the top level of parsing which covers all
           the compilation errors that occurred.  Some compilation errors,
           however, will throw an exception immediately.

           The "flags" parameter is reserved for future use, and must
           always be zero.

                   OP *    parse_fullstmt(U32 flags)

   parse_label
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a single label, possibly optional, of the type that may
           prefix a Perl statement.  It is up to the caller to ensure that
           the dynamic parser state ("PL_parser" et al) is correctly set
           to reflect the source of the code to be parsed.  If "flags" has
           the "PARSE_OPTIONAL" bit set, then the label is optional,
           otherwise it is mandatory.

           The name of the label is returned in the form of a fresh
           scalar.  If an optional label is absent, a null pointer is
           returned.

           If an error occurs in parsing, which can only occur if the
           label is mandatory, a valid label is returned anyway.  The
           error is reflected in the parser state, normally resulting in a
           single exception at the top level of parsing which covers all
           the compilation errors that occurred.

                   SV *    parse_label(U32 flags)

   parse_listexpr
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a Perl list expression.  This may contain operators of
           precedence down to the comma operator.  The expression must be
           followed (and thus terminated) either by a low-precedence logic
           operator such as "or" or by something that would normally
           terminate an expression such as semicolon.  If "flags" has the
           "PARSE_OPTIONAL" bit set, then the expression is optional,
           otherwise it is mandatory.  It is up to the caller to ensure
           that the dynamic parser state ("PL_parser" et al) is correctly
           set to reflect the source of the code to be parsed and the
           lexical context for the expression.

           The op tree representing the expression is returned.  If an
           optional expression is absent, a null pointer is returned,
           otherwise the pointer will be non-null.

           If an error occurs in parsing or compilation, in most cases a
           valid op tree is returned anyway.  The error is reflected in
           the parser state, normally resulting in a single exception at
           the top level of parsing which covers all the compilation
           errors that occurred.  Some compilation errors, however, will
           throw an exception immediately.

                   OP *    parse_listexpr(U32 flags)

   parse_stmtseq
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a sequence of zero or more Perl statements.  These may be
           normal imperative statements, including optional labels, or
           declarations that have compile-time effect, or any mixture
           thereof.  The statement sequence ends when a closing brace or
           end-of-file is encountered in a place where a new statement
           could have validly started.  It is up to the caller to ensure
           that the dynamic parser state ("PL_parser" et al) is correctly
           set to reflect the source of the code to be parsed and the
           lexical context for the statements.

           The op tree representing the statement sequence is returned.
           This may be a null pointer if the statements were all null, for
           example if there were no statements or if there were only
           subroutine definitions (which have compile-time side effects).
           If not null, it will be a "lineseq" list, normally including
           "nextstate" or equivalent ops.

           If an error occurs in parsing or compilation, in most cases a
           valid op tree is returned anyway.  The error is reflected in
           the parser state, normally resulting in a single exception at
           the top level of parsing which covers all the compilation
           errors that occurred.  Some compilation errors, however, will
           throw an exception immediately.

           The "flags" parameter is reserved for future use, and must
           always be zero.

                   OP *    parse_stmtseq(U32 flags)

   parse_termexpr
           NOTE: this function is experimental and may change or be
           removed without notice.

           Parse a Perl term expression.  This may contain operators of
           precedence down to the assignment operators.  The expression
           must be followed (and thus terminated) either by a comma or
           lower-precedence operator or by something that would normally
           terminate an expression such as semicolon.  If "flags" has the
           "PARSE_OPTIONAL" bit set, then the expression is optional,
           otherwise it is mandatory.  It is up to the caller to ensure
           that the dynamic parser state ("PL_parser" et al) is correctly
           set to reflect the source of the code to be parsed and the
           lexical context for the expression.

           The op tree representing the expression is returned.  If an
           optional expression is absent, a null pointer is returned,
           otherwise the pointer will be non-null.

           If an error occurs in parsing or compilation, in most cases a
           valid op tree is returned anyway.  The error is reflected in
           the parser state, normally resulting in a single exception at
           the top level of parsing which covers all the compilation
           errors that occurred.  Some compilation errors, however, will
           throw an exception immediately.

                   OP *    parse_termexpr(U32 flags)

   PL_parser
           Pointer to a structure encapsulating the state of the parsing
           operation currently in progress.  The pointer can be locally
           changed to perform a nested parse without interfering with the
           state of an outer parse.  Individual members of "PL_parser"
           have their own documentation.

   PL_parser->bufend
           NOTE: this function is experimental and may change or be
           removed without notice.

           Direct pointer to the end of the chunk of text currently being
           lexed, the end of the lexer buffer.  This is equal to
           "SvPVX(PL_parser->linestr) + SvCUR(PL_parser->linestr)".  A
           "NUL" character (zero octet) is always located at the end of
           the buffer, and does not count as part of the buffer's
           contents.

   PL_parser->bufptr
           NOTE: this function is experimental and may change or be
           removed without notice.

           Points to the current position of lexing inside the lexer
           buffer.  Characters around this point may be freely examined,
           within the range delimited by "SvPVX("PL_parser->linestr")" and
           "PL_parser->bufend".  The octets of the buffer may be intended
           to be interpreted as either UTF-8 or Latin-1, as indicated by
           "lex_bufutf8".

           Lexing code (whether in the Perl core or not) moves this
           pointer past the characters that it consumes.  It is also
           expected to perform some bookkeeping whenever a newline
           character is consumed.  This movement can be more conveniently
           performed by the function "lex_read_to", which handles newlines
           appropriately.

           Interpretation of the buffer's octets can be abstracted out by
           using the slightly higher-level functions "lex_peek_unichar"
           and "lex_read_unichar".

   PL_parser->linestart
           NOTE: this function is experimental and may change or be
           removed without notice.

           Points to the start of the current line inside the lexer
           buffer.  This is useful for indicating at which column an error
           occurred, and not much else.  This must be updated by any
           lexing code that consumes a newline; the function "lex_read_to"
           handles this detail.

   PL_parser->linestr
           NOTE: this function is experimental and may change or be
           removed without notice.

           Buffer scalar containing the chunk currently under
           consideration of the text currently being lexed.  This is
           always a plain string scalar (for which "SvPOK" is true).  It
           is not intended to be used as a scalar by normal scalar means;
           instead refer to the buffer directly by the pointer variables
           described below.

           The lexer maintains various "char*" pointers to things in the
           "PL_parser->linestr" buffer.  If "PL_parser->linestr" is ever
           reallocated, all of these pointers must be updated.  Don't
           attempt to do this manually, but rather use "lex_grow_linestr"
           if you need to reallocate the buffer.

           The content of the text chunk in the buffer is commonly exactly
           one complete line of input, up to and including a newline
           terminator, but there are situations where it is otherwise.
           The octets of the buffer may be intended to be interpreted as
           either UTF-8 or Latin-1.  The function "lex_bufutf8" tells you
           which.  Do not use the "SvUTF8" flag on this scalar, which may
           disagree with it.

           For direct examination of the buffer, the variable
           "PL_parser->bufend" points to the end of the buffer.  The
           current lexing position is pointed to by "PL_parser->bufptr".
           Direct use of these pointers is usually preferable to
           examination of the scalar through normal scalar means.

Locale-related functions and macros

   DECLARATION_FOR_LC_NUMERIC_MANIPULATION
           This macro should be used as a statement.  It declares a
           private variable (whose name begins with an underscore) that is
           needed by the other macros in this section.  Failing to include
           this correctly should lead to a syntax error.  For
           compatibility with C89 C compilers it should be placed in a
           block before any executable statements.

                   void    DECLARATION_FOR_LC_NUMERIC_MANIPULATION

   RESTORE_LC_NUMERIC
           This is used in conjunction with one of the macros
           "STORE_LC_NUMERIC_SET_TO_NEEDED" and
           "STORE_LC_NUMERIC_FORCE_TO_UNDERLYING"

           to properly restore the "LC_NUMERIC" state.

           A call to "DECLARATION_FOR_LC_NUMERIC_MANIPULATION" must have
           been made to declare at compile time a private variable used by
           this macro and the two "STORE" ones.  This macro should be
           called as a single statement, not an expression, but with an
           empty argument list, like this:

            {
               DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                ...
               RESTORE_LC_NUMERIC();
                ...
            }

                   void    RESTORE_LC_NUMERIC()

   STORE_LC_NUMERIC_FORCE_TO_UNDERLYING
           This is used by XS code that that is "LC_NUMERIC" locale-aware
           to force the locale for category "LC_NUMERIC" to be what perl
           thinks is the current underlying locale.  (The perl interpreter
           could be wrong about what the underlying locale actually is if
           some C or XS code has called the C library function
           setlocale(3) behind its back; calling "sync_locale" before
           calling this macro will update perl's records.)

           A call to "DECLARATION_FOR_LC_NUMERIC_MANIPULATION" must have
           been made to declare at compile time a private variable used by
           this macro.  This macro should be called as a single statement,
           not an expression, but with an empty argument list, like this:

            {
               DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                ...
               STORE_LC_NUMERIC_FORCE_TO_UNDERLYING();
                ...
               RESTORE_LC_NUMERIC();
                ...
            }

           The private variable is used to save the current locale state,
           so that the requisite matching call to "RESTORE_LC_NUMERIC" can
           restore it.

                   void    STORE_LC_NUMERIC_FORCE_TO_UNDERLYING()

   STORE_LC_NUMERIC_SET_TO_NEEDED
           This is used to help wrap XS or C code that that is
           "LC_NUMERIC" locale-aware.  This locale category is generally
           kept set to the C locale by Perl for backwards compatibility,
           and because most XS code that reads floating point values can
           cope only with the decimal radix character being a dot.

           This macro makes sure the current "LC_NUMERIC" state is set
           properly, to be aware of locale if the call to the XS or C code
           from the Perl program is from within the scope of a
           "uselocale"; or to ignore locale if the call is instead from
           outside such scope.

           This macro is the start of wrapping the C or XS code; the wrap
           ending is done by calling the "RESTORE_LC_NUMERIC" macro after
           the operation.  Otherwise the state can be changed that will
           adversely affect other XS code.

           A call to "DECLARATION_FOR_LC_NUMERIC_MANIPULATION" must have
           been made to declare at compile time a private variable used by
           this macro.  This macro should be called as a single statement,
           not an expression, but with an empty argument list, like this:

            {
               DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                ...
               STORE_LC_NUMERIC_SET_TO_NEEDED();
                ...
               RESTORE_LC_NUMERIC();
                ...
            }

                   void    STORE_LC_NUMERIC_SET_TO_NEEDED()

   sync_locale
           Changing the program's locale should be avoided by XS code.
           Nevertheless, certain non-Perl libraries called from XS, such
           as "Gtk" do so.  When this happens, Perl needs to be told that
           the locale has changed.  Use this function to do so, before
           returning to Perl.

                   void    sync_locale()

Magical Functions

   mg_clear
           Clear something magical that the SV represents.  See
           "sv_magic".

                   int     mg_clear(SV* sv)

   mg_copy Copies the magic from one SV to another.  See "sv_magic".

                   int     mg_copy(SV *sv, SV *nsv, const char *key,
                                   I32 klen)

   mg_find Finds the magic pointer for "type" matching the SV.  See
           "sv_magic".

                   MAGIC*  mg_find(const SV* sv, int type)

   mg_findext
           Finds the magic pointer of "type" with the given "vtbl" for the
           "SV".  See "sv_magicext".

                   MAGIC*  mg_findext(const SV* sv, int type,
                                      const MGVTBL *vtbl)

   mg_free Free any magic storage used by the SV.  See "sv_magic".

                   int     mg_free(SV* sv)

   mg_free_type
           Remove any magic of type "how" from the SV "sv".  See
           "sv_magic".

                   void    mg_free_type(SV *sv, int how)

   mg_get  Do magic before a value is retrieved from the SV.  The type of
           SV must be >= "SVt_PVMG".  See "sv_magic".

                   int     mg_get(SV* sv)

   mg_length
           DEPRECATED!  It is planned to remove this function from a
           future release of Perl.  Do not use it for new code; remove it
           from existing code.

           Reports on the SV's length in bytes, calling length magic if
           available, but does not set the UTF8 flag on "sv".  It will
           fall back to 'get' magic if there is no 'length' magic, but
           with no indication as to whether it called 'get' magic.  It
           assumes "sv" is a "PVMG" or higher.  Use "sv_len()" instead.

                   U32     mg_length(SV* sv)

   mg_magical
           Turns on the magical status of an SV.  See "sv_magic".

                   void    mg_magical(SV* sv)

   mg_set  Do magic after a value is assigned to the SV.  See "sv_magic".

                   int     mg_set(SV* sv)

   SvGETMAGIC
           Invokes "mg_get" on an SV if it has 'get' magic.  For example,
           this will call "FETCH" on a tied variable.  This macro
           evaluates its argument more than once.

                   void    SvGETMAGIC(SV* sv)

   SvLOCK  Arranges for a mutual exclusion lock to be obtained on "sv" if
           a suitable module has been loaded.

                   void    SvLOCK(SV* sv)

   SvSETMAGIC
           Invokes "mg_set" on an SV if it has 'set' magic.  This is
           necessary after modifying a scalar, in case it is a magical
           variable like $| or a tied variable (it calls "STORE").  This
           macro evaluates its argument more than once.

                   void    SvSETMAGIC(SV* sv)

   SvSetMagicSV
           Like "SvSetSV", but does any set magic required afterwards.

                   void    SvSetMagicSV(SV* dsv, SV* ssv)

   SvSetMagicSV_nosteal
           Like "SvSetSV_nosteal", but does any set magic required
           afterwards.

                   void    SvSetMagicSV_nosteal(SV* dsv, SV* ssv)

   SvSetSV Calls "sv_setsv" if "dsv" is not the same as "ssv".  May
           evaluate arguments more than once.  Does not handle 'set' magic
           on the destination SV.

                   void    SvSetSV(SV* dsv, SV* ssv)

   SvSetSV_nosteal
           Calls a non-destructive version of "sv_setsv" if "dsv" is not
           the same as "ssv".  May evaluate arguments more than once.

                   void    SvSetSV_nosteal(SV* dsv, SV* ssv)

   SvSHARE Arranges for "sv" to be shared between threads if a suitable
           module has been loaded.

                   void    SvSHARE(SV* sv)

   SvUNLOCK
           Releases a mutual exclusion lock on "sv" if a suitable module
           has been loaded.

                   void    SvUNLOCK(SV* sv)

Memory Management

   Copy    The XSUB-writer's interface to the C "memcpy" function.  The
           "src" is the source, "dest" is the destination, "nitems" is the
           number of items, and "type" is the type.  May fail on
           overlapping copies.  See also "Move".

                   void    Copy(void* src, void* dest, int nitems, type)

   CopyD   Like "Copy" but returns "dest".  Useful for encouraging
           compilers to tail-call optimise.

                   void *  CopyD(void* src, void* dest, int nitems, type)

   Move    The XSUB-writer's interface to the C "memmove" function.  The
           "src" is the source, "dest" is the destination, "nitems" is the
           number of items, and "type" is the type.  Can do overlapping
           moves.  See also "Copy".

                   void    Move(void* src, void* dest, int nitems, type)

   MoveD   Like "Move" but returns "dest".  Useful for encouraging
           compilers to tail-call optimise.

                   void *  MoveD(void* src, void* dest, int nitems, type)

   Newx    The XSUB-writer's interface to the C "malloc" function.

           Memory obtained by this should ONLY be freed with "Safefree".

           In 5.9.3, Newx() and friends replace the older New() API, and
           drops the first parameter, x, a debug aid which allowed callers
           to identify themselves.  This aid has been superseded by a new
           build option, PERL_MEM_LOG (see "PERL_MEM_LOG" in
           perlhacktips).  The older API is still there for use in XS
           modules supporting older perls.

                   void    Newx(void* ptr, int nitems, type)

   Newxc   The XSUB-writer's interface to the C "malloc" function, with
           cast.  See also "Newx".

           Memory obtained by this should ONLY be freed with "Safefree".

                   void    Newxc(void* ptr, int nitems, type, cast)

   Newxz   The XSUB-writer's interface to the C "malloc" function.  The
           allocated memory is zeroed with "memzero".  See also "Newx".

           Memory obtained by this should ONLY be freed with "Safefree".

                   void    Newxz(void* ptr, int nitems, type)

   Poison  PoisonWith(0xEF) for catching access to freed memory.

                   void    Poison(void* dest, int nitems, type)

   PoisonFree
           PoisonWith(0xEF) for catching access to freed memory.

                   void    PoisonFree(void* dest, int nitems, type)

   PoisonNew
           PoisonWith(0xAB) for catching access to allocated but
           uninitialized memory.

                   void    PoisonNew(void* dest, int nitems, type)

   PoisonWith
           Fill up memory with a byte pattern (a byte repeated over and
           over again) that hopefully catches attempts to access
           uninitialized memory.

                   void    PoisonWith(void* dest, int nitems, type,
                                      U8 byte)

   Renew   The XSUB-writer's interface to the C "realloc" function.

           Memory obtained by this should ONLY be freed with "Safefree".

                   void    Renew(void* ptr, int nitems, type)

   Renewc  The XSUB-writer's interface to the C "realloc" function, with
           cast.

           Memory obtained by this should ONLY be freed with "Safefree".

                   void    Renewc(void* ptr, int nitems, type, cast)

   Safefree
           The XSUB-writer's interface to the C "free" function.

           This should ONLY be used on memory obtained using "Newx" and
           friends.

                   void    Safefree(void* ptr)

   savepv  Perl's version of "strdup()".  Returns a pointer to a newly
           allocated string which is a duplicate of "pv".  The size of the
           string is determined by "strlen()", which means it may not
           contain embedded "NUL" characters and must have a trailing
           "NUL".  The memory allocated for the new string can be freed
           with the "Safefree()" function.

           On some platforms, Windows for example, all allocated memory
           owned by a thread is deallocated when that thread ends.  So if
           you need that not to happen, you need to use the shared memory
           functions, such as "savesharedpv".

                   char*   savepv(const char* pv)

   savepvn Perl's version of what "strndup()" would be if it existed.
           Returns a pointer to a newly allocated string which is a
           duplicate of the first "len" bytes from "pv", plus a trailing
           "NUL" byte.  The memory allocated for the new string can be
           freed with the "Safefree()" function.

           On some platforms, Windows for example, all allocated memory
           owned by a thread is deallocated when that thread ends.  So if
           you need that not to happen, you need to use the shared memory
           functions, such as "savesharedpvn".

                   char*   savepvn(const char* pv, I32 len)

   savepvs Like "savepvn", but takes a "NUL"-terminated literal string
           instead of a string/length pair.

                   char*   savepvs(const char* s)

   savesharedpv
           A version of "savepv()" which allocates the duplicate string in
           memory which is shared between threads.

                   char*   savesharedpv(const char* pv)

   savesharedpvn
           A version of "savepvn()" which allocates the duplicate string
           in memory which is shared between threads.  (With the specific
           difference that a "NULL" pointer is not acceptable)

                   char*   savesharedpvn(const char *const pv,
                                         const STRLEN len)

   savesharedpvs
           A version of "savepvs()" which allocates the duplicate string
           in memory which is shared between threads.

                   char*   savesharedpvs(const char* s)

   savesharedsvpv
           A version of "savesharedpv()" which allocates the duplicate
           string in memory which is shared between threads.

                   char*   savesharedsvpv(SV *sv)

   savesvpv
           A version of "savepv()"/"savepvn()" which gets the string to
           duplicate from the passed in SV using "SvPV()"

           On some platforms, Windows for example, all allocated memory
           owned by a thread is deallocated when that thread ends.  So if
           you need that not to happen, you need to use the shared memory
           functions, such as "savesharedsvpv".

                   char*   savesvpv(SV* sv)

   StructCopy
           This is an architecture-independent macro to copy one structure
           to another.

                   void    StructCopy(type *src, type *dest, type)

   Zero    The XSUB-writer's interface to the C "memzero" function.  The
           "dest" is the destination, "nitems" is the number of items, and
           "type" is the type.

                   void    Zero(void* dest, int nitems, type)

   ZeroD   Like "Zero" but returns dest.  Useful for encouraging compilers
           to tail-call optimise.

                   void *  ZeroD(void* dest, int nitems, type)

Miscellaneous Functions

   dump_c_backtrace
           Dumps the C backtrace to the given "fp".

           Returns true if a backtrace could be retrieved, false if not.

                   bool    dump_c_backtrace(PerlIO* fp, int max_depth,
                                            int skip)

   fbm_compile
           Analyses the string in order to make fast searches on it using
           "fbm_instr()" -- the Boyer-Moore algorithm.

                   void    fbm_compile(SV* sv, U32 flags)

   fbm_instr
           Returns the location of the SV in the string delimited by "big"
           and "bigend" ("bigend") is the char following the last char).
           It returns "NULL" if the string can't be found.  The "sv" does
           not have to be "fbm_compiled", but the search will not be as
           fast then.

                   char*   fbm_instr(unsigned char* big,
                                     unsigned char* bigend, SV* littlestr,
                                     U32 flags)

   foldEQ  Returns true if the leading "len" bytes of the strings "s1" and
           "s2" are the same case-insensitively; false otherwise.
           Uppercase and lowercase ASCII range bytes match themselves and
           their opposite case counterparts.  Non-cased and non-ASCII
           range bytes match only themselves.

                   I32     foldEQ(const char* a, const char* b, I32 len)

   foldEQ_locale
           Returns true if the leading "len" bytes of the strings "s1" and
           "s2" are the same case-insensitively in the current locale;
           false otherwise.

                   I32     foldEQ_locale(const char* a, const char* b,
                                         I32 len)

   form    Takes a sprintf-style format pattern and conventional (non-SV)
           arguments and returns the formatted string.

               (char *) Perl_form(pTHX_ const char* pat, ...)

           can be used any place a string (char *) is required:

               char * s = Perl_form("%d.%d",major,minor);

           Uses a single private buffer so if you want to format several
           strings you must explicitly copy the earlier strings away (and
           free the copies when you are done).

                   char*   form(const char* pat, ...)

   getcwd_sv
           Fill "sv" with current working directory

                   int     getcwd_sv(SV* sv)

   get_c_backtrace_dump
           Returns a SV containing a dump of "depth" frames of the call
           stack, skipping the "skip" innermost ones.  "depth" of 20 is
           usually enough.

           The appended output looks like:

           ...  1   10e004812:0082   Perl_croak   util.c:1716
           /usr/bin/perl 2   10df8d6d2:1d72   perl_parse   perl.c:3975
           /usr/bin/perl ...

           The fields are tab-separated.  The first column is the depth
           (zero being the innermost non-skipped frame).  In the
           hex:offset, the hex is where the program counter was in
           "S_parse_body", and the :offset (might be missing) tells how
           much inside the "S_parse_body" the program counter was.

           The "util.c:1716" is the source code file and line number.

           The /usr/bin/perl is obvious (hopefully).

           Unknowns are "-".  Unknowns can happen unfortunately quite
           easily: if the platform doesn't support retrieving the
           information; if the binary is missing the debug information; if
           the optimizer has transformed the code by for example inlining.

                   SV*     get_c_backtrace_dump(int max_depth, int skip)

   ibcmp   This is a synonym for "(!foldEQ())"

                   I32     ibcmp(const char* a, const char* b, I32 len)

   ibcmp_locale
           This is a synonym for "(!foldEQ_locale())"

                   I32     ibcmp_locale(const char* a, const char* b,
                                        I32 len)

   is_safe_syscall
           Test that the given "pv" doesn't contain any internal "NUL"
           characters.  If it does, set "errno" to "ENOENT", optionally
           warn, and return FALSE.

           Return TRUE if the name is safe.

           Used by the "IS_SAFE_SYSCALL()" macro.

                   bool    is_safe_syscall(const char *pv, STRLEN len,
                                           const char *what,
                                           const char *op_name)

   memEQ   Test two buffers (which may contain embedded "NUL" characters,
           to see if they are equal.  The "len" parameter indicates the
           number of bytes to compare.  Returns zero if equal, or non-zero
           if non-equal.

                   bool    memEQ(char* s1, char* s2, STRLEN len)

   memNE   Test two buffers (which may contain embedded "NUL" characters,
           to see if they are not equal.  The "len" parameter indicates
           the number of bytes to compare.  Returns zero if non-equal, or
           non-zero if equal.

                   bool    memNE(char* s1, char* s2, STRLEN len)

   mess    Take a sprintf-style format pattern and argument list.  These
           are used to generate a string message.  If the message does not
           end with a newline, then it will be extended with some
           indication of the current location in the code, as described
           for "mess_sv".

           Normally, the resulting message is returned in a new mortal SV.
           During global destruction a single SV may be shared between
           uses of this function.

                   SV *    mess(const char *pat, ...)

   mess_sv Expands a message, intended for the user, to include an
           indication of the current location in the code, if the message
           does not already appear to be complete.

           "basemsg" is the initial message or object.  If it is a
           reference, it will be used as-is and will be the result of this
           function.  Otherwise it is used as a string, and if it already
           ends with a newline, it is taken to be complete, and the result
           of this function will be the same string.  If the message does
           not end with a newline, then a segment such as "at foo.pl line
           37" will be appended, and possibly other clauses indicating the
           current state of execution.  The resulting message will end
           with a dot and a newline.

           Normally, the resulting message is returned in a new mortal SV.
           During global destruction a single SV may be shared between
           uses of this function.  If "consume" is true, then the function
           is permitted (but not required) to modify and return "basemsg"
           instead of allocating a new SV.

                   SV *    mess_sv(SV *basemsg, bool consume)

   my_snprintf
           The C library "snprintf" functionality, if available and
           standards-compliant (uses "vsnprintf", actually).  However, if
           the "vsnprintf" is not available, will unfortunately use the
           unsafe "vsprintf" which can overrun the buffer (there is an
           overrun check, but that may be too late).  Consider using
           "sv_vcatpvf" instead, or getting "vsnprintf".

                   int     my_snprintf(char *buffer, const Size_t len,
                                       const char *format, ...)

   my_sprintf
           The C library "sprintf", wrapped if necessary, to ensure that
           it will return the length of the string written to the buffer.
           Only rare pre-ANSI systems need the wrapper function - usually
           this is a direct call to "sprintf".

                   int     my_sprintf(char *buffer, const char *pat, ...)

   my_strlcat
           The C library "strlcat" if available, or a Perl implementation
           of it.  This operates on C "NUL"-terminated strings.

           "my_strlcat()" appends string "src" to the end of "dst".  It
           will append at most "size-strlen(dst)-1" characters.  It
           will then "NUL"-terminate, unless "size" is 0 or the original
           "dst" string was longer than "size" (in practice this should
           not happen as it means that either "size" is incorrect or that
           "dst" is not a proper "NUL"-terminated string).

           Note that "size" is the full size of the destination buffer and
           the result is guaranteed to be "NUL"-terminated if there is
           room.  Note that room for the "NUL" should be included in
           "size".

                   Size_t  my_strlcat(char *dst, const char *src,
                                      Size_t size)

   my_strlcpy
           The C library "strlcpy" if available, or a Perl implementation
           of it.  This operates on C "NUL"-terminated strings.

           "my_strlcpy()" copies up to "size-1" characters from the
           string "src" to "dst", "NUL"-terminating the result if "size"
           is not 0.

                   Size_t  my_strlcpy(char *dst, const char *src,
                                      Size_t size)

   my_vsnprintf
           The C library "vsnprintf" if available and standards-compliant.
           However, if if the "vsnprintf" is not available, will
           unfortunately use the unsafe "vsprintf" which can overrun the
           buffer (there is an overrun check, but that may be too late).
           Consider using "sv_vcatpvf" instead, or getting "vsnprintf".

                   int     my_vsnprintf(char *buffer, const Size_t len,
                                        const char *format, va_list ap)

   ninstr  Find the first (leftmost) occurrence of a sequence of bytes
           within another sequence.  This is the Perl version of
           "strstr()", extended to handle arbitrary sequences, potentially
           containing embedded "NUL" characters ("NUL" is what the initial
           "n" in the function name stands for; some systems have an
           equivalent, "memmem()", but with a somewhat different API).

           Another way of thinking about this function is finding a needle
           in a haystack.  "big" points to the first byte in the haystack.
           "big_end" points to one byte beyond the final byte in the
           haystack.  "little" points to the first byte in the needle.
           "little_end" points to one byte beyond the final byte in the
           needle.  All the parameters must be non-"NULL".

           The function returns "NULL" if there is no occurrence of
           "little" within "big".  If "little" is the empty string, "big"
           is returned.

           Because this function operates at the byte level, and because
           of the inherent characteristics of UTF-8 (or UTF-EBCDIC), it
           will work properly if both the needle and the haystack are
           strings with the same UTF-8ness, but not if the UTF-8ness
           differs.

                   char *  ninstr(char * big, char * bigend, char * little,
                                  char * little_end)

   PERL_SYS_INIT
           Provides system-specific tune up of the C runtime environment
           necessary to run Perl interpreters.  This should be called only
           once, before creating any Perl interpreters.

                   void    PERL_SYS_INIT(int *argc, char*** argv)

   PERL_SYS_INIT3
           Provides system-specific tune up of the C runtime environment
           necessary to run Perl interpreters.  This should be called only
           once, before creating any Perl interpreters.

                   void    PERL_SYS_INIT3(int *argc, char*** argv,
                                          char*** env)

   PERL_SYS_TERM
           Provides system-specific clean up of the C runtime environment
           after running Perl interpreters.  This should be called only
           once, after freeing any remaining Perl interpreters.

                   void    PERL_SYS_TERM()

   quadmath_format_needed
           "quadmath_format_needed()" returns true if the "format" string
           seems to contain at least one non-Q-prefixed "%[efgaEFGA]"
           format specifier, or returns false otherwise.

           The format specifier detection is not complete printf-syntax
           detection, but it should catch most common cases.

           If true is returned, those arguments should in theory be
           processed with "quadmath_snprintf()", but in case there is more
           than one such format specifier (see "quadmath_format_single"),
           and if there is anything else beyond that one (even just a
           single byte), they cannot be processed because
           "quadmath_snprintf()" is very strict, accepting only one format
           spec, and nothing else.  In this case, the code should probably
           fail.

                   bool    quadmath_format_needed(const char* format)

   quadmath_format_single
           "quadmath_snprintf()" is very strict about its "format" string
           and will fail, returning -1, if the format is invalid.  It
           accepts exactly one format spec.

           "quadmath_format_single()" checks that the intended single spec
           looks sane: begins with "%", has only one "%", ends with
           "[efgaEFGA]", and has "Q" before it.  This is not a full
           "printf syntax check", just the basics.

           Returns the format if it is valid, NULL if not.

           "quadmath_format_single()" can and will actually patch in the
           missing "Q", if necessary.  In this case it will return the
           modified copy of the format, which the caller will need to
           free.

           See also "quadmath_format_needed".

                   const char* quadmath_format_single(const char* format)

   READ_XDIGIT
           Returns the value of an ASCII-range hex digit and advances the
           string pointer.  Behaviour is only well defined when
           isXDIGIT(*str) is true.

                   U8      READ_XDIGIT(char str*)

   rninstr Like "ninstr", but instead finds the final (rightmost)
           occurrence of a sequence of bytes within another sequence,
           returning "NULL" if there is no such occurrence.

                   char *  rninstr(char * big, char * bigend,
                                   char * little, char * little_end)

   strEQ   Test two "NUL"-terminated strings to see if they are equal.
           Returns true or false.

                   bool    strEQ(char* s1, char* s2)

   strGE   Test two "NUL"-terminated strings to see if the first, "s1", is
           greater than or equal to the second, "s2".  Returns true or
           false.

                   bool    strGE(char* s1, char* s2)

   strGT   Test two "NUL"-terminated strings to see if the first, "s1", is
           greater than the second, "s2".  Returns true or false.

                   bool    strGT(char* s1, char* s2)

   strLE   Test two "NUL"-terminated strings to see if the first, "s1", is
           less than or equal to the second, "s2".  Returns true or false.

                   bool    strLE(char* s1, char* s2)

   strLT   Test two "NUL"-terminated strings to see if the first, "s1", is
           less than the second, "s2".  Returns true or false.

                   bool    strLT(char* s1, char* s2)

   strNE   Test two "NUL"-terminated strings to see if they are different.
           Returns true or false.

                   bool    strNE(char* s1, char* s2)

   strnEQ  Test two "NUL"-terminated strings to see if they are equal.
           The "len" parameter indicates the number of bytes to compare.
           Returns true or false.  (A wrapper for "strncmp").

                   bool    strnEQ(char* s1, char* s2, STRLEN len)

   strnNE  Test two "NUL"-terminated strings to see if they are different.
           The "len" parameter indicates the number of bytes to compare.
           Returns true or false.  (A wrapper for "strncmp").

                   bool    strnNE(char* s1, char* s2, STRLEN len)

   sv_destroyable
           Dummy routine which reports that object can be destroyed when
           there is no sharing module present.  It ignores its single SV
           argument, and returns 'true'.  Exists to avoid test for a
           "NULL" function pointer and because it could potentially warn
           under some level of strict-ness.

                   bool    sv_destroyable(SV *sv)

   sv_nosharing
           Dummy routine which "shares" an SV when there is no sharing
           module present.  Or "locks" it.  Or "unlocks" it.  In other
           words, ignores its single SV argument.  Exists to avoid test
           for a "NULL" function pointer and because it could potentially
           warn under some level of strict-ness.

                   void    sv_nosharing(SV *sv)

   vmess   "pat" and "args" are a sprintf-style format pattern and
           encapsulated argument list, respectively.  These are used to
           generate a string message.  If the message does not end with a
           newline, then it will be extended with some indication of the
           current location in the code, as described for "mess_sv".

           Normally, the resulting message is returned in a new mortal SV.
           During global destruction a single SV may be shared between
           uses of this function.

                   SV *    vmess(const char *pat, va_list *args)

MRO Functions

   These functions are related to the method resolution order of perl
   classes

   mro_get_linear_isa
           Returns the mro linearisation for the given stash.  By default,
           this will be whatever "mro_get_linear_isa_dfs" returns unless
           some other MRO is in effect for the stash.  The return value is
           a read-only AV*.

           You are responsible for "SvREFCNT_inc()" on the return value if
           you plan to store it anywhere semi-permanently (otherwise it
           might be deleted out from under you the next time the cache is
           invalidated).

                   AV*     mro_get_linear_isa(HV* stash)

   mro_method_changed_in
           Invalidates method caching on any child classes of the given
           stash, so that they might notice the changes in this one.

           Ideally, all instances of "PL_sub_generation++" in perl source
           outside of mro.c should be replaced by calls to this.

           Perl automatically handles most of the common ways a method
           might be redefined.  However, there are a few ways you could
           change a method in a stash without the cache code noticing, in
           which case you need to call this method afterwards:

           1) Directly manipulating the stash HV entries from XS code.

           2) Assigning a reference to a readonly scalar constant into a
           stash entry in order to create a constant subroutine (like
           constant.pm does).

           This same method is available from pure perl via,
           "mro::method_changed_in(classname)".

                   void    mro_method_changed_in(HV* stash)

   mro_register
           Registers a custom mro plugin.  See perlmroapi for details.

                   void    mro_register(const struct mro_alg *mro)

Multicall Functions

   dMULTICALL
           Declare local variables for a multicall.  See "LIGHTWEIGHT
           CALLBACKS" in perlcall.

                           dMULTICALL;

   MULTICALL
           Make a lightweight callback.  See "LIGHTWEIGHT CALLBACKS" in
           perlcall.

                           MULTICALL;

   POP_MULTICALL
           Closing bracket for a lightweight callback.  See "LIGHTWEIGHT
           CALLBACKS" in perlcall.

                           POP_MULTICALL;

   PUSH_MULTICALL
           Opening bracket for a lightweight callback.  See "LIGHTWEIGHT
           CALLBACKS" in perlcall.

                           PUSH_MULTICALL;

Numeric functions

   grok_bin
           converts a string representing a binary number to numeric form.

           On entry "start" and *len give the string to scan, *flags gives
           conversion flags, and "result" should be "NULL" or a pointer to
           an NV.  The scan stops at the end of the string, or the first
           invalid character.  Unless "PERL_SCAN_SILENT_ILLDIGIT" is set
           in *flags, encountering an invalid character will also trigger
           a warning.  On return *len is set to the length of the scanned
           string, and *flags gives output flags.

           If the value is <= "UV_MAX" it is returned as a UV, the output
           flags are clear, and nothing is written to *result.  If the
           value is > "UV_MAX", "grok_bin" returns "UV_MAX", sets
           "PERL_SCAN_GREATER_THAN_UV_MAX" in the output flags, and writes
           the value to *result (or the value is discarded if "result" is
           NULL).

           The binary number may optionally be prefixed with "0b" or "b"
           unless "PERL_SCAN_DISALLOW_PREFIX" is set in *flags on entry.
           If "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags then the
           binary number may use "_" characters to separate digits.

                   UV      grok_bin(const char* start, STRLEN* len_p,
                                    I32* flags, NV *result)

   grok_hex
           converts a string representing a hex number to numeric form.

           On entry "start" and *len_p give the string to scan, *flags
           gives conversion flags, and "result" should be "NULL" or a
           pointer to an NV.  The scan stops at the end of the string, or
           the first invalid character.  Unless
           "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags, encountering an
           invalid character will also trigger a warning.  On return *len
           is set to the length of the scanned string, and *flags gives
           output flags.

           If the value is <= "UV_MAX" it is returned as a UV, the output
           flags are clear, and nothing is written to *result.  If the
           value is > "UV_MAX", "grok_hex" returns "UV_MAX", sets
           "PERL_SCAN_GREATER_THAN_UV_MAX" in the output flags, and writes
           the value to *result (or the value is discarded if "result" is
           "NULL").

           The hex number may optionally be prefixed with "0x" or "x"
           unless "PERL_SCAN_DISALLOW_PREFIX" is set in *flags on entry.
           If "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags then the hex
           number may use "_" characters to separate digits.

                   UV      grok_hex(const char* start, STRLEN* len_p,
                                    I32* flags, NV *result)

   grok_infnan
           Helper for "grok_number()", accepts various ways of spelling
           "infinity" or "not a number", and returns one of the following
           flag combinations:

             IS_NUMBER_INFINITE
             IS_NUMBER_NAN
             IS_NUMBER_INFINITE | IS_NUMBER_NEG
             IS_NUMBER_NAN | IS_NUMBER_NEG
             0

           possibly |-ed with "IS_NUMBER_TRAILING".

           If an infinity or a not-a-number is recognized, *sp will point
           to one byte past the end of the recognized string.  If the
           recognition fails, zero is returned, and *sp will not move.

                   int     grok_infnan(const char** sp, const char *send)

   grok_number
           Identical to "grok_number_flags()" with "flags" set to zero.

                   int     grok_number(const char *pv, STRLEN len,
                                       UV *valuep)

   grok_number_flags
           Recognise (or not) a number.  The type of the number is
           returned (0 if unrecognised), otherwise it is a bit-ORed
           combination of "IS_NUMBER_IN_UV",
           "IS_NUMBER_GREATER_THAN_UV_MAX", "IS_NUMBER_NOT_INT",
           "IS_NUMBER_NEG", "IS_NUMBER_INFINITY", "IS_NUMBER_NAN" (defined
           in perl.h).

           If the value of the number can fit in a UV, it is returned in
           *valuep.  "IS_NUMBER_IN_UV" will be set to indicate that
           *valuep is valid, "IS_NUMBER_IN_UV" will never be set unless
           *valuep is valid, but *valuep may have been assigned to during
           processing even though "IS_NUMBER_IN_UV" is not set on return.
           If "valuep" is "NULL", "IS_NUMBER_IN_UV" will be set for the
           same cases as when "valuep" is non-"NULL", but no actual
           assignment (or SEGV) will occur.

           "IS_NUMBER_NOT_INT" will be set with "IS_NUMBER_IN_UV" if
           trailing decimals were seen (in which case *valuep gives the
           true value truncated to an integer), and "IS_NUMBER_NEG" if the
           number is negative (in which case *valuep holds the absolute
           value).  "IS_NUMBER_IN_UV" is not set if e notation was used or
           the number is larger than a UV.

           "flags" allows only "PERL_SCAN_TRAILING", which allows for
           trailing non-numeric text on an otherwise successful grok,
           setting "IS_NUMBER_TRAILING" on the result.

                   int     grok_number_flags(const char *pv, STRLEN len,
                                             UV *valuep, U32 flags)

   grok_numeric_radix
           Scan and skip for a numeric decimal separator (radix).

                   bool    grok_numeric_radix(const char **sp,
                                              const char *send)

   grok_oct
           converts a string representing an octal number to numeric form.

           On entry "start" and *len give the string to scan, *flags gives
           conversion flags, and "result" should be "NULL" or a pointer to
           an NV.  The scan stops at the end of the string, or the first
           invalid character.  Unless "PERL_SCAN_SILENT_ILLDIGIT" is set
           in *flags, encountering an 8 or 9 will also trigger a warning.
           On return *len is set to the length of the scanned string, and
           *flags gives output flags.

           If the value is <= "UV_MAX" it is returned as a UV, the output
           flags are clear, and nothing is written to *result.  If the
           value is > "UV_MAX", "grok_oct" returns "UV_MAX", sets
           "PERL_SCAN_GREATER_THAN_UV_MAX" in the output flags, and writes
           the value to *result (or the value is discarded if "result" is
           "NULL").

           If "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags then the
           octal number may use "_" characters to separate digits.

                   UV      grok_oct(const char* start, STRLEN* len_p,
                                    I32* flags, NV *result)

   isinfnan
           "Perl_isinfnan()" is utility function that returns true if the
           NV argument is either an infinity or a "NaN", false otherwise.
           To test in more detail, use "Perl_isinf()" and "Perl_isnan()".

           This is also the logical inverse of Perl_isfinite().

                   bool    isinfnan(NV nv)

   Perl_signbit
           NOTE: this function is experimental and may change or be
           removed without notice.

           Return a non-zero integer if the sign bit on an NV is set, and
           0 if it is not.

           If Configure detects this system has a "signbit()" that will
           work with our NVs, then we just use it via the "#define" in
           perl.h.  Otherwise, fall back on this implementation.  The main
           use of this function is catching "-0.0".

           "Configure" notes:  This function is called 'Perl_signbit'
           instead of a plain 'signbit' because it is easy to imagine a
           system having a "signbit()" function or macro that doesn't
           happen to work with our particular choice of NVs.  We shouldn't
           just re-"#define" "signbit" as "Perl_signbit" and expect the
           standard system headers to be happy.  Also, this is a no-
           context function (no "pTHX_") because "Perl_signbit()" is
           usually re-"#defined" in perl.h as a simple macro call to the
           system's "signbit()".  Users should just always call
           "Perl_signbit()".

                   int     Perl_signbit(NV f)

   scan_bin
           For backwards compatibility.  Use "grok_bin" instead.

                   NV      scan_bin(const char* start, STRLEN len,
                                    STRLEN* retlen)

   scan_hex
           For backwards compatibility.  Use "grok_hex" instead.

                   NV      scan_hex(const char* start, STRLEN len,
                                    STRLEN* retlen)

   scan_oct
           For backwards compatibility.  Use "grok_oct" instead.

                   NV      scan_oct(const char* start, STRLEN len,
                                    STRLEN* retlen)

Obsolete backwards compatibility functions

   Some of these are also deprecated.  You can exclude these from your
   compiled Perl by adding this option to Configure:
   "-Accflags='-DNO_MATHOMS'"

   custom_op_desc
           Return the description of a given custom op.  This was once
           used by the "OP_DESC" macro, but is no longer: it has only been
           kept for compatibility, and should not be used.

                   const char * custom_op_desc(const OP *o)

   custom_op_name
           Return the name for a given custom op.  This was once used by
           the "OP_NAME" macro, but is no longer: it has only been kept
           for compatibility, and should not be used.

                   const char * custom_op_name(const OP *o)

   gv_fetchmethod
           See "gv_fetchmethod_autoload".

                   GV*     gv_fetchmethod(HV* stash, const char* name)

   is_utf8_char
           DEPRECATED!  It is planned to remove this function from a
           future release of Perl.  Do not use it for new code; remove it
           from existing code.

           Tests if some arbitrary number of bytes begins in a valid UTF-8
           character.  Note that an INVARIANT (i.e. ASCII on non-EBCDIC
           machines) character is a valid UTF-8 character.  The actual
           number of bytes in the UTF-8 character will be returned if it
           is valid, otherwise 0.

           This function is deprecated due to the possibility that
           malformed input could cause reading beyond the end of the input
           buffer.  Use "isUTF8_CHAR" instead.

                   STRLEN  is_utf8_char(const U8 *s)

   is_utf8_char_buf
           This is identical to the macro "isUTF8_CHAR".

                   STRLEN  is_utf8_char_buf(const U8 *buf,
                                            const U8 *buf_end)

   pack_cat
           The engine implementing "pack()" Perl function.  Note:
           parameters "next_in_list" and "flags" are not used.  This call
           should not be used; use "packlist" instead.

                   void    pack_cat(SV *cat, const char *pat,
                                    const char *patend, SV **beglist,
                                    SV **endlist, SV ***next_in_list,
                                    U32 flags)

   pad_compname_type
           Looks up the type of the lexical variable at position "po" in
           the currently-compiling pad.  If the variable is typed, the
           stash of the class to which it is typed is returned.  If not,
           "NULL" is returned.

                   HV *    pad_compname_type(PADOFFSET po)

   sv_2pvbyte_nolen
           Return a pointer to the byte-encoded representation of the SV.
           May cause the SV to be downgraded from UTF-8 as a side-effect.

           Usually accessed via the "SvPVbyte_nolen" macro.

                   char*   sv_2pvbyte_nolen(SV* sv)

   sv_2pvutf8_nolen
           Return a pointer to the UTF-8-encoded representation of the SV.
           May cause the SV to be upgraded to UTF-8 as a side-effect.

           Usually accessed via the "SvPVutf8_nolen" macro.

                   char*   sv_2pvutf8_nolen(SV* sv)

   sv_2pv_nolen
           Like "sv_2pv()", but doesn't return the length too.  You should
           usually use the macro wrapper "SvPV_nolen(sv)" instead.

                   char*   sv_2pv_nolen(SV* sv)

   sv_catpvn_mg
           Like "sv_catpvn", but also handles 'set' magic.

                   void    sv_catpvn_mg(SV *sv, const char *ptr,
                                        STRLEN len)

   sv_catsv_mg
           Like "sv_catsv", but also handles 'set' magic.

                   void    sv_catsv_mg(SV *dsv, SV *ssv)

   sv_force_normal
           Undo various types of fakery on an SV: if the PV is a shared
           string, make a private copy; if we're a ref, stop refing; if
           we're a glob, downgrade to an "xpvmg".  See also
           "sv_force_normal_flags".

                   void    sv_force_normal(SV *sv)

   sv_iv   A private implementation of the "SvIVx" macro for compilers
           which can't cope with complex macro expressions.  Always use
           the macro instead.

                   IV      sv_iv(SV* sv)

   sv_nolocking
           Dummy routine which "locks" an SV when there is no locking
           module present.  Exists to avoid test for a "NULL" function
           pointer and because it could potentially warn under some level
           of strict-ness.

           "Superseded" by "sv_nosharing()".

                   void    sv_nolocking(SV *sv)

   sv_nounlocking
           Dummy routine which "unlocks" an SV when there is no locking
           module present.  Exists to avoid test for a "NULL" function
           pointer and because it could potentially warn under some level
           of strict-ness.

           "Superseded" by "sv_nosharing()".

                   void    sv_nounlocking(SV *sv)

   sv_nv   A private implementation of the "SvNVx" macro for compilers
           which can't cope with complex macro expressions.  Always use
           the macro instead.

                   NV      sv_nv(SV* sv)

   sv_pv   Use the "SvPV_nolen" macro instead

                   char*   sv_pv(SV *sv)

   sv_pvbyte
           Use "SvPVbyte_nolen" instead.

                   char*   sv_pvbyte(SV *sv)

   sv_pvbyten
           A private implementation of the "SvPVbyte" macro for compilers
           which can't cope with complex macro expressions.  Always use
           the macro instead.

                   char*   sv_pvbyten(SV *sv, STRLEN *lp)

   sv_pvn  A private implementation of the "SvPV" macro for compilers
           which can't cope with complex macro expressions.  Always use
           the macro instead.

                   char*   sv_pvn(SV *sv, STRLEN *lp)

   sv_pvutf8
           Use the "SvPVutf8_nolen" macro instead

                   char*   sv_pvutf8(SV *sv)

   sv_pvutf8n
           A private implementation of the "SvPVutf8" macro for compilers
           which can't cope with complex macro expressions.  Always use
           the macro instead.

                   char*   sv_pvutf8n(SV *sv, STRLEN *lp)

   sv_taint
           Taint an SV.  Use "SvTAINTED_on" instead.

                   void    sv_taint(SV* sv)

   sv_unref
           Unsets the RV status of the SV, and decrements the reference
           count of whatever was being referenced by the RV.  This can
           almost be thought of as a reversal of "newSVrv".  This is
           "sv_unref_flags" with the "flag" being zero.  See "SvROK_off".

                   void    sv_unref(SV* sv)

   sv_usepvn
           Tells an SV to use "ptr" to find its string value.  Implemented
           by calling "sv_usepvn_flags" with "flags" of 0, hence does not
           handle 'set' magic.  See "sv_usepvn_flags".

                   void    sv_usepvn(SV* sv, char* ptr, STRLEN len)

   sv_usepvn_mg
           Like "sv_usepvn", but also handles 'set' magic.

                   void    sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)

   sv_uv   A private implementation of the "SvUVx" macro for compilers
           which can't cope with complex macro expressions.  Always use
           the macro instead.

                   UV      sv_uv(SV* sv)

   unpack_str
           The engine implementing "unpack()" Perl function.  Note:
           parameters "strbeg", "new_s" and "ocnt" are not used.  This
           call should not be used, use "unpackstring" instead.

                   I32     unpack_str(const char *pat, const char *patend,
                                      const char *s, const char *strbeg,
                                      const char *strend, char **new_s,
                                      I32 ocnt, U32 flags)

   utf8_to_uvchr
           DEPRECATED!  It is planned to remove this function from a
           future release of Perl.  Do not use it for new code; remove it
           from existing code.

           Returns the native code point of the first character in the
           string "s" which is assumed to be in UTF-8 encoding; "retlen"
           will be set to the length, in bytes, of that character.

           Some, but not all, UTF-8 malformations are detected, and in
           fact, some malformed input could cause reading beyond the end
           of the input buffer, which is why this function is deprecated.
           Use "utf8_to_uvchr_buf" instead.

           If "s" points to one of the detected malformations, and UTF8
           warnings are enabled, zero is returned and *retlen is set (if
           "retlen" isn't "NULL") to -1.  If those warnings are off, the
           computed value if well-defined (or the Unicode REPLACEMENT
           CHARACTER, if not) is silently returned, and *retlen is set (if
           "retlen" isn't NULL) so that ("s"+*retlen) is the next
           possible position in "s" that could begin a non-malformed
           character.  See "utf8n_to_uvchr" for details on when the
           REPLACEMENT CHARACTER is returned.

                   UV      utf8_to_uvchr(const U8 *s, STRLEN *retlen)

   utf8_to_uvuni
           DEPRECATED!  It is planned to remove this function from a
           future release of Perl.  Do not use it for new code; remove it
           from existing code.

           Returns the Unicode code point of the first character in the
           string "s" which is assumed to be in UTF-8 encoding; "retlen"
           will be set to the length, in bytes, of that character.

           Some, but not all, UTF-8 malformations are detected, and in
           fact, some malformed input could cause reading beyond the end
           of the input buffer, which is one reason why this function is
           deprecated.  The other is that only in extremely limited
           circumstances should the Unicode versus native code point be of
           any interest to you.  See "utf8_to_uvuni_buf" for alternatives.

           If "s" points to one of the detected malformations, and UTF8
           warnings are enabled, zero is returned and *retlen is set (if
           "retlen" doesn't point to NULL) to -1.  If those warnings are
           off, the computed value if well-defined (or the Unicode
           REPLACEMENT CHARACTER, if not) is silently returned, and
           *retlen is set (if "retlen" isn't NULL) so that ("s"+*retlen)
           is the next possible position in "s" that could begin a non-
           malformed character.  See "utf8n_to_uvchr" for details on when
           the REPLACEMENT CHARACTER is returned.

                   UV      utf8_to_uvuni(const U8 *s, STRLEN *retlen)

Optree construction

   newASSIGNOP
           Constructs, checks, and returns an assignment op.  "left" and
           "right" supply the parameters of the assignment; they are
           consumed by this function and become part of the constructed op
           tree.

           If "optype" is "OP_ANDASSIGN", "OP_ORASSIGN", or
           "OP_DORASSIGN", then a suitable conditional optree is
           constructed.  If "optype" is the opcode of a binary operator,
           such as "OP_BIT_OR", then an op is constructed that performs
           the binary operation and assigns the result to the left
           argument.  Either way, if "optype" is non-zero then "flags" has
           no effect.

           If "optype" is zero, then a plain scalar or list assignment is
           constructed.  Which type of assignment it is is automatically
           determined.  "flags" gives the eight bits of "op_flags", except
           that "OPf_KIDS" will be set automatically, and, shifted up
           eight bits, the eight bits of "op_private", except that the bit
           with value 1 or 2 is automatically set as required.

                   OP *    newASSIGNOP(I32 flags, OP *left, I32 optype,
                                       OP *right)

   newBINOP
           Constructs, checks, and returns an op of any binary type.
           "type" is the opcode.  "flags" gives the eight bits of
           "op_flags", except that "OPf_KIDS" will be set automatically,
           and, shifted up eight bits, the eight bits of "op_private",
           except that the bit with value 1 or 2 is automatically set as
           required.  "first" and "last" supply up to two ops to be the
           direct children of the binary op; they are consumed by this
           function and become part of the constructed op tree.

                   OP *    newBINOP(I32 type, I32 flags, OP *first,
                                    OP *last)

   newCONDOP
           Constructs, checks, and returns a conditional-expression
           ("cond_expr") op.  "flags" gives the eight bits of "op_flags",
           except that "OPf_KIDS" will be set automatically, and, shifted
           up eight bits, the eight bits of "op_private", except that the
           bit with value 1 is automatically set.  "first" supplies the
           expression selecting between the two branches, and "trueop" and
           "falseop" supply the branches; they are consumed by this
           function and become part of the constructed op tree.

                   OP *    newCONDOP(I32 flags, OP *first, OP *trueop,
                                     OP *falseop)

   newDEFSVOP
           Constructs and returns an op to access $_.

                   OP *    newDEFSVOP()

   newFOROP
           Constructs, checks, and returns an op tree expressing a
           "foreach" loop (iteration through a list of values).  This is a
           heavyweight loop, with structure that allows exiting the loop
           by "last" and suchlike.

           "sv" optionally supplies the variable that will be aliased to
           each item in turn; if null, it defaults to $_.  "expr" supplies
           the list of values to iterate over.  "block" supplies the main
           body of the loop, and "cont" optionally supplies a "continue"
           block that operates as a second half of the body.  All of these
           optree inputs are consumed by this function and become part of
           the constructed op tree.

           "flags" gives the eight bits of "op_flags" for the "leaveloop"
           op and, shifted up eight bits, the eight bits of "op_private"
           for the "leaveloop" op, except that (in both cases) some bits
           will be set automatically.

                   OP *    newFOROP(I32 flags, OP *sv, OP *expr, OP *block,
                                    OP *cont)

   newGIVENOP
           Constructs, checks, and returns an op tree expressing a "given"
           block.  "cond" supplies the expression that will be locally
           assigned to a lexical variable, and "block" supplies the body
           of the "given" construct; they are consumed by this function
           and become part of the constructed op tree.  "defsv_off" must
           be zero (it used to identity the pad slot of lexical $_).

                   OP *    newGIVENOP(OP *cond, OP *block,
                                      PADOFFSET defsv_off)

   newGVOP Constructs, checks, and returns an op of any type that involves
           an embedded reference to a GV.  "type" is the opcode.  "flags"
           gives the eight bits of "op_flags".  "gv" identifies the GV
           that the op should reference; calling this function does not
           transfer ownership of any reference to it.

                   OP *    newGVOP(I32 type, I32 flags, GV *gv)

   newLISTOP
           Constructs, checks, and returns an op of any list type.  "type"
           is the opcode.  "flags" gives the eight bits of "op_flags",
           except that "OPf_KIDS" will be set automatically if required.
           "first" and "last" supply up to two ops to be direct children
           of the list op; they are consumed by this function and become
           part of the constructed op tree.

           For most list operators, the check function expects all the kid
           ops to be present already, so calling "newLISTOP(OP_JOIN, ...)"
           (e.g.) is not appropriate.  What you want to do in that case is
           create an op of type "OP_LIST", append more children to it, and
           then call "op_convert_list".  See "op_convert_list" for more
           information.

                   OP *    newLISTOP(I32 type, I32 flags, OP *first,
                                     OP *last)

   newLOGOP
           Constructs, checks, and returns a logical (flow control) op.
           "type" is the opcode.  "flags" gives the eight bits of
           "op_flags", except that "OPf_KIDS" will be set automatically,
           and, shifted up eight bits, the eight bits of "op_private",
           except that the bit with value 1 is automatically set.  "first"
           supplies the expression controlling the flow, and "other"
           supplies the side (alternate) chain of ops; they are consumed
           by this function and become part of the constructed op tree.

                   OP *    newLOGOP(I32 type, I32 flags, OP *first,
                                    OP *other)

   newLOOPEX
           Constructs, checks, and returns a loop-exiting op (such as
           "goto" or "last").  "type" is the opcode.  "label" supplies the
           parameter determining the target of the op; it is consumed by
           this function and becomes part of the constructed op tree.

                   OP *    newLOOPEX(I32 type, OP *label)

   newLOOPOP
           Constructs, checks, and returns an op tree expressing a loop.
           This is only a loop in the control flow through the op tree; it
           does not have the heavyweight loop structure that allows
           exiting the loop by "last" and suchlike.  "flags" gives the
           eight bits of "op_flags" for the top-level op, except that some
           bits will be set automatically as required.  "expr" supplies
           the expression controlling loop iteration, and "block" supplies
           the body of the loop; they are consumed by this function and
           become part of the constructed op tree.  "debuggable" is
           currently unused and should always be 1.

                   OP *    newLOOPOP(I32 flags, I32 debuggable, OP *expr,
                                     OP *block)

   newMETHOP
           Constructs, checks, and returns an op of method type with a
           method name evaluated at runtime.  "type" is the opcode.
           "flags" gives the eight bits of "op_flags", except that
           "OPf_KIDS" will be set automatically, and, shifted up eight
           bits, the eight bits of "op_private", except that the bit with
           value 1 is automatically set.  "dynamic_meth" supplies an op
           which evaluates method name; it is consumed by this function
           and become part of the constructed op tree.  Supported optypes:
           "OP_METHOD".

                   OP *    newMETHOP(I32 type, I32 flags, OP *first)

   newMETHOP_named
           Constructs, checks, and returns an op of method type with a
           constant method name.  "type" is the opcode.  "flags" gives the
           eight bits of "op_flags", and, shifted up eight bits, the eight
           bits of "op_private".  "const_meth" supplies a constant method
           name; it must be a shared COW string.  Supported optypes:
           "OP_METHOD_NAMED".

                   OP *    newMETHOP_named(I32 type, I32 flags,
                                           SV *const_meth)

   newNULLLIST
           Constructs, checks, and returns a new "stub" op, which
           represents an empty list expression.

                   OP *    newNULLLIST()

   newOP   Constructs, checks, and returns an op of any base type (any
           type that has no extra fields).  "type" is the opcode.  "flags"
           gives the eight bits of "op_flags", and, shifted up eight bits,
           the eight bits of "op_private".

                   OP *    newOP(I32 type, I32 flags)

   newPADOP
           Constructs, checks, and returns an op of any type that involves
           a reference to a pad element.  "type" is the opcode.  "flags"
           gives the eight bits of "op_flags".  A pad slot is
           automatically allocated, and is populated with "sv"; this
           function takes ownership of one reference to it.

           This function only exists if Perl has been compiled to use
           ithreads.

                   OP *    newPADOP(I32 type, I32 flags, SV *sv)

   newPMOP Constructs, checks, and returns an op of any pattern matching
           type.  "type" is the opcode.  "flags" gives the eight bits of
           "op_flags" and, shifted up eight bits, the eight bits of
           "op_private".

                   OP *    newPMOP(I32 type, I32 flags)

   newPVOP Constructs, checks, and returns an op of any type that involves
           an embedded C-level pointer (PV).  "type" is the opcode.
           "flags" gives the eight bits of "op_flags".  "pv" supplies the
           C-level pointer, which must have been allocated using
           "PerlMemShared_malloc"; the memory will be freed when the op is
           destroyed.

                   OP *    newPVOP(I32 type, I32 flags, char *pv)

   newRANGE
           Constructs and returns a "range" op, with subordinate "flip"
           and "flop" ops.  "flags" gives the eight bits of "op_flags" for
           the "flip" op and, shifted up eight bits, the eight bits of
           "op_private" for both the "flip" and "range" ops, except that
           the bit with value 1 is automatically set.  "left" and "right"
           supply the expressions controlling the endpoints of the range;
           they are consumed by this function and become part of the
           constructed op tree.

                   OP *    newRANGE(I32 flags, OP *left, OP *right)

   newSLICEOP
           Constructs, checks, and returns an "lslice" (list slice) op.
           "flags" gives the eight bits of "op_flags", except that
           "OPf_KIDS" will be set automatically, and, shifted up eight
           bits, the eight bits of "op_private", except that the bit with
           value 1 or 2 is automatically set as required.  "listval" and
           "subscript" supply the parameters of the slice; they are
           consumed by this function and become part of the constructed op
           tree.

                   OP *    newSLICEOP(I32 flags, OP *subscript,
                                      OP *listval)

   newSTATEOP
           Constructs a state op (COP).  The state op is normally a
           "nextstate" op, but will be a "dbstate" op if debugging is
           enabled for currently-compiled code.  The state op is populated
           from "PL_curcop" (or "PL_compiling").  If "label" is non-null,
           it supplies the name of a label to attach to the state op; this
           function takes ownership of the memory pointed at by "label",
           and will free it.  "flags" gives the eight bits of "op_flags"
           for the state op.

           If "o" is null, the state op is returned.  Otherwise the state
           op is combined with "o" into a "lineseq" list op, which is
           returned.  "o" is consumed by this function and becomes part of
           the returned op tree.

                   OP *    newSTATEOP(I32 flags, char *label, OP *o)

   newSVOP Constructs, checks, and returns an op of any type that involves
           an embedded SV.  "type" is the opcode.  "flags" gives the eight
           bits of "op_flags".  "sv" gives the SV to embed in the op; this
           function takes ownership of one reference to it.

                   OP *    newSVOP(I32 type, I32 flags, SV *sv)

   newUNOP Constructs, checks, and returns an op of any unary type.
           "type" is the opcode.  "flags" gives the eight bits of
           "op_flags", except that "OPf_KIDS" will be set automatically if
           required, and, shifted up eight bits, the eight bits of
           "op_private", except that the bit with value 1 is automatically
           set.  "first" supplies an optional op to be the direct child of
           the unary op; it is consumed by this function and become part
           of the constructed op tree.

                   OP *    newUNOP(I32 type, I32 flags, OP *first)

   newUNOP_AUX
           Similar to "newUNOP", but creates an "UNOP_AUX" struct instead,
           with "op_aux" initialised to "aux"

                   OP*     newUNOP_AUX(I32 type, I32 flags, OP* first,
                                       UNOP_AUX_item *aux)

   newWHENOP
           Constructs, checks, and returns an op tree expressing a "when"
           block.  "cond" supplies the test expression, and "block"
           supplies the block that will be executed if the test evaluates
           to true; they are consumed by this function and become part of
           the constructed op tree.  "cond" will be interpreted
           DWIMically, often as a comparison against $_, and may be null
           to generate a "default" block.

                   OP *    newWHENOP(OP *cond, OP *block)

   newWHILEOP
           Constructs, checks, and returns an op tree expressing a "while"
           loop.  This is a heavyweight loop, with structure that allows
           exiting the loop by "last" and suchlike.

           "loop" is an optional preconstructed "enterloop" op to use in
           the loop; if it is null then a suitable op will be constructed
           automatically.  "expr" supplies the loop's controlling
           expression.  "block" supplies the main body of the loop, and
           "cont" optionally supplies a "continue" block that operates as
           a second half of the body.  All of these optree inputs are
           consumed by this function and become part of the constructed op
           tree.

           "flags" gives the eight bits of "op_flags" for the "leaveloop"
           op and, shifted up eight bits, the eight bits of "op_private"
           for the "leaveloop" op, except that (in both cases) some bits
           will be set automatically.  "debuggable" is currently unused
           and should always be 1.  "has_my" can be supplied as true to
           force the loop body to be enclosed in its own scope.

                   OP *    newWHILEOP(I32 flags, I32 debuggable,
                                      LOOP *loop, OP *expr, OP *block,
                                      OP *cont, I32 has_my)

Optree Manipulation Functions

   alloccopstash
           NOTE: this function is experimental and may change or be
           removed without notice.

           Available only under threaded builds, this function allocates
           an entry in "PL_stashpad" for the stash passed to it.

                   PADOFFSET alloccopstash(HV *hv)

   block_end
           Handles compile-time scope exit.  "floor" is the savestack
           index returned by "block_start", and "seq" is the body of the
           block.  Returns the block, possibly modified.

                   OP *    block_end(I32 floor, OP *seq)

   block_start
           Handles compile-time scope entry.  Arranges for hints to be
           restored on block exit and also handles pad sequence numbers to
           make lexical variables scope right.  Returns a savestack index
           for use with "block_end".

                   int     block_start(int full)

   ck_entersub_args_list
           Performs the default fixup of the arguments part of an
           "entersub" op tree.  This consists of applying list context to
           each of the argument ops.  This is the standard treatment used
           on a call marked with "&", or a method call, or a call through
           a subroutine reference, or any other call where the callee
           can't be identified at compile time, or a call where the callee
           has no prototype.

                   OP *    ck_entersub_args_list(OP *entersubop)

   ck_entersub_args_proto
           Performs the fixup of the arguments part of an "entersub" op
           tree based on a subroutine prototype.  This makes various
           modifications to the argument ops, from applying context up to
           inserting "refgen" ops, and checking the number and syntactic
           types of arguments, as directed by the prototype.  This is the
           standard treatment used on a subroutine call, not marked with
           "&", where the callee can be identified at compile time and has
           a prototype.

           "protosv" supplies the subroutine prototype to be applied to
           the call.  It may be a normal defined scalar, of which the
           string value will be used.  Alternatively, for convenience, it
           may be a subroutine object (a "CV*" that has been cast to
           "SV*") which has a prototype.  The prototype supplied, in
           whichever form, does not need to match the actual callee
           referenced by the op tree.

           If the argument ops disagree with the prototype, for example by
           having an unacceptable number of arguments, a valid op tree is
           returned anyway.  The error is reflected in the parser state,
           normally resulting in a single exception at the top level of
           parsing which covers all the compilation errors that occurred.
           In the error message, the callee is referred to by the name
           defined by the "namegv" parameter.

                   OP *    ck_entersub_args_proto(OP *entersubop,
                                                  GV *namegv, SV *protosv)

   ck_entersub_args_proto_or_list
           Performs the fixup of the arguments part of an "entersub" op
           tree either based on a subroutine prototype or using default
           list-context processing.  This is the standard treatment used
           on a subroutine call, not marked with "&", where the callee can
           be identified at compile time.

           "protosv" supplies the subroutine prototype to be applied to
           the call, or indicates that there is no prototype.  It may be a
           normal scalar, in which case if it is defined then the string
           value will be used as a prototype, and if it is undefined then
           there is no prototype.  Alternatively, for convenience, it may
           be a subroutine object (a "CV*" that has been cast to "SV*"),
           of which the prototype will be used if it has one.  The
           prototype (or lack thereof) supplied, in whichever form, does
           not need to match the actual callee referenced by the op tree.

           If the argument ops disagree with the prototype, for example by
           having an unacceptable number of arguments, a valid op tree is
           returned anyway.  The error is reflected in the parser state,
           normally resulting in a single exception at the top level of
           parsing which covers all the compilation errors that occurred.
           In the error message, the callee is referred to by the name
           defined by the "namegv" parameter.

                   OP *    ck_entersub_args_proto_or_list(OP *entersubop,
                                                          GV *namegv,
                                                          SV *protosv)

   cv_const_sv
           If "cv" is a constant sub eligible for inlining, returns the
           constant value returned by the sub.  Otherwise, returns "NULL".

           Constant subs can be created with "newCONSTSUB" or as described
           in "Constant Functions" in perlsub.

                   SV*     cv_const_sv(const CV *const cv)

   cv_get_call_checker
           Retrieves the function that will be used to fix up a call to
           "cv".  Specifically, the function is applied to an "entersub"
           op tree for a subroutine call, not marked with "&", where the
           callee can be identified at compile time as "cv".

           The C-level function pointer is returned in *ckfun_p, and an SV
           argument for it is returned in *ckobj_p.  The function is
           intended to be called in this manner:

            entersubop = (*ckfun_p)(aTHX_ entersubop, namegv, (*ckobj_p));

           In this call, "entersubop" is a pointer to the "entersub" op,
           which may be replaced by the check function, and "namegv" is a
           GV supplying the name that should be used by the check function
           to refer to the callee of the "entersub" op if it needs to emit
           any diagnostics.  It is permitted to apply the check function
           in non-standard situations, such as to a call to a different
           subroutine or to a method call.

           By default, the function is
           Perl_ck_entersub_args_proto_or_list, and the SV parameter is
           "cv" itself.  This implements standard prototype processing.
           It can be changed, for a particular subroutine, by
           "cv_set_call_checker".

                   void    cv_get_call_checker(CV *cv,
                                               Perl_call_checker *ckfun_p,
                                               SV **ckobj_p)

   cv_set_call_checker
           The original form of "cv_set_call_checker_flags", which passes
           it the "CALL_CHECKER_REQUIRE_GV" flag for backward-
           compatibility.

                   void    cv_set_call_checker(CV *cv,
                                               Perl_call_checker ckfun,
                                               SV *ckobj)

   cv_set_call_checker_flags
           Sets the function that will be used to fix up a call to "cv".
           Specifically, the function is applied to an "entersub" op tree
           for a subroutine call, not marked with "&", where the callee
           can be identified at compile time as "cv".

           The C-level function pointer is supplied in "ckfun", and an SV
           argument for it is supplied in "ckobj".  The function should be
           defined like this:

               STATIC OP * ckfun(pTHX_ OP *op, GV *namegv, SV *ckobj)

           It is intended to be called in this manner:

               entersubop = ckfun(aTHX_ entersubop, namegv, ckobj);

           In this call, "entersubop" is a pointer to the "entersub" op,
           which may be replaced by the check function, and "namegv"
           supplies the name that should be used by the check function to
           refer to the callee of the "entersub" op if it needs to emit
           any diagnostics.  It is permitted to apply the check function
           in non-standard situations, such as to a call to a different
           subroutine or to a method call.

           "namegv" may not actually be a GV.  For efficiency, perl may
           pass a CV or other SV instead.  Whatever is passed can be used
           as the first argument to "cv_name".  You can force perl to pass
           a GV by including "CALL_CHECKER_REQUIRE_GV" in the "flags".

           The current setting for a particular CV can be retrieved by
           "cv_get_call_checker".

                   void    cv_set_call_checker_flags(
                               CV *cv, Perl_call_checker ckfun, SV *ckobj,
                               U32 flags
                           )

   LINKLIST
           Given the root of an optree, link the tree in execution order
           using the "op_next" pointers and return the first op executed.
           If this has already been done, it will not be redone, and
           "o->op_next" will be returned.  If "o->op_next" is not already
           set, "o" should be at least an "UNOP".

                   OP*     LINKLIST(OP *o)

   newCONSTSUB
           See "newCONSTSUB_flags".

                   CV*     newCONSTSUB(HV* stash, const char* name, SV* sv)

   newCONSTSUB_flags
           Creates a constant sub equivalent to Perl "subFOO(){123}"
           which is eligible for inlining at compile-time.

           Currently, the only useful value for "flags" is "SVf_UTF8".

           The newly created subroutine takes ownership of a reference to
           the passed in SV.

           Passing "NULL" for SV creates a constant sub equivalent to
           "subBAR(){}", which won't be called if used as a destructor,
           but will suppress the overhead of a call to "AUTOLOAD".  (This
           form, however, isn't eligible for inlining at compile time.)

                   CV*     newCONSTSUB_flags(HV* stash, const char* name,
                                             STRLEN len, U32 flags, SV* sv)

   newXS   Used by "xsubpp" to hook up XSUBs as Perl subs.  "filename"
           needs to be static storage, as it is used directly as CvFILE(),
           without a copy being made.

   op_append_elem
           Append an item to the list of ops contained directly within a
           list-type op, returning the lengthened list.  "first" is the
           list-type op, and "last" is the op to append to the list.
           "optype" specifies the intended opcode for the list.  If
           "first" is not already a list of the right type, it will be
           upgraded into one.  If either "first" or "last" is null, the
           other is returned unchanged.

                   OP *    op_append_elem(I32 optype, OP *first, OP *last)

   op_append_list
           Concatenate the lists of ops contained directly within two
           list-type ops, returning the combined list.  "first" and "last"
           are the list-type ops to concatenate.  "optype" specifies the
           intended opcode for the list.  If either "first" or "last" is
           not already a list of the right type, it will be upgraded into
           one.  If either "first" or "last" is null, the other is
           returned unchanged.

                   OP *    op_append_list(I32 optype, OP *first, OP *last)

   OP_CLASS
           Return the class of the provided OP: that is, which of the *OP
           structures it uses.  For core ops this currently gets the
           information out of "PL_opargs", which does not always
           accurately reflect the type used.  For custom ops the type is
           returned from the registration, and it is up to the registree
           to ensure it is accurate.  The value returned will be one of
           the "OA_"* constants from op.h.

                   U32     OP_CLASS(OP *o)

   op_contextualize
           Applies a syntactic context to an op tree representing an
           expression.  "o" is the op tree, and "context" must be
           "G_SCALAR", "G_ARRAY", or "G_VOID" to specify the context to
           apply.  The modified op tree is returned.

                   OP *    op_contextualize(OP *o, I32 context)

   op_convert_list
           Converts "o" into a list op if it is not one already, and then
           converts it into the specified "type", calling its check
           function, allocating a target if it needs one, and folding
           constants.

           A list-type op is usually constructed one kid at a time via
           "newLISTOP", "op_prepend_elem" and "op_append_elem".  Then
           finally it is passed to "op_convert_list" to make it the right
           type.

                   OP *    op_convert_list(I32 type, I32 flags, OP *o)

   OP_DESC Return a short description of the provided OP.

                   const char * OP_DESC(OP *o)

   op_free Free an op.  Only use this when an op is no longer linked to
           from any optree.

                   void    op_free(OP *o)

   OpHAS_SIBLING
           Returns true if "o" has a sibling

                   bool    OpHAS_SIBLING(OP *o)

   OpLASTSIB_set
           Marks "o" as having no further siblings. On "PERL_OP_PARENT"
           builds, marks o as having the specified parent. See also
           "OpMORESIB_set" and "OpMAYBESIB_set". For a higher-level
           interface, see "op_sibling_splice".

                   void    OpLASTSIB_set(OP *o, OP *parent)

   op_linklist
           This function is the implementation of the "LINKLIST" macro.
           It should not be called directly.

                   OP*     op_linklist(OP *o)

   op_lvalue
           NOTE: this function is experimental and may change or be
           removed without notice.

           Propagate lvalue ("modifiable") context to an op and its
           children.  "type" represents the context type, roughly based on
           the type of op that would do the modifying, although "local()"
           is represented by "OP_NULL", because it has no op type of its
           own (it is signalled by a flag on the lvalue op).

           This function detects things that can't be modified, such as
           "$x+1", and generates errors for them.  For example, "$x+1 = 2"
           would cause it to be called with an op of type "OP_ADD" and a
           "type" argument of "OP_SASSIGN".

           It also flags things that need to behave specially in an lvalue
           context, such as "$$x = 5" which might have to vivify a
           reference in $x.

                   OP *    op_lvalue(OP *o, I32 type)

   OpMAYBESIB_set
           Conditionally does "OpMORESIB_set" or "OpLASTSIB_set" depending
           on whether "sib" is non-null. For a higher-level interface, see
           "op_sibling_splice".

                   void    OpMAYBESIB_set(OP *o, OP *sib, OP *parent)

   OpMORESIB_set
           Sets the sibling of "o" to the non-zero value "sib". See also
           "OpLASTSIB_set" and "OpMAYBESIB_set". For a higher-level
           interface, see "op_sibling_splice".

                   void    OpMORESIB_set(OP *o, OP *sib)

   OP_NAME Return the name of the provided OP.  For core ops this looks up
           the name from the op_type; for custom ops from the op_ppaddr.

                   const char * OP_NAME(OP *o)

   op_null Neutralizes an op when it is no longer needed, but is still
           linked to from other ops.

                   void    op_null(OP *o)

   op_parent
           Returns the parent OP of "o", if it has a parent. Returns
           "NULL" otherwise.  This function is only available on perls
           built with "-DPERL_OP_PARENT".

                   OP*     op_parent(OP *o)

   op_prepend_elem
           Prepend an item to the list of ops contained directly within a
           list-type op, returning the lengthened list.  "first" is the op
           to prepend to the list, and "last" is the list-type op.
           "optype" specifies the intended opcode for the list.  If "last"
           is not already a list of the right type, it will be upgraded
           into one.  If either "first" or "last" is null, the other is
           returned unchanged.

                   OP *    op_prepend_elem(I32 optype, OP *first, OP *last)

   op_scope
           NOTE: this function is experimental and may change or be
           removed without notice.

           Wraps up an op tree with some additional ops so that at runtime
           a dynamic scope will be created.  The original ops run in the
           new dynamic scope, and then, provided that they exit normally,
           the scope will be unwound.  The additional ops used to create
           and unwind the dynamic scope will normally be an
           "enter"/"leave" pair, but a "scope" op may be used instead if
           the ops are simple enough to not need the full dynamic scope
           structure.

                   OP *    op_scope(OP *o)

   OpSIBLING
           Returns the sibling of "o", or "NULL" if there is no sibling

                   OP*     OpSIBLING(OP *o)

   op_sibling_splice
           A general function for editing the structure of an existing
           chain of op_sibling nodes.  By analogy with the perl-level
           "splice()" function, allows you to delete zero or more
           sequential nodes, replacing them with zero or more different
           nodes.  Performs the necessary op_first/op_last housekeeping on
           the parent node and op_sibling manipulation on the children.
           The last deleted node will be marked as as the last node by
           updating the op_sibling/op_sibparent or op_moresib field as
           appropriate.

           Note that op_next is not manipulated, and nodes are not freed;
           that is the responsibility of the caller.  It also won't create
           a new list op for an empty list etc; use higher-level functions
           like op_append_elem() for that.

           "parent" is the parent node of the sibling chain. It may passed
           as "NULL" if the splicing doesn't affect the first or last op
           in the chain.

           "start" is the node preceding the first node to be spliced.
           Node(s) following it will be deleted, and ops will be inserted
           after it.  If it is "NULL", the first node onwards is deleted,
           and nodes are inserted at the beginning.

           "del_count" is the number of nodes to delete.  If zero, no
           nodes are deleted.  If -1 or greater than or equal to the
           number of remaining kids, all remaining kids are deleted.

           "insert" is the first of a chain of nodes to be inserted in
           place of the nodes.  If "NULL", no nodes are inserted.

           The head of the chain of deleted ops is returned, or "NULL" if
           no ops were deleted.

           For example:

               action                    before      after         returns
               ------                    -----       -----         -------

                                         P           P
               splice(P, A, 2, X-Y-Z)    |           |             B-C
                                         A-B-C-D     A-X-Y-Z-D

                                         P           P
               splice(P, NULL, 1, X-Y)   |           |             A
                                         A-B-C-D     X-Y-B-C-D

                                         P           P
               splice(P, NULL, 3, NULL)  |           |             A-B-C
                                         A-B-C-D     D

                                         P           P
               splice(P, B, 0, X-Y)      |           |             NULL
                                         A-B-C-D     A-B-X-Y-C-D

           For lower-level direct manipulation of "op_sibparent" and
           "op_moresib", see "OpMORESIB_set", "OpLASTSIB_set",
           "OpMAYBESIB_set".

                   OP*     op_sibling_splice(OP *parent, OP *start,
                                             int del_count, OP* insert)

   OP_TYPE_IS
           Returns true if the given OP is not a "NULL" pointer and if it
           is of the given type.

           The negation of this macro, "OP_TYPE_ISNT" is also available as
           well as "OP_TYPE_IS_NN" and "OP_TYPE_ISNT_NN" which elide the
           NULL pointer check.

                   bool    OP_TYPE_IS(OP *o, Optype type)

   OP_TYPE_IS_OR_WAS
           Returns true if the given OP is not a NULL pointer and if it is
           of the given type or used to be before being replaced by an OP
           of type OP_NULL.

           The negation of this macro, "OP_TYPE_ISNT_AND_WASNT" is also
           available as well as "OP_TYPE_IS_OR_WAS_NN" and
           "OP_TYPE_ISNT_AND_WASNT_NN" which elide the "NULL" pointer
           check.

                   bool    OP_TYPE_IS_OR_WAS(OP *o, Optype type)

   rv2cv_op_cv
           Examines an op, which is expected to identify a subroutine at
           runtime, and attempts to determine at compile time which
           subroutine it identifies.  This is normally used during Perl
           compilation to determine whether a prototype can be applied to
           a function call.  "cvop" is the op being considered, normally
           an "rv2cv" op.  A pointer to the identified subroutine is
           returned, if it could be determined statically, and a null
           pointer is returned if it was not possible to determine
           statically.

           Currently, the subroutine can be identified statically if the
           RV that the "rv2cv" is to operate on is provided by a suitable
           "gv" or "const" op.  A "gv" op is suitable if the GV's CV slot
           is populated.  A "const" op is suitable if the constant value
           must be an RV pointing to a CV.  Details of this process may
           change in future versions of Perl.  If the "rv2cv" op has the
           "OPpENTERSUB_AMPER" flag set then no attempt is made to
           identify the subroutine statically: this flag is used to
           suppress compile-time magic on a subroutine call, forcing it to
           use default runtime behaviour.

           If "flags" has the bit "RV2CVOPCV_MARK_EARLY" set, then the
           handling of a GV reference is modified.  If a GV was examined
           and its CV slot was found to be empty, then the "gv" op has the
           "OPpEARLY_CV" flag set.  If the op is not optimised away, and
           the CV slot is later populated with a subroutine having a
           prototype, that flag eventually triggers the warning "called
           too early to check prototype".

           If "flags" has the bit "RV2CVOPCV_RETURN_NAME_GV" set, then
           instead of returning a pointer to the subroutine it returns a
           pointer to the GV giving the most appropriate name for the
           subroutine in this context.  Normally this is just the "CvGV"
           of the subroutine, but for an anonymous ("CvANON") subroutine
           that is referenced through a GV it will be the referencing GV.
           The resulting "GV*" is cast to "CV*" to be returned.  A null
           pointer is returned as usual if there is no statically-
           determinable subroutine.

                   CV *    rv2cv_op_cv(OP *cvop, U32 flags)

Pack and Unpack

   packlist
           The engine implementing "pack()" Perl function.

                   void    packlist(SV *cat, const char *pat,
                                    const char *patend, SV **beglist,
                                    SV **endlist)

   unpackstring
           The engine implementing the "unpack()" Perl function.

           Using the template "pat..patend", this function unpacks the
           string "s..strend" into a number of mortal SVs, which it pushes
           onto the perl argument (@_) stack (so you will need to issue a
           "PUTBACK" before and "SPAGAIN" after the call to this
           function).  It returns the number of pushed elements.

           The "strend" and "patend" pointers should point to the byte
           following the last character of each string.

           Although this function returns its values on the perl argument
           stack, it doesn't take any parameters from that stack (and thus
           in particular there's no need to do a "PUSHMARK" before calling
           it, unlike "call_pv" for example).

                   I32     unpackstring(const char *pat,
                                        const char *patend, const char *s,
                                        const char *strend, U32 flags)

Pad Data Structures

   CvPADLIST
           NOTE: this function is experimental and may change or be
           removed without notice.

           CV's can have CvPADLIST(cv) set to point to a PADLIST.  This is
           the CV's scratchpad, which stores lexical variables and opcode
           temporary and per-thread values.

           For these purposes "formats" are a kind-of CV; eval""s are too
           (except they're not callable at will and are always thrown away
           after the eval"" is done executing).  Require'd files are
           simply evals without any outer lexical scope.

           XSUBs do not have a "CvPADLIST".  "dXSTARG" fetches values from
           "PL_curpad", but that is really the callers pad (a slot of
           which is allocated by every entersub). Do not get or set
           "CvPADLIST" if a CV is an XSUB (as determined by "CvISXSUB()"),
           "CvPADLIST" slot is reused for a different internal purpose in
           XSUBs.

           The PADLIST has a C array where pads are stored.

           The 0th entry of the PADLIST is a PADNAMELIST which represents
           the "names" or rather the "static type information" for
           lexicals.  The individual elements of a PADNAMELIST are
           PADNAMEs.  Future refactorings might stop the PADNAMELIST from
           being stored in the PADLIST's array, so don't rely on it.  See
           "PadlistNAMES".

           The CvDEPTH'th entry of a PADLIST is a PAD (an AV) which is the
           stack frame at that depth of recursion into the CV.  The 0th
           slot of a frame AV is an AV which is @_.  Other entries are
           storage for variables and op targets.

           Iterating over the PADNAMELIST iterates over all possible pad
           items.  Pad slots for targets ("SVs_PADTMP") and GVs end up
           having &PL_padname_undef "names", while slots for constants
           have &PL_padname_const "names" (see "pad_alloc").  That
           &PL_padname_undef and &PL_padname_const are used is an
           implementation detail subject to change.  To test for them, use
           "!PadnamePV(name)" and "PadnamePV(name)&&!PadnameLEN(name)",
           respectively.

           Only "my"/"our" variable slots get valid names.  The rest are
           op targets/GVs/constants which are statically allocated or
           resolved at compile time.  These don't have names by which they
           can be looked up from Perl code at run time through eval"" the
           way "my"/"our" variables can be.  Since they can't be looked up
           by "name" but only by their index allocated at compile time
           (which is usually in "PL_op-"op_targ>), wasting a name SV for
           them doesn't make sense.

           The pad names in the PADNAMELIST have their PV holding the name
           of the variable.  The "COP_SEQ_RANGE_LOW" and "_HIGH" fields
           form a range (low+1..high inclusive) of cop_seq numbers for
           which the name is valid.  During compilation, these fields may
           hold the special value PERL_PADSEQ_INTRO to indicate various
           stages:

            COP_SEQ_RANGE_LOW        _HIGH
            -----------------        -----
            PERL_PADSEQ_INTRO            0   variable not yet introduced:
                                             { my ($x
            valid-seq#   PERL_PADSEQ_INTRO   variable in scope:
                                             { my ($x)
            valid-seq#          valid-seq#   compilation of scope complete:
                                             { my ($x) }

           For typed lexicals "PadnameTYPE" points at the type stash.  For
           "our" lexicals, "PadnameOURSTASH" points at the stash of the
           associated global (so that duplicate "our" declarations in the
           same package can be detected).  "PadnameGEN" is sometimes used
           to store the generation number during compilation.

           If "PadnameOUTER" is set on the pad name, then that slot in the
           frame AV is a REFCNT'ed reference to a lexical from "outside".
           Such entries are sometimes referred to as 'fake'.  In this
           case, the name does not use 'low' and 'high' to store a cop_seq
           range, since it is in scope throughout.  Instead 'high' stores
           some flags containing info about the real lexical (is it
           declared in an anon, and is it capable of being instantiated
           multiple times?), and for fake ANONs, 'low' contains the index
           within the parent's pad where the lexical's value is stored, to
           make cloning quicker.

           If the 'name' is "&" the corresponding entry in the PAD is a CV
           representing a possible closure.

           Note that formats are treated as anon subs, and are cloned each
           time write is called (if necessary).

           The flag "SVs_PADSTALE" is cleared on lexicals each time the
           "my()" is executed, and set on scope exit.  This allows the
           "Variable $x is not available" warning to be generated in
           evals, such as

               { my $x = 1; sub f { eval '$x'} } f();

           For state vars, "SVs_PADSTALE" is overloaded to mean 'not yet
           initialised', but this internal state is stored in a separate
           pad entry.

                   PADLIST * CvPADLIST(CV *cv)

   pad_add_name_pvs
           Exactly like "pad_add_name_pvn", but takes a "NUL"-terminated
           literal string instead of a string/length pair.

                   PADOFFSET pad_add_name_pvs(const char *name, U32 flags,
                                              HV *typestash, HV *ourstash)

   PadARRAY
           NOTE: this function is experimental and may change or be
           removed without notice.

           The C array of pad entries.

                   SV **   PadARRAY(PAD pad)

   pad_findmy_pvs
           Exactly like "pad_findmy_pvn", but takes a "NUL"-terminated
           literal string instead of a string/length pair.

                   PADOFFSET pad_findmy_pvs(const char *name, U32 flags)

   PadlistARRAY
           NOTE: this function is experimental and may change or be
           removed without notice.

           The C array of a padlist, containing the pads.  Only subscript
           it with numbers >= 1, as the 0th entry is not guaranteed to
           remain usable.

                   PAD **  PadlistARRAY(PADLIST padlist)

   PadlistMAX
           NOTE: this function is experimental and may change or be
           removed without notice.

           The index of the last allocated space in the padlist.  Note
           that the last pad may be in an earlier slot.  Any entries
           following it will be "NULL" in that case.

                   SSize_t PadlistMAX(PADLIST padlist)

   PadlistNAMES
           NOTE: this function is experimental and may change or be
           removed without notice.

           The names associated with pad entries.

                   PADNAMELIST * PadlistNAMES(PADLIST padlist)

   PadlistNAMESARRAY
           NOTE: this function is experimental and may change or be
           removed without notice.

           The C array of pad names.

                   PADNAME ** PadlistNAMESARRAY(PADLIST padlist)

   PadlistNAMESMAX
           NOTE: this function is experimental and may change or be
           removed without notice.

           The index of the last pad name.

                   SSize_t PadlistNAMESMAX(PADLIST padlist)

   PadlistREFCNT
           NOTE: this function is experimental and may change or be
           removed without notice.

           The reference count of the padlist.  Currently this is always
           1.

                   U32     PadlistREFCNT(PADLIST padlist)

   PadMAX  NOTE: this function is experimental and may change or be
           removed without notice.

           The index of the last pad entry.

                   SSize_t PadMAX(PAD pad)

   PadnameLEN
           NOTE: this function is experimental and may change or be
           removed without notice.

           The length of the name.

                   STRLEN  PadnameLEN(PADNAME pn)

   PadnamelistARRAY
           NOTE: this function is experimental and may change or be
           removed without notice.

           The C array of pad names.

                   PADNAME ** PadnamelistARRAY(PADNAMELIST pnl)

   PadnamelistMAX
           NOTE: this function is experimental and may change or be
           removed without notice.

           The index of the last pad name.

                   SSize_t PadnamelistMAX(PADNAMELIST pnl)

   PadnamelistREFCNT
           NOTE: this function is experimental and may change or be
           removed without notice.

           The reference count of the pad name list.

                   SSize_t PadnamelistREFCNT(PADNAMELIST pnl)

   PadnamelistREFCNT_dec
           NOTE: this function is experimental and may change or be
           removed without notice.

           Lowers the reference count of the pad name list.

                   void    PadnamelistREFCNT_dec(PADNAMELIST pnl)

   PadnamePV
           NOTE: this function is experimental and may change or be
           removed without notice.

           The name stored in the pad name struct.  This returns "NULL"
           for a target slot.

                   char *  PadnamePV(PADNAME pn)

   PadnameREFCNT
           NOTE: this function is experimental and may change or be
           removed without notice.

           The reference count of the pad name.

                   SSize_t PadnameREFCNT(PADNAME pn)

   PadnameREFCNT_dec
           NOTE: this function is experimental and may change or be
           removed without notice.

           Lowers the reference count of the pad name.

                   void    PadnameREFCNT_dec(PADNAME pn)

   PadnameSV
           NOTE: this function is experimental and may change or be
           removed without notice.

           Returns the pad name as a mortal SV.

                   SV *    PadnameSV(PADNAME pn)

   PadnameUTF8
           NOTE: this function is experimental and may change or be
           removed without notice.

           Whether PadnamePV is in UTF-8.  Currently, this is always true.

                   bool    PadnameUTF8(PADNAME pn)

   pad_new Create a new padlist, updating the global variables for the
           currently-compiling padlist to point to the new padlist.  The
           following flags can be OR'ed together:

               padnew_CLONE        this pad is for a cloned CV
               padnew_SAVE         save old globals on the save stack
               padnew_SAVESUB      also save extra stuff for start of sub

                   PADLIST * pad_new(int flags)

   PL_comppad
           NOTE: this function is experimental and may change or be
           removed without notice.

           During compilation, this points to the array containing the
           values part of the pad for the currently-compiling code.  (At
           runtime a CV may have many such value arrays; at compile time
           just one is constructed.)  At runtime, this points to the array
           containing the currently-relevant values for the pad for the
           currently-executing code.

   PL_comppad_name
           NOTE: this function is experimental and may change or be
           removed without notice.

           During compilation, this points to the array containing the
           names part of the pad for the currently-compiling code.

   PL_curpad
           NOTE: this function is experimental and may change or be
           removed without notice.

           Points directly to the body of the "PL_comppad" array.  (I.e.,
           this is "PAD_ARRAY(PL_comppad)".)

Per-Interpreter Variables

   PL_modglobal
           "PL_modglobal" is a general purpose, interpreter global HV for
           use by extensions that need to keep information on a per-
           interpreter basis.  In a pinch, it can also be used as a symbol
           table for extensions to share data among each other.  It is a
           good idea to use keys prefixed by the package name of the
           extension that owns the data.

                   HV*     PL_modglobal

   PL_na   A convenience variable which is typically used with "SvPV" when
           one doesn't care about the length of the string.  It is usually
           more efficient to either declare a local variable and use that
           instead or to use the "SvPV_nolen" macro.

                   STRLEN  PL_na

   PL_opfreehook
           When non-"NULL", the function pointed by this variable will be
           called each time an OP is freed with the corresponding OP as
           the argument.  This allows extensions to free any extra
           attribute they have locally attached to an OP.  It is also
           assured to first fire for the parent OP and then for its kids.

           When you replace this variable, it is considered a good
           practice to store the possibly previously installed hook and
           that you recall it inside your own.

                   Perl_ophook_t   PL_opfreehook

   PL_peepp
           Pointer to the per-subroutine peephole optimiser.  This is a
           function that gets called at the end of compilation of a Perl
           subroutine (or equivalently independent piece of Perl code) to
           perform fixups of some ops and to perform small-scale
           optimisations.  The function is called once for each subroutine
           that is compiled, and is passed, as sole parameter, a pointer
           to the op that is the entry point to the subroutine.  It
           modifies the op tree in place.

           The peephole optimiser should never be completely replaced.
           Rather, add code to it by wrapping the existing optimiser.  The
           basic way to do this can be seen in "Compile pass 3: peephole
           optimization" in perlguts.  If the new code wishes to operate
           on ops throughout the subroutine's structure, rather than just
           at the top level, it is likely to be more convenient to wrap
           the "PL_rpeepp" hook.

                   peep_t  PL_peepp

   PL_rpeepp
           Pointer to the recursive peephole optimiser.  This is a
           function that gets called at the end of compilation of a Perl
           subroutine (or equivalently independent piece of Perl code) to
           perform fixups of some ops and to perform small-scale
           optimisations.  The function is called once for each chain of
           ops linked through their "op_next" fields; it is recursively
           called to handle each side chain.  It is passed, as sole
           parameter, a pointer to the op that is at the head of the
           chain.  It modifies the op tree in place.

           The peephole optimiser should never be completely replaced.
           Rather, add code to it by wrapping the existing optimiser.  The
           basic way to do this can be seen in "Compile pass 3: peephole
           optimization" in perlguts.  If the new code wishes to operate
           only on ops at a subroutine's top level, rather than throughout
           the structure, it is likely to be more convenient to wrap the
           "PL_peepp" hook.

                   peep_t  PL_rpeepp

   PL_sv_no
           This is the "false" SV.  See "PL_sv_yes".  Always refer to this
           as &PL_sv_no.

                   SV      PL_sv_no

   PL_sv_undef
           This is the "undef" SV.  Always refer to this as &PL_sv_undef.

                   SV      PL_sv_undef

   PL_sv_yes
           This is the "true" SV.  See "PL_sv_no".  Always refer to this
           as &PL_sv_yes.

                   SV      PL_sv_yes

REGEXP Functions

   SvRX    Convenience macro to get the REGEXP from a SV.  This is
           approximately equivalent to the following snippet:

               if (SvMAGICAL(sv))
                   mg_get(sv);
               if (SvROK(sv))
                   sv = MUTABLE_SV(SvRV(sv));
               if (SvTYPE(sv) == SVt_REGEXP)
                   return (REGEXP*) sv;

           "NULL" will be returned if a REGEXP* is not found.

                   REGEXP * SvRX(SV *sv)

   SvRXOK  Returns a boolean indicating whether the SV (or the one it
           references) is a REGEXP.

           If you want to do something with the REGEXP* later use SvRX
           instead and check for NULL.

                   bool    SvRXOK(SV* sv)

Stack Manipulation Macros

   dMARK   Declare a stack marker variable, "mark", for the XSUB.  See
           "MARK" and "dORIGMARK".

                           dMARK;

   dORIGMARK
           Saves the original stack mark for the XSUB.  See "ORIGMARK".

                           dORIGMARK;

   dSP     Declares a local copy of perl's stack pointer for the XSUB,
           available via the "SP" macro.  See "SP".

                           dSP;

   EXTEND  Used to extend the argument stack for an XSUB's return values.
           Once used, guarantees that there is room for at least "nitems"
           to be pushed onto the stack.

                   void    EXTEND(SP, SSize_t nitems)

   MARK    Stack marker variable for the XSUB.  See "dMARK".

   mPUSHi  Push an integer onto the stack.  The stack must have room for
           this element.  Does not use "TARG".  See also "PUSHi",
           "mXPUSHi" and "XPUSHi".

                   void    mPUSHi(IV iv)

   mPUSHn  Push a double onto the stack.  The stack must have room for
           this element.  Does not use "TARG".  See also "PUSHn",
           "mXPUSHn" and "XPUSHn".

                   void    mPUSHn(NV nv)

   mPUSHp  Push a string onto the stack.  The stack must have room for
           this element.  The "len" indicates the length of the string.
           Does not use "TARG".  See also "PUSHp", "mXPUSHp" and "XPUSHp".

                   void    mPUSHp(char* str, STRLEN len)

   mPUSHs  Push an SV onto the stack and mortalizes the SV.  The stack
           must have room for this element.  Does not use "TARG".  See
           also "PUSHs" and "mXPUSHs".

                   void    mPUSHs(SV* sv)

   mPUSHu  Push an unsigned integer onto the stack.  The stack must have
           room for this element.  Does not use "TARG".  See also "PUSHu",
           "mXPUSHu" and "XPUSHu".

                   void    mPUSHu(UV uv)

   mXPUSHi Push an integer onto the stack, extending the stack if
           necessary.  Does not use "TARG".  See also "XPUSHi", "mPUSHi"
           and "PUSHi".

                   void    mXPUSHi(IV iv)

   mXPUSHn Push a double onto the stack, extending the stack if necessary.
           Does not use "TARG".  See also "XPUSHn", "mPUSHn" and "PUSHn".

                   void    mXPUSHn(NV nv)

   mXPUSHp Push a string onto the stack, extending the stack if necessary.
           The "len" indicates the length of the string.  Does not use
           "TARG".  See also "XPUSHp", "mPUSHp" and "PUSHp".

                   void    mXPUSHp(char* str, STRLEN len)

   mXPUSHs Push an SV onto the stack, extending the stack if necessary and
           mortalizes the SV.  Does not use "TARG".  See also "XPUSHs" and
           "mPUSHs".

                   void    mXPUSHs(SV* sv)

   mXPUSHu Push an unsigned integer onto the stack, extending the stack if
           necessary.  Does not use "TARG".  See also "XPUSHu", "mPUSHu"
           and "PUSHu".

                   void    mXPUSHu(UV uv)

   ORIGMARK
           The original stack mark for the XSUB.  See "dORIGMARK".

   POPi    Pops an integer off the stack.

                   IV      POPi

   POPl    Pops a long off the stack.

                   long    POPl

   POPn    Pops a double off the stack.

                   NV      POPn

   POPp    Pops a string off the stack.

                   char*   POPp

   POPpbytex
           Pops a string off the stack which must consist of bytes i.e.
           characters < 256.

                   char*   POPpbytex

   POPpx   Pops a string off the stack.  Identical to POPp.  There are two
           names for historical reasons.

                   char*   POPpx

   POPs    Pops an SV off the stack.

                   SV*     POPs

   POPu    Pops an unsigned integer off the stack.

                   UV      POPu

   POPul   Pops an unsigned long off the stack.

                   long    POPul

   PUSHi   Push an integer onto the stack.  The stack must have room for
           this element.  Handles 'set' magic.  Uses "TARG", so "dTARGET"
           or "dXSTARG" should be called to declare it.  Do not call
           multiple "TARG"-oriented macros to return lists from XSUB's -
           see "mPUSHi" instead.  See also "XPUSHi" and "mXPUSHi".

                   void    PUSHi(IV iv)

   PUSHMARK
           Opening bracket for arguments on a callback.  See "PUTBACK" and
           perlcall.

                   void    PUSHMARK(SP)

   PUSHmortal
           Push a new mortal SV onto the stack.  The stack must have room
           for this element.  Does not use "TARG".  See also "PUSHs",
           "XPUSHmortal" and "XPUSHs".

                   void    PUSHmortal()

   PUSHn   Push a double onto the stack.  The stack must have room for
           this element.  Handles 'set' magic.  Uses "TARG", so "dTARGET"
           or "dXSTARG" should be called to declare it.  Do not call
           multiple "TARG"-oriented macros to return lists from XSUB's -
           see "mPUSHn" instead.  See also "XPUSHn" and "mXPUSHn".

                   void    PUSHn(NV nv)

   PUSHp   Push a string onto the stack.  The stack must have room for
           this element.  The "len" indicates the length of the string.
           Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG"
           should be called to declare it.  Do not call multiple
           "TARG"-oriented macros to return lists from XSUB's - see
           "mPUSHp" instead.  See also "XPUSHp" and "mXPUSHp".

                   void    PUSHp(char* str, STRLEN len)

   PUSHs   Push an SV onto the stack.  The stack must have room for this
           element.  Does not handle 'set' magic.  Does not use "TARG".
           See also "PUSHmortal", "XPUSHs", and "XPUSHmortal".

                   void    PUSHs(SV* sv)

   PUSHu   Push an unsigned integer onto the stack.  The stack must have
           room for this element.  Handles 'set' magic.  Uses "TARG", so
           "dTARGET" or "dXSTARG" should be called to declare it.  Do not
           call multiple "TARG"-oriented macros to return lists from
           XSUB's - see "mPUSHu" instead.  See also "XPUSHu" and
           "mXPUSHu".

                   void    PUSHu(UV uv)

   PUTBACK Closing bracket for XSUB arguments.  This is usually handled by
           "xsubpp".  See "PUSHMARK" and perlcall for other uses.

                           PUTBACK;

   SP      Stack pointer.  This is usually handled by "xsubpp".  See "dSP"
           and "SPAGAIN".

   SPAGAIN Refetch the stack pointer.  Used after a callback.  See
           perlcall.

                           SPAGAIN;

   XPUSHi  Push an integer onto the stack, extending the stack if
           necessary.  Handles 'set' magic.  Uses "TARG", so "dTARGET" or
           "dXSTARG" should be called to declare it.  Do not call multiple
           "TARG"-oriented macros to return lists from XSUB's - see
           "mXPUSHi" instead.  See also "PUSHi" and "mPUSHi".

                   void    XPUSHi(IV iv)

   XPUSHmortal
           Push a new mortal SV onto the stack, extending the stack if
           necessary.  Does not use "TARG".  See also "XPUSHs",
           "PUSHmortal" and "PUSHs".

                   void    XPUSHmortal()

   XPUSHn  Push a double onto the stack, extending the stack if necessary.
           Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG"
           should be called to declare it.  Do not call multiple
           "TARG"-oriented macros to return lists from XSUB's - see
           "mXPUSHn" instead.  See also "PUSHn" and "mPUSHn".

                   void    XPUSHn(NV nv)

   XPUSHp  Push a string onto the stack, extending the stack if necessary.
           The "len" indicates the length of the string.  Handles 'set'
           magic.  Uses "TARG", so "dTARGET" or "dXSTARG" should be called
           to declare it.  Do not call multiple "TARG"-oriented macros to
           return lists from XSUB's - see "mXPUSHp" instead.  See also
           "PUSHp" and "mPUSHp".

                   void    XPUSHp(char* str, STRLEN len)

   XPUSHs  Push an SV onto the stack, extending the stack if necessary.
           Does not handle 'set' magic.  Does not use "TARG".  See also
           "XPUSHmortal", "PUSHs" and "PUSHmortal".

                   void    XPUSHs(SV* sv)

   XPUSHu  Push an unsigned integer onto the stack, extending the stack if
           necessary.  Handles 'set' magic.  Uses "TARG", so "dTARGET" or
           "dXSTARG" should be called to declare it.  Do not call multiple
           "TARG"-oriented macros to return lists from XSUB's - see
           "mXPUSHu" instead.  See also "PUSHu" and "mPUSHu".

                   void    XPUSHu(UV uv)

   XSRETURN
           Return from XSUB, indicating number of items on the stack.
           This is usually handled by "xsubpp".

                   void    XSRETURN(int nitems)

   XSRETURN_EMPTY
           Return an empty list from an XSUB immediately.

                           XSRETURN_EMPTY;

   XSRETURN_IV
           Return an integer from an XSUB immediately.  Uses "XST_mIV".

                   void    XSRETURN_IV(IV iv)

   XSRETURN_NO
           Return &PL_sv_no from an XSUB immediately.  Uses "XST_mNO".

                           XSRETURN_NO;

   XSRETURN_NV
           Return a double from an XSUB immediately.  Uses "XST_mNV".

                   void    XSRETURN_NV(NV nv)

   XSRETURN_PV
           Return a copy of a string from an XSUB immediately.  Uses
           "XST_mPV".

                   void    XSRETURN_PV(char* str)

   XSRETURN_UNDEF
           Return &PL_sv_undef from an XSUB immediately.  Uses
           "XST_mUNDEF".

                           XSRETURN_UNDEF;

   XSRETURN_UV
           Return an integer from an XSUB immediately.  Uses "XST_mUV".

                   void    XSRETURN_UV(IV uv)

   XSRETURN_YES
           Return &PL_sv_yes from an XSUB immediately.  Uses "XST_mYES".

                           XSRETURN_YES;

   XST_mIV Place an integer into the specified position "pos" on the
           stack.  The value is stored in a new mortal SV.

                   void    XST_mIV(int pos, IV iv)

   XST_mNO Place &PL_sv_no into the specified position "pos" on the stack.

                   void    XST_mNO(int pos)

   XST_mNV Place a double into the specified position "pos" on the stack.
           The value is stored in a new mortal SV.

                   void    XST_mNV(int pos, NV nv)

   XST_mPV Place a copy of a string into the specified position "pos" on
           the stack.  The value is stored in a new mortal SV.

                   void    XST_mPV(int pos, char* str)

   XST_mUNDEF
           Place &PL_sv_undef into the specified position "pos" on the
           stack.

                   void    XST_mUNDEF(int pos)

   XST_mYES
           Place &PL_sv_yes into the specified position "pos" on the
           stack.

                   void    XST_mYES(int pos)

SV-Body Allocation

   looks_like_number
           Test if the content of an SV looks like a number (or is a
           number).  "Inf" and "Infinity" are treated as numbers (so will
           not issue a non-numeric warning), even if your "atof()" doesn't
           grok them.  Get-magic is ignored.

                   I32     looks_like_number(SV *const sv)

   newRV_noinc
           Creates an RV wrapper for an SV.  The reference count for the
           original SV is not incremented.

                   SV*     newRV_noinc(SV *const tmpRef)

   newSV   Creates a new SV.  A non-zero "len" parameter indicates the
           number of bytes of preallocated string space the SV should
           have.  An extra byte for a trailing "NUL" is also reserved.
           ("SvPOK" is not set for the SV even if string space is
           allocated.)  The reference count for the new SV is set to 1.

           In 5.9.3, "newSV()" replaces the older "NEWSV()" API, and drops
           the first parameter, x, a debug aid which allowed callers to
           identify themselves.  This aid has been superseded by a new
           build option, "PERL_MEM_LOG" (see "PERL_MEM_LOG" in
           perlhacktips).  The older API is still there for use in XS
           modules supporting older perls.

                   SV*     newSV(const STRLEN len)

   newSVhek
           Creates a new SV from the hash key structure.  It will generate
           scalars that point to the shared string table where possible.
           Returns a new (undefined) SV if "hek" is NULL.

                   SV*     newSVhek(const HEK *const hek)

   newSViv Creates a new SV and copies an integer into it.  The reference
           count for the SV is set to 1.

                   SV*     newSViv(const IV i)

   newSVnv Creates a new SV and copies a floating point value into it.
           The reference count for the SV is set to 1.

                   SV*     newSVnv(const NV n)

   newSVpv Creates a new SV and copies a string (which may contain "NUL"
           ("\0") characters) into it.  The reference count for the SV is
           set to 1.  If "len" is zero, Perl will compute the length using
           "strlen()", (which means if you use this option, that "s" can't
           have embedded "NUL" characters and has to have a terminating
           "NUL" byte).

           For efficiency, consider using "newSVpvn" instead.

                   SV*     newSVpv(const char *const s, const STRLEN len)

   newSVpvf
           Creates a new SV and initializes it with the string formatted
           like "sv_catpvf".

                   SV*     newSVpvf(const char *const pat, ...)

   newSVpvn
           Creates a new SV and copies a string into it, which may contain
           "NUL" characters ("\0") and other binary data.  The reference
           count for the SV is set to 1.  Note that if "len" is zero, Perl
           will create a zero length (Perl) string.  You are responsible
           for ensuring that the source buffer is at least "len" bytes
           long.  If the "buffer" argument is NULL the new SV will be
           undefined.

                   SV*     newSVpvn(const char *const s, const STRLEN len)

   newSVpvn_flags
           Creates a new SV and copies a string (which may contain "NUL"
           ("\0") characters) into it.  The reference count for the SV is
           set to 1.  Note that if "len" is zero, Perl will create a zero
           length string.  You are responsible for ensuring that the
           source string is at least "len" bytes long.  If the "s"
           argument is NULL the new SV will be undefined.  Currently the
           only flag bits accepted are "SVf_UTF8" and "SVs_TEMP".  If
           "SVs_TEMP" is set, then "sv_2mortal()" is called on the result
           before returning.  If "SVf_UTF8" is set, "s" is considered to
           be in UTF-8 and the "SVf_UTF8" flag will be set on the new SV.
           "newSVpvn_utf8()" is a convenience wrapper for this function,
           defined as

               #define newSVpvn_utf8(s, len, u)                    \
                   newSVpvn_flags((s), (len), (u) ? SVf_UTF8 : 0)

                   SV*     newSVpvn_flags(const char *const s,
                                          const STRLEN len,
                                          const U32 flags)

   newSVpvn_share
           Creates a new SV with its "SvPVX_const" pointing to a shared
           string in the string table.  If the string does not already
           exist in the table, it is created first.  Turns on the
           "SvIsCOW" flag (or "READONLY" and "FAKE" in 5.16 and earlier).
           If the "hash" parameter is non-zero, that value is used;
           otherwise the hash is computed.  The string's hash can later be
           retrieved from the SV with the "SvSHARED_HASH()" macro.  The
           idea here is that as the string table is used for shared hash
           keys these strings will have "SvPVX_const == HeKEY" and hash
           lookup will avoid string compare.

                   SV*     newSVpvn_share(const char* s, I32 len, U32 hash)

   newSVpvs
           Like "newSVpvn", but takes a "NUL"-terminated literal string
           instead of a string/length pair.

                   SV*     newSVpvs(const char* s)

   newSVpvs_flags
           Like "newSVpvn_flags", but takes a "NUL"-terminated literal
           string instead of a string/length pair.

                   SV*     newSVpvs_flags(const char* s, U32 flags)

   newSVpv_share
           Like "newSVpvn_share", but takes a "NUL"-terminated string
           instead of a string/length pair.

                   SV*     newSVpv_share(const char* s, U32 hash)

   newSVpvs_share
           Like "newSVpvn_share", but takes a "NUL"-terminated literal
           string instead of a string/length pair and omits the hash
           parameter.

                   SV*     newSVpvs_share(const char* s)

   newSVrv Creates a new SV for the existing RV, "rv", to point to.  If
           "rv" is not an RV then it will be upgraded to one.  If
           "classname" is non-null then the new SV will be blessed in the
           specified package.  The new SV is returned and its reference
           count is 1.  The reference count 1 is owned by "rv".

                   SV*     newSVrv(SV *const rv,
                                   const char *const classname)

   newSVsv Creates a new SV which is an exact duplicate of the original
           SV.  (Uses "sv_setsv".)

                   SV*     newSVsv(SV *const old)

   newSV_type
           Creates a new SV, of the type specified.  The reference count
           for the new SV is set to 1.

                   SV*     newSV_type(const svtype type)

   newSVuv Creates a new SV and copies an unsigned integer into it.  The
           reference count for the SV is set to 1.

                   SV*     newSVuv(const UV u)

   sv_2bool
           This macro is only used by "sv_true()" or its macro equivalent,
           and only if the latter's argument is neither "SvPOK", "SvIOK"
           nor "SvNOK".  It calls "sv_2bool_flags" with the "SV_GMAGIC"
           flag.

                   bool    sv_2bool(SV *const sv)

   sv_2bool_flags
           This function is only used by "sv_true()" and friends,  and
           only if the latter's argument is neither "SvPOK", "SvIOK" nor
           "SvNOK".  If the flags contain "SV_GMAGIC", then it does an
           "mg_get()" first.

                   bool    sv_2bool_flags(SV *sv, I32 flags)

   sv_2cv  Using various gambits, try to get a CV from an SV; in addition,
           try if possible to set *st and *gvp to the stash and GV
           associated with it.  The flags in "lref" are passed to
           "gv_fetchsv".

                   CV*     sv_2cv(SV* sv, HV **const st, GV **const gvp,
                                  const I32 lref)

   sv_2io  Using various gambits, try to get an IO from an SV: the IO slot
           if its a GV; or the recursive result if we're an RV; or the IO
           slot of the symbol named after the PV if we're a string.

           'Get' magic is ignored on the "sv" passed in, but will be
           called on "SvRV(sv)" if "sv" is an RV.

                   IO*     sv_2io(SV *const sv)

   sv_2iv_flags
           Return the integer value of an SV, doing any necessary string
           conversion.  If "flags" has the "SV_GMAGIC" bit set, does an
           "mg_get()" first.  Normally used via the "SvIV(sv)" and
           "SvIVx(sv)" macros.

                   IV      sv_2iv_flags(SV *const sv, const I32 flags)

   sv_2mortal
           Marks an existing SV as mortal.  The SV will be destroyed
           "soon", either by an explicit call to "FREETMPS", or by an
           implicit call at places such as statement boundaries.
           "SvTEMP()" is turned on which means that the SV's string buffer
           can be "stolen" if this SV is copied.  See also "sv_newmortal"
           and "sv_mortalcopy".

                   SV*     sv_2mortal(SV *const sv)

   sv_2nv_flags
           Return the num value of an SV, doing any necessary string or
           integer conversion.  If "flags" has the "SV_GMAGIC" bit set,
           does an "mg_get()" first.  Normally used via the "SvNV(sv)" and
           "SvNVx(sv)" macros.

                   NV      sv_2nv_flags(SV *const sv, const I32 flags)

   sv_2pvbyte
           Return a pointer to the byte-encoded representation of the SV,
           and set *lp to its length.  May cause the SV to be downgraded
           from UTF-8 as a side-effect.

           Usually accessed via the "SvPVbyte" macro.

                   char*   sv_2pvbyte(SV *sv, STRLEN *const lp)

   sv_2pvutf8
           Return a pointer to the UTF-8-encoded representation of the SV,
           and set *lp to its length.  May cause the SV to be upgraded to
           UTF-8 as a side-effect.

           Usually accessed via the "SvPVutf8" macro.

                   char*   sv_2pvutf8(SV *sv, STRLEN *const lp)

   sv_2pv_flags
           Returns a pointer to the string value of an SV, and sets *lp to
           its length.  If flags has the "SV_GMAGIC" bit set, does an
           "mg_get()" first.  Coerces "sv" to a string if necessary.
           Normally invoked via the "SvPV_flags" macro.  "sv_2pv()" and
           "sv_2pv_nomg" usually end up here too.

                   char*   sv_2pv_flags(SV *const sv, STRLEN *const lp,
                                        const I32 flags)

   sv_2uv_flags
           Return the unsigned integer value of an SV, doing any necessary
           string conversion.  If "flags" has the "SV_GMAGIC" bit set,
           does an "mg_get()" first.  Normally used via the "SvUV(sv)" and
           "SvUVx(sv)" macros.

                   UV      sv_2uv_flags(SV *const sv, const I32 flags)

   sv_backoff
           Remove any string offset.  You should normally use the
           "SvOOK_off" macro wrapper instead.

                   void    sv_backoff(SV *const sv)

   sv_bless
           Blesses an SV into a specified package.  The SV must be an RV.
           The package must be designated by its stash (see "gv_stashpv").
           The reference count of the SV is unaffected.

                   SV*     sv_bless(SV *const sv, HV *const stash)

   sv_catpv
           Concatenates the "NUL"-terminated string onto the end of the
           string which is in the SV.  If the SV has the UTF-8 status set,
           then the bytes appended should be valid UTF-8.  Handles 'get'
           magic, but not 'set' magic.  See "sv_catpv_mg".

                   void    sv_catpv(SV *const sv, const char* ptr)

   sv_catpvf
           Processes its arguments like "sv_catpvfn", and appends the
           formatted output to an SV.  As with "sv_catpvfn" called with a
           non-null C-style variable argument list, argument reordering is
           not supported.  If the appended data contains "wide" characters
           (including, but not limited to, SVs with a UTF-8 PV formatted
           with %s, and characters >255 formatted with %c), the original
           SV might get upgraded to UTF-8.  Handles 'get' magic, but not
           'set' magic.  See "sv_catpvf_mg".  If the original SV was
           UTF-8, the pattern should be valid UTF-8; if the original SV
           was bytes, the pattern should be too.

                   void    sv_catpvf(SV *const sv, const char *const pat,
                                     ...)

   sv_catpvf_mg
           Like "sv_catpvf", but also handles 'set' magic.

                   void    sv_catpvf_mg(SV *const sv,
                                        const char *const pat, ...)

   sv_catpvn
           Concatenates the string onto the end of the string which is in
           the SV.  "len" indicates number of bytes to copy.  If the SV
           has the UTF-8 status set, then the bytes appended should be
           valid UTF-8.  Handles 'get' magic, but not 'set' magic.  See
           "sv_catpvn_mg".

                   void    sv_catpvn(SV *dsv, const char *sstr, STRLEN len)

   sv_catpvn_flags
           Concatenates the string onto the end of the string which is in
           the SV.  The "len" indicates number of bytes to copy.

           By default, the string appended is assumed to be valid UTF-8 if
           the SV has the UTF-8 status set, and a string of bytes
           otherwise.  One can force the appended string to be interpreted
           as UTF-8 by supplying the "SV_CATUTF8" flag, and as bytes by
           supplying the "SV_CATBYTES" flag; the SV or the string appended
           will be upgraded to UTF-8 if necessary.

           If "flags" has the "SV_SMAGIC" bit set, will "mg_set" on "dsv"
           afterwards if appropriate.  "sv_catpvn" and "sv_catpvn_nomg"
           are implemented in terms of this function.

                   void    sv_catpvn_flags(SV *const dstr,
                                           const char *sstr,
                                           const STRLEN len,
                                           const I32 flags)

   sv_catpvs
           Like "sv_catpvn", but takes a "NUL"-terminated literal string
           instead of a string/length pair.

                   void    sv_catpvs(SV* sv, const char* s)

   sv_catpvs_flags
           Like "sv_catpvn_flags", but takes a "NUL"-terminated literal
           string instead of a string/length pair.

                   void    sv_catpvs_flags(SV* sv, const char* s,
                                           I32 flags)

   sv_catpvs_mg
           Like "sv_catpvn_mg", but takes a "NUL"-terminated literal
           string instead of a string/length pair.

                   void    sv_catpvs_mg(SV* sv, const char* s)

   sv_catpvs_nomg
           Like "sv_catpvn_nomg", but takes a "NUL"-terminated literal
           string instead of a string/length pair.

                   void    sv_catpvs_nomg(SV* sv, const char* s)

   sv_catpv_flags
           Concatenates the "NUL"-terminated string onto the end of the
           string which is in the SV.  If the SV has the UTF-8 status set,
           then the bytes appended should be valid UTF-8.  If "flags" has
           the "SV_SMAGIC" bit set, will "mg_set" on the modified SV if
           appropriate.

                   void    sv_catpv_flags(SV *dstr, const char *sstr,
                                          const I32 flags)

   sv_catpv_mg
           Like "sv_catpv", but also handles 'set' magic.

                   void    sv_catpv_mg(SV *const sv, const char *const ptr)

   sv_catsv
           Concatenates the string from SV "ssv" onto the end of the
           string in SV "dsv".  If "ssv" is null, does nothing; otherwise
           modifies only "dsv".  Handles 'get' magic on both SVs, but no
           'set' magic.  See "sv_catsv_mg" and "sv_catsv_nomg".

                   void    sv_catsv(SV *dstr, SV *sstr)

   sv_catsv_flags
           Concatenates the string from SV "ssv" onto the end of the
           string in SV "dsv".  If "ssv" is null, does nothing; otherwise
           modifies only "dsv".  If "flags" has the "SV_GMAGIC" bit set,
           will call "mg_get" on both SVs if appropriate.  If "flags" has
           the "SV_SMAGIC" bit set, "mg_set" will be called on the
           modified SV afterward, if appropriate.  "sv_catsv",
           "sv_catsv_nomg", and "sv_catsv_mg" are implemented in terms of
           this function.

                   void    sv_catsv_flags(SV *const dsv, SV *const ssv,
                                          const I32 flags)

   sv_chop Efficient removal of characters from the beginning of the
           string buffer.  "SvPOK(sv)", or at least "SvPOKp(sv)", must be
           true and "ptr" must be a pointer to somewhere inside the string
           buffer.  "ptr" becomes the first character of the adjusted
           string.  Uses the "OOK" hack.  On return, only "SvPOK(sv)" and
           "SvPOKp(sv)" among the "OK" flags will be true.

           Beware: after this function returns, "ptr" and SvPVX_const(sv)
           may no longer refer to the same chunk of data.

           The unfortunate similarity of this function's name to that of
           Perl's "chop" operator is strictly coincidental.  This function
           works from the left; "chop" works from the right.

                   void    sv_chop(SV *const sv, const char *const ptr)

   sv_clear
           Clear an SV: call any destructors, free up any memory used by
           the body, and free the body itself.  The SV's head is not
           freed, although its type is set to all 1's so that it won't
           inadvertently be assumed to be live during global destruction
           etc.  This function should only be called when "REFCNT" is
           zero.  Most of the time you'll want to call "sv_free()" (or its
           macro wrapper "SvREFCNT_dec") instead.

                   void    sv_clear(SV *const orig_sv)

   sv_cmp  Compares the strings in two SVs.  Returns -1, 0, or 1
           indicating whether the string in "sv1" is less than, equal to,
           or greater than the string in "sv2".  Is UTF-8 and 'usebytes'
           aware, handles get magic, and will coerce its args to strings
           if necessary.  See also "sv_cmp_locale".

                   I32     sv_cmp(SV *const sv1, SV *const sv2)

   sv_cmp_flags
           Compares the strings in two SVs.  Returns -1, 0, or 1
           indicating whether the string in "sv1" is less than, equal to,
           or greater than the string in "sv2".  Is UTF-8 and 'usebytes'
           aware and will coerce its args to strings if necessary.  If the
           flags has the "SV_GMAGIC" bit set, it handles get magic.  See
           also "sv_cmp_locale_flags".

                   I32     sv_cmp_flags(SV *const sv1, SV *const sv2,
                                        const U32 flags)

   sv_cmp_locale
           Compares the strings in two SVs in a locale-aware manner.  Is
           UTF-8 and 'usebytes' aware, handles get magic, and will coerce
           its args to strings if necessary.  See also "sv_cmp".

                   I32     sv_cmp_locale(SV *const sv1, SV *const sv2)

   sv_cmp_locale_flags
           Compares the strings in two SVs in a locale-aware manner.  Is
           UTF-8 and 'usebytes' aware and will coerce its args to strings
           if necessary.  If the flags contain "SV_GMAGIC", it handles get
           magic.  See also "sv_cmp_flags".

                   I32     sv_cmp_locale_flags(SV *const sv1,
                                               SV *const sv2,
                                               const U32 flags)

   sv_collxfrm
           This calls "sv_collxfrm_flags" with the SV_GMAGIC flag.  See
           "sv_collxfrm_flags".

                   char*   sv_collxfrm(SV *const sv, STRLEN *const nxp)

   sv_collxfrm_flags
           Add Collate Transform magic to an SV if it doesn't already have
           it.  If the flags contain "SV_GMAGIC", it handles get-magic.

           Any scalar variable may carry "PERL_MAGIC_collxfrm" magic that
           contains the scalar data of the variable, but transformed to
           such a format that a normal memory comparison can be used to
           compare the data according to the locale settings.

                   char*   sv_collxfrm_flags(SV *const sv,
                                             STRLEN *const nxp,
                                             I32 const flags)

   sv_copypv_flags
           Implementation of "sv_copypv" and "sv_copypv_nomg".  Calls get
           magic iff flags has the "SV_GMAGIC" bit set.

                   void    sv_copypv_flags(SV *const dsv, SV *const ssv,
                                           const I32 flags)

   sv_copypv_nomg
           Like "sv_copypv", but doesn't invoke get magic first.

                   void    sv_copypv_nomg(SV *const dsv, SV *const ssv)

   sv_dec  Auto-decrement of the value in the SV, doing string to numeric
           conversion if necessary.  Handles 'get' magic and operator
           overloading.

                   void    sv_dec(SV *const sv)

   sv_dec_nomg
           Auto-decrement of the value in the SV, doing string to numeric
           conversion if necessary.  Handles operator overloading.  Skips
           handling 'get' magic.

                   void    sv_dec_nomg(SV *const sv)

   sv_eq   Returns a boolean indicating whether the strings in the two SVs
           are identical.  Is UTF-8 and 'usebytes' aware, handles get
           magic, and will coerce its args to strings if necessary.

                   I32     sv_eq(SV* sv1, SV* sv2)

   sv_eq_flags
           Returns a boolean indicating whether the strings in the two SVs
           are identical.  Is UTF-8 and 'usebytes' aware and coerces its
           args to strings if necessary.  If the flags has the "SV_GMAGIC"
           bit set, it handles get-magic, too.

                   I32     sv_eq_flags(SV* sv1, SV* sv2, const U32 flags)

   sv_force_normal_flags
           Undo various types of fakery on an SV, where fakery means "more
           than" a string: if the PV is a shared string, make a private
           copy; if we're a ref, stop refing; if we're a glob, downgrade
           to an "xpvmg"; if we're a copy-on-write scalar, this is the on-
           write time when we do the copy, and is also used locally; if
           this is a vstring, drop the vstring magic.  If "SV_COW_DROP_PV"
           is set then a copy-on-write scalar drops its PV buffer (if any)
           and becomes "SvPOK_off" rather than making a copy.  (Used where
           this scalar is about to be set to some other value.)  In
           addition, the "flags" parameter gets passed to
           "sv_unref_flags()" when unreffing.  "sv_force_normal" calls
           this function with flags set to 0.

           This function is expected to be used to signal to perl that
           this SV is about to be written to, and any extra book-keeping
           needs to be taken care of.  Hence, it croaks on read-only
           values.

                   void    sv_force_normal_flags(SV *const sv,
                                                 const U32 flags)

   sv_free Decrement an SV's reference count, and if it drops to zero,
           call "sv_clear" to invoke destructors and free up any memory
           used by the body; finally, deallocating the SV's head itself.
           Normally called via a wrapper macro "SvREFCNT_dec".

                   void    sv_free(SV *const sv)

   sv_gets Get a line from the filehandle and store it into the SV,
           optionally appending to the currently-stored string.  If
           "append" is not 0, the line is appended to the SV instead of
           overwriting it.  "append" should be set to the byte offset that
           the appended string should start at in the SV (typically,
           "SvCUR(sv)" is a suitable choice).

                   char*   sv_gets(SV *const sv, PerlIO *const fp,
                                   I32 append)

   sv_get_backrefs
           NOTE: this function is experimental and may change or be
           removed without notice.

           If "sv" is the target of a weak reference then it returns the
           back references structure associated with the sv; otherwise
           return "NULL".

           When returning a non-null result the type of the return is
           relevant. If it is an AV then the elements of the AV are the
           weak reference RVs which point at this item. If it is any other
           type then the item itself is the weak reference.

           See also "Perl_sv_add_backref()", "Perl_sv_del_backref()",
           "Perl_sv_kill_backrefs()"

                   SV*     sv_get_backrefs(SV *const sv)

   sv_grow Expands the character buffer in the SV.  If necessary, uses
           "sv_unref" and upgrades the SV to "SVt_PV".  Returns a pointer
           to the character buffer.  Use the "SvGROW" wrapper instead.

                   char*   sv_grow(SV *const sv, STRLEN newlen)

   sv_inc  Auto-increment of the value in the SV, doing string to numeric
           conversion if necessary.  Handles 'get' magic and operator
           overloading.

                   void    sv_inc(SV *const sv)

   sv_inc_nomg
           Auto-increment of the value in the SV, doing string to numeric
           conversion if necessary.  Handles operator overloading.  Skips
           handling 'get' magic.

                   void    sv_inc_nomg(SV *const sv)

   sv_insert
           Inserts a string at the specified offset/length within the SV.
           Similar to the Perl "substr()" function.  Handles get magic.

                   void    sv_insert(SV *const bigstr, const STRLEN offset,
                                     const STRLEN len,
                                     const char *const little,
                                     const STRLEN littlelen)

   sv_insert_flags
           Same as "sv_insert", but the extra "flags" are passed to the
           "SvPV_force_flags" that applies to "bigstr".

                   void    sv_insert_flags(SV *const bigstr,
                                           const STRLEN offset,
                                           const STRLEN len,
                                           const char *const little,
                                           const STRLEN littlelen,
                                           const U32 flags)

   sv_isa  Returns a boolean indicating whether the SV is blessed into the
           specified class.  This does not check for subtypes; use
           "sv_derived_from" to verify an inheritance relationship.

                   int     sv_isa(SV* sv, const char *const name)

   sv_isobject
           Returns a boolean indicating whether the SV is an RV pointing
           to a blessed object.  If the SV is not an RV, or if the object
           is not blessed, then this will return false.

                   int     sv_isobject(SV* sv)

   sv_len  Returns the length of the string in the SV.  Handles magic and
           type coercion and sets the UTF8 flag appropriately.  See also
           "SvCUR", which gives raw access to the "xpv_cur" slot.

                   STRLEN  sv_len(SV *const sv)

   sv_len_utf8
           Returns the number of characters in the string in an SV,
           counting wide UTF-8 bytes as a single character.  Handles magic
           and type coercion.

                   STRLEN  sv_len_utf8(SV *const sv)

   sv_magic
           Adds magic to an SV.  First upgrades "sv" to type "SVt_PVMG" if
           necessary, then adds a new magic item of type "how" to the head
           of the magic list.

           See "sv_magicext" (which "sv_magic" now calls) for a
           description of the handling of the "name" and "namlen"
           arguments.

           You need to use "sv_magicext" to add magic to "SvREADONLY" SVs
           and also to add more than one instance of the same "how".

                   void    sv_magic(SV *const sv, SV *const obj,
                                    const int how, const char *const name,
                                    const I32 namlen)

   sv_magicext
           Adds magic to an SV, upgrading it if necessary.  Applies the
           supplied "vtable" and returns a pointer to the magic added.

           Note that "sv_magicext" will allow things that "sv_magic" will
           not.  In particular, you can add magic to "SvREADONLY" SVs, and
           add more than one instance of the same "how".

           If "namlen" is greater than zero then a "savepvn" copy of
           "name" is stored, if "namlen" is zero then "name" is stored as-
           is and - as another special case - if "(name && namlen ==
           HEf_SVKEY)" then "name" is assumed to contain an SV* and is
           stored as-is with its "REFCNT" incremented.

           (This is now used as a subroutine by "sv_magic".)

                   MAGIC * sv_magicext(SV *const sv, SV *const obj,
                                       const int how,
                                       const MGVTBL *const vtbl,
                                       const char *const name,
                                       const I32 namlen)

   sv_mortalcopy
           Creates a new SV which is a copy of the original SV (using
           "sv_setsv").  The new SV is marked as mortal.  It will be
           destroyed "soon", either by an explicit call to "FREETMPS", or
           by an implicit call at places such as statement boundaries.
           See also "sv_newmortal" and "sv_2mortal".

                   SV*     sv_mortalcopy(SV *const oldsv)

   sv_newmortal
           Creates a new null SV which is mortal.  The reference count of
           the SV is set to 1.  It will be destroyed "soon", either by an
           explicit call to "FREETMPS", or by an implicit call at places
           such as statement boundaries.  See also "sv_mortalcopy" and
           "sv_2mortal".

                   SV*     sv_newmortal()

   sv_newref
           Increment an SV's reference count.  Use the "SvREFCNT_inc()"
           wrapper instead.

                   SV*     sv_newref(SV *const sv)

   sv_pos_b2u
           Converts the value pointed to by "offsetp" from a count of
           bytes from the start of the string, to a count of the
           equivalent number of UTF-8 chars.  Handles magic and type
           coercion.

           Use "sv_pos_b2u_flags" in preference, which correctly handles
           strings longer than 2Gb.

                   void    sv_pos_b2u(SV *const sv, I32 *const offsetp)

   sv_pos_b2u_flags
           Converts "offset" from a count of bytes from the start of the
           string, to a count of the equivalent number of UTF-8 chars.
           Handles type coercion.  "flags" is passed to "SvPV_flags", and
           usually should be "SV_GMAGIC|SV_CONST_RETURN" to handle magic.

                   STRLEN  sv_pos_b2u_flags(SV *const sv,
                                            STRLEN const offset, U32 flags)

   sv_pos_u2b
           Converts the value pointed to by "offsetp" from a count of
           UTF-8 chars from the start of the string, to a count of the
           equivalent number of bytes; if "lenp" is non-zero, it does the
           same to "lenp", but this time starting from the offset, rather
           than from the start of the string.  Handles magic and type
           coercion.

           Use "sv_pos_u2b_flags" in preference, which correctly handles
           strings longer than 2Gb.

                   void    sv_pos_u2b(SV *const sv, I32 *const offsetp,
                                      I32 *const lenp)

   sv_pos_u2b_flags
           Converts the offset from a count of UTF-8 chars from the start
           of the string, to a count of the equivalent number of bytes; if
           "lenp" is non-zero, it does the same to "lenp", but this time
           starting from "offset", rather than from the start of the
           string.  Handles type coercion.  "flags" is passed to
           "SvPV_flags", and usually should be "SV_GMAGIC|SV_CONST_RETURN"
           to handle magic.

                   STRLEN  sv_pos_u2b_flags(SV *const sv, STRLEN uoffset,
                                            STRLEN *const lenp, U32 flags)

   sv_pvbyten_force
           The backend for the "SvPVbytex_force" macro.  Always use the
           macro instead.

                   char*   sv_pvbyten_force(SV *const sv, STRLEN *const lp)

   sv_pvn_force
           Get a sensible string out of the SV somehow.  A private
           implementation of the "SvPV_force" macro for compilers which
           can't cope with complex macro expressions.  Always use the
           macro instead.

                   char*   sv_pvn_force(SV* sv, STRLEN* lp)

   sv_pvn_force_flags
           Get a sensible string out of the SV somehow.  If "flags" has
           the "SV_GMAGIC" bit set, will "mg_get" on "sv" if appropriate,
           else not.  "sv_pvn_force" and "sv_pvn_force_nomg" are
           implemented in terms of this function.  You normally want to
           use the various wrapper macros instead: see "SvPV_force" and
           "SvPV_force_nomg".

                   char*   sv_pvn_force_flags(SV *const sv,
                                              STRLEN *const lp,
                                              const I32 flags)

   sv_pvutf8n_force
           The backend for the "SvPVutf8x_force" macro.  Always use the
           macro instead.

                   char*   sv_pvutf8n_force(SV *const sv, STRLEN *const lp)

   sv_ref  Returns a SV describing what the SV passed in is a reference
           to.

           dst can be a SV to be set to the description or NULL, in which
           case a mortal SV is returned.

           If ob is true and the SV is blessed, the description is the
           class name, otherwise it is the type of the SV, "SCALAR",
           "ARRAY" etc.

                   SV*     sv_ref(SV *dst, const SV *const sv,
                                  const int ob)

   sv_reftype
           Returns a string describing what the SV is a reference to.

           If ob is true and the SV is blessed, the string is the class
           name, otherwise it is the type of the SV, "SCALAR", "ARRAY"
           etc.

                   const char* sv_reftype(const SV *const sv, const int ob)

   sv_replace
           Make the first argument a copy of the second, then delete the
           original.  The target SV physically takes over ownership of the
           body of the source SV and inherits its flags; however, the
           target keeps any magic it owns, and any magic in the source is
           discarded.  Note that this is a rather specialist SV copying
           operation; most of the time you'll want to use "sv_setsv" or
           one of its many macro front-ends.

                   void    sv_replace(SV *const sv, SV *const nsv)

   sv_reset
           Underlying implementation for the "reset" Perl function.  Note
           that the perl-level function is vaguely deprecated.

                   void    sv_reset(const char* s, HV *const stash)

   sv_rvweaken
           Weaken a reference: set the "SvWEAKREF" flag on this RV; give
           the referred-to SV "PERL_MAGIC_backref" magic if it hasn't
           already; and push a back-reference to this RV onto the array of
           backreferences associated with that magic.  If the RV is
           magical, set magic will be called after the RV is cleared.

                   SV*     sv_rvweaken(SV *const sv)

   sv_setiv
           Copies an integer into the given SV, upgrading first if
           necessary.  Does not handle 'set' magic.  See also
           "sv_setiv_mg".

                   void    sv_setiv(SV *const sv, const IV num)

   sv_setiv_mg
           Like "sv_setiv", but also handles 'set' magic.

                   void    sv_setiv_mg(SV *const sv, const IV i)

   sv_setnv
           Copies a double into the given SV, upgrading first if
           necessary.  Does not handle 'set' magic.  See also
           "sv_setnv_mg".

                   void    sv_setnv(SV *const sv, const NV num)

   sv_setnv_mg
           Like "sv_setnv", but also handles 'set' magic.

                   void    sv_setnv_mg(SV *const sv, const NV num)

   sv_setpv
           Copies a string into an SV.  The string must be terminated with
           a "NUL" character.  Does not handle 'set' magic.  See
           "sv_setpv_mg".

                   void    sv_setpv(SV *const sv, const char *const ptr)

   sv_setpvf
           Works like "sv_catpvf" but copies the text into the SV instead
           of appending it.  Does not handle 'set' magic.  See
           "sv_setpvf_mg".

                   void    sv_setpvf(SV *const sv, const char *const pat,
                                     ...)

   sv_setpvf_mg
           Like "sv_setpvf", but also handles 'set' magic.

                   void    sv_setpvf_mg(SV *const sv,
                                        const char *const pat, ...)

   sv_setpviv
           Copies an integer into the given SV, also updating its string
           value.  Does not handle 'set' magic.  See "sv_setpviv_mg".

                   void    sv_setpviv(SV *const sv, const IV num)

   sv_setpviv_mg
           Like "sv_setpviv", but also handles 'set' magic.

                   void    sv_setpviv_mg(SV *const sv, const IV iv)

   sv_setpvn
           Copies a string (possibly containing embedded "NUL" characters)
           into an SV.  The "len" parameter indicates the number of bytes
           to be copied.  If the "ptr" argument is NULL the SV will become
           undefined.  Does not handle 'set' magic.  See "sv_setpvn_mg".

                   void    sv_setpvn(SV *const sv, const char *const ptr,
                                     const STRLEN len)

   sv_setpvn_mg
           Like "sv_setpvn", but also handles 'set' magic.

                   void    sv_setpvn_mg(SV *const sv,
                                        const char *const ptr,
                                        const STRLEN len)

   sv_setpvs
           Like "sv_setpvn", but takes a "NUL"-terminated literal string
           instead of a string/length pair.

                   void    sv_setpvs(SV* sv, const char* s)

   sv_setpvs_mg
           Like "sv_setpvn_mg", but takes a "NUL"-terminated literal
           string instead of a string/length pair.

                   void    sv_setpvs_mg(SV* sv, const char* s)

   sv_setpv_mg
           Like "sv_setpv", but also handles 'set' magic.

                   void    sv_setpv_mg(SV *const sv, const char *const ptr)

   sv_setref_iv
           Copies an integer into a new SV, optionally blessing the SV.
           The "rv" argument will be upgraded to an RV.  That RV will be
           modified to point to the new SV.  The "classname" argument
           indicates the package for the blessing.  Set "classname" to
           "NULL" to avoid the blessing.  The new SV will have a reference
           count of 1, and the RV will be returned.

                   SV*     sv_setref_iv(SV *const rv,
                                        const char *const classname,
                                        const IV iv)

   sv_setref_nv
           Copies a double into a new SV, optionally blessing the SV.  The
           "rv" argument will be upgraded to an RV.  That RV will be
           modified to point to the new SV.  The "classname" argument
           indicates the package for the blessing.  Set "classname" to
           "NULL" to avoid the blessing.  The new SV will have a reference
           count of 1, and the RV will be returned.

                   SV*     sv_setref_nv(SV *const rv,
                                        const char *const classname,
                                        const NV nv)

   sv_setref_pv
           Copies a pointer into a new SV, optionally blessing the SV.
           The "rv" argument will be upgraded to an RV.  That RV will be
           modified to point to the new SV.  If the "pv" argument is
           "NULL", then "PL_sv_undef" will be placed into the SV.  The
           "classname" argument indicates the package for the blessing.
           Set "classname" to "NULL" to avoid the blessing.  The new SV
           will have a reference count of 1, and the RV will be returned.

           Do not use with other Perl types such as HV, AV, SV, CV,
           because those objects will become corrupted by the pointer copy
           process.

           Note that "sv_setref_pvn" copies the string while this copies
           the pointer.

                   SV*     sv_setref_pv(SV *const rv,
                                        const char *const classname,
                                        void *const pv)

   sv_setref_pvn
           Copies a string into a new SV, optionally blessing the SV.  The
           length of the string must be specified with "n".  The "rv"
           argument will be upgraded to an RV.  That RV will be modified
           to point to the new SV.  The "classname" argument indicates the
           package for the blessing.  Set "classname" to "NULL" to avoid
           the blessing.  The new SV will have a reference count of 1, and
           the RV will be returned.

           Note that "sv_setref_pv" copies the pointer while this copies
           the string.

                   SV*     sv_setref_pvn(SV *const rv,
                                         const char *const classname,
                                         const char *const pv,
                                         const STRLEN n)

   sv_setref_pvs
           Like "sv_setref_pvn", but takes a "NUL"-terminated literal
           string instead of a string/length pair.

                   SV *    sv_setref_pvs(const char* s)

   sv_setref_uv
           Copies an unsigned integer into a new SV, optionally blessing
           the SV.  The "rv" argument will be upgraded to an RV.  That RV
           will be modified to point to the new SV.  The "classname"
           argument indicates the package for the blessing.  Set
           "classname" to "NULL" to avoid the blessing.  The new SV will
           have a reference count of 1, and the RV will be returned.

                   SV*     sv_setref_uv(SV *const rv,
                                        const char *const classname,
                                        const UV uv)

   sv_setsv
           Copies the contents of the source SV "ssv" into the destination
           SV "dsv".  The source SV may be destroyed if it is mortal, so
           don't use this function if the source SV needs to be reused.
           Does not handle 'set' magic on destination SV.  Calls 'get'
           magic on source SV.  Loosely speaking, it performs a copy-by-
           value, obliterating any previous content of the destination.

           You probably want to use one of the assortment of wrappers,
           such as "SvSetSV", "SvSetSV_nosteal", "SvSetMagicSV" and
           "SvSetMagicSV_nosteal".

                   void    sv_setsv(SV *dstr, SV *sstr)

   sv_setsv_flags
           Copies the contents of the source SV "ssv" into the destination
           SV "dsv".  The source SV may be destroyed if it is mortal, so
           don't use this function if the source SV needs to be reused.
           Does not handle 'set' magic.  Loosely speaking, it performs a
           copy-by-value, obliterating any previous content of the
           destination.  If the "flags" parameter has the "SV_GMAGIC" bit
           set, will "mg_get" on "ssv" if appropriate, else not.  If the
           "flags" parameter has the "SV_NOSTEAL" bit set then the buffers
           of temps will not be stolen.  "sv_setsv" and "sv_setsv_nomg"
           are implemented in terms of this function.

           You probably want to use one of the assortment of wrappers,
           such as "SvSetSV", "SvSetSV_nosteal", "SvSetMagicSV" and
           "SvSetMagicSV_nosteal".

           This is the primary function for copying scalars, and most
           other copy-ish functions and macros use this underneath.

                   void    sv_setsv_flags(SV *dstr, SV *sstr,
                                          const I32 flags)

   sv_setsv_mg
           Like "sv_setsv", but also handles 'set' magic.

                   void    sv_setsv_mg(SV *const dstr, SV *const sstr)

   sv_setuv
           Copies an unsigned integer into the given SV, upgrading first
           if necessary.  Does not handle 'set' magic.  See also
           "sv_setuv_mg".

                   void    sv_setuv(SV *const sv, const UV num)

   sv_setuv_mg
           Like "sv_setuv", but also handles 'set' magic.

                   void    sv_setuv_mg(SV *const sv, const UV u)

   sv_tainted
           Test an SV for taintedness.  Use "SvTAINTED" instead.

                   bool    sv_tainted(SV *const sv)

   sv_true Returns true if the SV has a true value by Perl's rules.  Use
           the "SvTRUE" macro instead, which may call "sv_true()" or may
           instead use an in-line version.

                   I32     sv_true(SV *const sv)

   sv_unmagic
           Removes all magic of type "type" from an SV.

                   int     sv_unmagic(SV *const sv, const int type)

   sv_unmagicext
           Removes all magic of type "type" with the specified "vtbl" from
           an SV.

                   int     sv_unmagicext(SV *const sv, const int type,
                                         MGVTBL *vtbl)

   sv_unref_flags
           Unsets the RV status of the SV, and decrements the reference
           count of whatever was being referenced by the RV.  This can
           almost be thought of as a reversal of "newSVrv".  The "cflags"
           argument can contain "SV_IMMEDIATE_UNREF" to force the
           reference count to be decremented (otherwise the decrementing
           is conditional on the reference count being different from one
           or the reference being a readonly SV).  See "SvROK_off".

                   void    sv_unref_flags(SV *const ref, const U32 flags)

   sv_untaint
           Untaint an SV.  Use "SvTAINTED_off" instead.

                   void    sv_untaint(SV *const sv)

   sv_upgrade
           Upgrade an SV to a more complex form.  Generally adds a new
           body type to the SV, then copies across as much information as
           possible from the old body.  It croaks if the SV is already in
           a more complex form than requested.  You generally want to use
           the "SvUPGRADE" macro wrapper, which checks the type before
           calling "sv_upgrade", and hence does not croak.  See also
           "svtype".

                   void    sv_upgrade(SV *const sv, svtype new_type)

   sv_usepvn_flags
           Tells an SV to use "ptr" to find its string value.  Normally
           the string is stored inside the SV, but sv_usepvn allows the SV
           to use an outside string.  "ptr" should point to memory that
           was allocated by "Newx".  It must be the start of a "Newx"-ed
           block of memory, and not a pointer to the middle of it (beware
           of "OOK" and copy-on-write), and not be from a non-"Newx"
           memory allocator like "malloc".  The string length, "len", must
           be supplied.  By default this function will "Renew" (i.e.
           realloc, move) the memory pointed to by "ptr", so that pointer
           should not be freed or used by the programmer after giving it
           to "sv_usepvn", and neither should any pointers from "behind"
           that pointer (e.g. ptr + 1) be used.

           If "flags&SV_SMAGIC" is true, will call "SvSETMAGIC".  If
           "flags"&SV_HAS_TRAILING_NUL> is true, then "ptr[len]" must be
           "NUL", and the realloc will be skipped (i.e. the buffer is
           actually at least 1 byte longer than "len", and already meets
           the requirements for storing in "SvPVX").

                   void    sv_usepvn_flags(SV *const sv, char* ptr,
                                           const STRLEN len,
                                           const U32 flags)

   sv_utf8_decode
           NOTE: this function is experimental and may change or be
           removed without notice.

           If the PV of the SV is an octet sequence in UTF-8 and contains
           a multiple-byte character, the "SvUTF8" flag is turned on so
           that it looks like a character.  If the PV contains only
           single-byte characters, the "SvUTF8" flag stays off.  Scans PV
           for validity and returns false if the PV is invalid UTF-8.

                   bool    sv_utf8_decode(SV *const sv)

   sv_utf8_downgrade
           NOTE: this function is experimental and may change or be
           removed without notice.

           Attempts to convert the PV of an SV from characters to bytes.
           If the PV contains a character that cannot fit in a byte, this
           conversion will fail; in this case, either returns false or, if
           "fail_ok" is not true, croaks.

           This is not a general purpose Unicode to byte encoding
           interface: use the "Encode" extension for that.

                   bool    sv_utf8_downgrade(SV *const sv,
                                             const bool fail_ok)

   sv_utf8_encode
           Converts the PV of an SV to UTF-8, but then turns the "SvUTF8"
           flag off so that it looks like octets again.

                   void    sv_utf8_encode(SV *const sv)

   sv_utf8_upgrade
           Converts the PV of an SV to its UTF-8-encoded form.  Forces the
           SV to string form if it is not already.  Will "mg_get" on "sv"
           if appropriate.  Always sets the "SvUTF8" flag to avoid future
           validity checks even if the whole string is the same in UTF-8
           as not.  Returns the number of bytes in the converted string

           This is not a general purpose byte encoding to Unicode
           interface: use the Encode extension for that.

                   STRLEN  sv_utf8_upgrade(SV *sv)

   sv_utf8_upgrade_flags
           Converts the PV of an SV to its UTF-8-encoded form.  Forces the
           SV to string form if it is not already.  Always sets the SvUTF8
           flag to avoid future validity checks even if all the bytes are
           invariant in UTF-8.  If "flags" has "SV_GMAGIC" bit set, will
           "mg_get" on "sv" if appropriate, else not.

           If "flags" has "SV_FORCE_UTF8_UPGRADE" set, this function
           assumes that the PV will expand when converted to UTF-8, and
           skips the extra work of checking for that.  Typically this flag
           is used by a routine that has already parsed the string and
           found such characters, and passes this information on so that
           the work doesn't have to be repeated.

           Returns the number of bytes in the converted string.

           This is not a general purpose byte encoding to Unicode
           interface: use the Encode extension for that.

                   STRLEN  sv_utf8_upgrade_flags(SV *const sv,
                                                 const I32 flags)

   sv_utf8_upgrade_flags_grow
           Like "sv_utf8_upgrade_flags", but has an additional parameter
           "extra", which is the number of unused bytes the string of "sv"
           is guaranteed to have free after it upon return.  This allows
           the caller to reserve extra space that it intends to fill, to
           avoid extra grows.

           "sv_utf8_upgrade", "sv_utf8_upgrade_nomg", and
           "sv_utf8_upgrade_flags" are implemented in terms of this
           function.

           Returns the number of bytes in the converted string (not
           including the spares).

                   STRLEN  sv_utf8_upgrade_flags_grow(SV *const sv,
                                                      const I32 flags,
                                                      STRLEN extra)

   sv_utf8_upgrade_nomg
           Like "sv_utf8_upgrade", but doesn't do magic on "sv".

                   STRLEN  sv_utf8_upgrade_nomg(SV *sv)

   sv_vcatpvf
           Processes its arguments like "sv_catpvfn" called with a non-
           null C-style variable argument list, and appends the formatted
           to an SV.  Does not handle 'set' magic.  See "sv_vcatpvf_mg".

           Usually used via its frontend "sv_catpvf".

                   void    sv_vcatpvf(SV *const sv, const char *const pat,
                                      va_list *const args)

   sv_vcatpvfn
                   void    sv_vcatpvfn(SV *const sv, const char *const pat,
                                       const STRLEN patlen,
                                       va_list *const args,
                                       SV **const svargs, const I32 svmax,
                                       bool *const maybe_tainted)

   sv_vcatpvfn_flags
           Processes its arguments like "vsprintf" and appends the
           formatted output to an SV.  Uses an array of SVs if the C-style
           variable argument list is missing ("NULL"). Argument reordering
           (using format specifiers like "%2$d" or "%*2$d") is supported
           only when using an array of SVs; using a C-style "va_list"
           argument list with a format string that uses argument
           reordering will yield an exception.

           When running with taint checks enabled, indicates via
           "maybe_tainted" if results are untrustworthy (often due to the
           use of locales).

           If called as "sv_vcatpvfn" or flags has the "SV_GMAGIC" bit
           set, calls get magic.

           Usually used via one of its frontends "sv_vcatpvf" and
           "sv_vcatpvf_mg".

                   void    sv_vcatpvfn_flags(SV *const sv,
                                             const char *const pat,
                                             const STRLEN patlen,
                                             va_list *const args,
                                             SV **const svargs,
                                             const I32 svmax,
                                             bool *const maybe_tainted,
                                             const U32 flags)

   sv_vcatpvf_mg
           Like "sv_vcatpvf", but also handles 'set' magic.

           Usually used via its frontend "sv_catpvf_mg".

                   void    sv_vcatpvf_mg(SV *const sv,
                                         const char *const pat,
                                         va_list *const args)

   sv_vsetpvf
           Works like "sv_vcatpvf" but copies the text into the SV instead
           of appending it.  Does not handle 'set' magic.  See
           "sv_vsetpvf_mg".

           Usually used via its frontend "sv_setpvf".

                   void    sv_vsetpvf(SV *const sv, const char *const pat,
                                      va_list *const args)

   sv_vsetpvfn
           Works like "sv_vcatpvfn" but copies the text into the SV
           instead of appending it.

           Usually used via one of its frontends "sv_vsetpvf" and
           "sv_vsetpvf_mg".

                   void    sv_vsetpvfn(SV *const sv, const char *const pat,
                                       const STRLEN patlen,
                                       va_list *const args,
                                       SV **const svargs, const I32 svmax,
                                       bool *const maybe_tainted)

   sv_vsetpvf_mg
           Like "sv_vsetpvf", but also handles 'set' magic.

           Usually used via its frontend "sv_setpvf_mg".

                   void    sv_vsetpvf_mg(SV *const sv,
                                         const char *const pat,
                                         va_list *const args)

SV Flags

   SVt_INVLIST
           Type flag for scalars.  See "svtype".

   SVt_IV  Type flag for scalars.  See "svtype".

   SVt_NULL
           Type flag for scalars.  See "svtype".

   SVt_NV  Type flag for scalars.  See "svtype".

   SVt_PV  Type flag for scalars.  See "svtype".

   SVt_PVAV
           Type flag for arrays.  See "svtype".

   SVt_PVCV
           Type flag for subroutines.  See "svtype".

   SVt_PVFM
           Type flag for formats.  See "svtype".

   SVt_PVGV
           Type flag for typeglobs.  See "svtype".

   SVt_PVHV
           Type flag for hashes.  See "svtype".

   SVt_PVIO
           Type flag for I/O objects.  See "svtype".

   SVt_PVIV
           Type flag for scalars.  See "svtype".

   SVt_PVLV
           Type flag for scalars.  See "svtype".

   SVt_PVMG
           Type flag for scalars.  See "svtype".

   SVt_PVNV
           Type flag for scalars.  See "svtype".

   SVt_REGEXP
           Type flag for regular expressions.  See "svtype".

   svtype  An enum of flags for Perl types.  These are found in the file
           sv.h in the "svtype" enum.  Test these flags with the "SvTYPE"
           macro.

           The types are:

               SVt_NULL
               SVt_IV
               SVt_NV
               SVt_RV
               SVt_PV
               SVt_PVIV
               SVt_PVNV
               SVt_PVMG
               SVt_INVLIST
               SVt_REGEXP
               SVt_PVGV
               SVt_PVLV
               SVt_PVAV
               SVt_PVHV
               SVt_PVCV
               SVt_PVFM
               SVt_PVIO

           These are most easily explained from the bottom up.

           "SVt_PVIO" is for I/O objects, "SVt_PVFM" for formats,
           "SVt_PVCV" for subroutines, "SVt_PVHV" for hashes and
           "SVt_PVAV" for arrays.

           All the others are scalar types, that is, things that can be
           bound to a "$" variable.  For these, the internal types are
           mostly orthogonal to types in the Perl language.

           Hence, checking "SvTYPE(sv) < SVt_PVAV" is the best way to see
           whether something is a scalar.

           "SVt_PVGV" represents a typeglob.  If "!SvFAKE(sv)", then it is
           a real, incoercible typeglob.  If "SvFAKE(sv)", then it is a
           scalar to which a typeglob has been assigned.  Assigning to it
           again will stop it from being a typeglob.  "SVt_PVLV"
           represents a scalar that delegates to another scalar behind the
           scenes.  It is used, e.g., for the return value of "substr" and
           for tied hash and array elements.  It can hold any scalar
           value, including a typeglob.  "SVt_REGEXP" is for regular
           expressions.  "SVt_INVLIST" is for Perl core internal use only.

           "SVt_PVMG" represents a "normal" scalar (not a typeglob,
           regular expression, or delegate).  Since most scalars do not
           need all the internal fields of a PVMG, we save memory by
           allocating smaller structs when possible.  All the other types
           are just simpler forms of "SVt_PVMG", with fewer internal
           fields.  "SVt_NULL" can only hold undef.  "SVt_IV" can hold
           undef, an integer, or a reference.  ("SVt_RV" is an alias for
           "SVt_IV", which exists for backward compatibility.)  "SVt_NV"
           can hold any of those or a double.  "SVt_PV" can only hold
           "undef" or a string.  "SVt_PVIV" is a superset of "SVt_PV" and
           "SVt_IV".  "SVt_PVNV" is similar.  "SVt_PVMG" can hold anything
           "SVt_PVNV" can hold, but it can, but does not have to, be
           blessed or magical.

SV Manipulation Functions

   boolSV  Returns a true SV if "b" is a true value, or a false SV if "b"
           is 0.

           See also "PL_sv_yes" and "PL_sv_no".

                   SV *    boolSV(bool b)

   croak_xs_usage
           A specialised variant of "croak()" for emitting the usage
           message for xsubs

               croak_xs_usage(cv, "eee_yow");

           works out the package name and subroutine name from "cv", and
           then calls "croak()".  Hence if "cv" is &ouch::awk, it would
           call "croak" as:

            Perl_croak(aTHX_ "Usage: %"SVf"::%"SVf"(%s)", "ouch" "awk",
                                                                "eee_yow");

                   void    croak_xs_usage(const CV *const cv,
                                          const char *const params)

   get_sv  Returns the SV of the specified Perl scalar.  "flags" are
           passed to "gv_fetchpv".  If "GV_ADD" is set and the Perl
           variable does not exist then it will be created.  If "flags" is
           zero and the variable does not exist then NULL is returned.

           NOTE: the perl_ form of this function is deprecated.

                   SV*     get_sv(const char *name, I32 flags)

   newRV_inc
           Creates an RV wrapper for an SV.  The reference count for the
           original SV is incremented.

                   SV*     newRV_inc(SV* sv)

   newSVpadname
           NOTE: this function is experimental and may change or be
           removed without notice.

           Creates a new SV containing the pad name.

                   SV*     newSVpadname(PADNAME *pn)

   newSVpvn_utf8
           Creates a new SV and copies a string (which may contain "NUL"
           ("\0") characters) into it.  If "utf8" is true, calls
           "SvUTF8_on" on the new SV.  Implemented as a wrapper around
           "newSVpvn_flags".

                   SV*     newSVpvn_utf8(NULLOK const char* s, STRLEN len,
                                         U32 utf8)

   sv_catpvn_nomg
           Like "sv_catpvn" but doesn't process magic.

                   void    sv_catpvn_nomg(SV* sv, const char* ptr,
                                          STRLEN len)

   sv_catpv_nomg
           Like "sv_catpv" but doesn't process magic.

                   void    sv_catpv_nomg(SV* sv, const char* ptr)

   sv_catsv_nomg
           Like "sv_catsv" but doesn't process magic.

                   void    sv_catsv_nomg(SV* dsv, SV* ssv)

   SvCUR   Returns the length of the string which is in the SV.  See
           "SvLEN".

                   STRLEN  SvCUR(SV* sv)

   SvCUR_set
           Set the current length of the string which is in the SV.  See
           "SvCUR" and "SvIV_set">.

                   void    SvCUR_set(SV* sv, STRLEN len)

   sv_derived_from
           Exactly like "sv_derived_from_pv", but doesn't take a "flags"
           parameter.

                   bool    sv_derived_from(SV* sv, const char *const name)

   sv_derived_from_pv
           Exactly like "sv_derived_from_pvn", but takes a nul-terminated
           string instead of a string/length pair.

                   bool    sv_derived_from_pv(SV* sv,
                                              const char *const name,
                                              U32 flags)

   sv_derived_from_pvn
           Returns a boolean indicating whether the SV is derived from the
           specified class at the C level.  To check derivation at the
           Perl level, call "isa()" as a normal Perl method.

           Currently, the only significant value for "flags" is SVf_UTF8.

                   bool    sv_derived_from_pvn(SV* sv,
                                               const char *const name,
                                               const STRLEN len, U32 flags)

   sv_derived_from_sv
           Exactly like "sv_derived_from_pvn", but takes the name string
           in the form of an SV instead of a string/length pair.

                   bool    sv_derived_from_sv(SV* sv, SV *namesv,
                                              U32 flags)

   sv_does Like "sv_does_pv", but doesn't take a "flags" parameter.

                   bool    sv_does(SV* sv, const char *const name)

   sv_does_pv
           Like "sv_does_sv", but takes a nul-terminated string instead of
           an SV.

                   bool    sv_does_pv(SV* sv, const char *const name,
                                      U32 flags)

   sv_does_pvn
           Like "sv_does_sv", but takes a string/length pair instead of an
           SV.

                   bool    sv_does_pvn(SV* sv, const char *const name,
                                       const STRLEN len, U32 flags)

   sv_does_sv
           Returns a boolean indicating whether the SV performs a
           specific, named role.  The SV can be a Perl object or the name
           of a Perl class.

                   bool    sv_does_sv(SV* sv, SV* namesv, U32 flags)

   SvEND   Returns a pointer to the spot just after the last character in
           the string which is in the SV, where there is usually a
           trailing "NUL" character (even though Perl scalars do not
           strictly require it).  See "SvCUR".  Access the character as
           "*(SvEND(sv))".

           Warning: If "SvCUR" is equal to "SvLEN", then "SvEND" points to
           unallocated memory.

                   char*   SvEND(SV* sv)

   SvGAMAGIC
           Returns true if the SV has get magic or overloading.  If either
           is true then the scalar is active data, and has the potential
           to return a new value every time it is accessed.  Hence you
           must be careful to only read it once per user logical operation
           and work with that returned value.  If neither is true then the
           scalar's value cannot change unless written to.

                   U32     SvGAMAGIC(SV* sv)

   SvGROW  Expands the character buffer in the SV so that it has room for
           the indicated number of bytes (remember to reserve space for an
           extra trailing "NUL" character).  Calls "sv_grow" to perform
           the expansion if necessary.  Returns a pointer to the character
           buffer.  SV must be of type >= "SVt_PV".  One alternative is to
           call "sv_grow" if you are not sure of the type of SV.

                   char *  SvGROW(SV* sv, STRLEN len)

   SvIOK   Returns a U32 value indicating whether the SV contains an
           integer.

                   U32     SvIOK(SV* sv)

   SvIOK_notUV
           Returns a boolean indicating whether the SV contains a signed
           integer.

                   bool    SvIOK_notUV(SV* sv)

   SvIOK_off
           Unsets the IV status of an SV.

                   void    SvIOK_off(SV* sv)

   SvIOK_on
           Tells an SV that it is an integer.

                   void    SvIOK_on(SV* sv)

   SvIOK_only
           Tells an SV that it is an integer and disables all other "OK"
           bits.

                   void    SvIOK_only(SV* sv)

   SvIOK_only_UV
           Tells an SV that it is an unsigned integer and disables all
           other "OK" bits.

                   void    SvIOK_only_UV(SV* sv)

   SvIOKp  Returns a U32 value indicating whether the SV contains an
           integer.  Checks the private setting.  Use "SvIOK" instead.

                   U32     SvIOKp(SV* sv)

   SvIOK_UV
           Returns a boolean indicating whether the SV contains an integer
           that must be interpreted as unsigned.  A non-negative integer
           whose value is within the range of both an IV and a UV may be
           be flagged as either "SvUOK" or "SVIOK".

                   bool    SvIOK_UV(SV* sv)

   SvIsCOW Returns a U32 value indicating whether the SV is Copy-On-Write
           (either shared hash key scalars, or full Copy On Write scalars
           if 5.9.0 is configured for COW).

                   U32     SvIsCOW(SV* sv)

   SvIsCOW_shared_hash
           Returns a boolean indicating whether the SV is Copy-On-Write
           shared hash key scalar.

                   bool    SvIsCOW_shared_hash(SV* sv)

   SvIV    Coerces the given SV to an integer and returns it.  See "SvIVx"
           for a version which guarantees to evaluate "sv" only once.

                   IV      SvIV(SV* sv)

   SvIV_nomg
           Like "SvIV" but doesn't process magic.

                   IV      SvIV_nomg(SV* sv)

   SvIV_set
           Set the value of the IV pointer in sv to val.  It is possible
           to perform the same function of this macro with an lvalue
           assignment to "SvIVX".  With future Perls, however, it will be
           more efficient to use "SvIV_set" instead of the lvalue
           assignment to "SvIVX".

                   void    SvIV_set(SV* sv, IV val)

   SvIVX   Returns the raw value in the SV's IV slot, without checks or
           conversions.  Only use when you are sure "SvIOK" is true.  See
           also "SvIV".

                   IV      SvIVX(SV* sv)

   SvIVx   Coerces the given SV to an integer and returns it.  Guarantees
           to evaluate "sv" only once.  Only use this if "sv" is an
           expression with side effects, otherwise use the more efficient
           "SvIV".

                   IV      SvIVx(SV* sv)

   SvLEN   Returns the size of the string buffer in the SV, not including
           any part attributable to "SvOOK".  See "SvCUR".

                   STRLEN  SvLEN(SV* sv)

   SvLEN_set
           Set the size of the string buffer for the SV. See "SvLEN".

                   void    SvLEN_set(SV* sv, STRLEN len)

   SvMAGIC_set
           Set the value of the MAGIC pointer in "sv" to val.  See
           "SvIV_set".

                   void    SvMAGIC_set(SV* sv, MAGIC* val)

   SvNIOK  Returns a U32 value indicating whether the SV contains a
           number, integer or double.

                   U32     SvNIOK(SV* sv)

   SvNIOK_off
           Unsets the NV/IV status of an SV.

                   void    SvNIOK_off(SV* sv)

   SvNIOKp Returns a U32 value indicating whether the SV contains a
           number, integer or double.  Checks the private setting.  Use
           "SvNIOK" instead.

                   U32     SvNIOKp(SV* sv)

   SvNOK   Returns a U32 value indicating whether the SV contains a
           double.

                   U32     SvNOK(SV* sv)

   SvNOK_off
           Unsets the NV status of an SV.

                   void    SvNOK_off(SV* sv)

   SvNOK_on
           Tells an SV that it is a double.

                   void    SvNOK_on(SV* sv)

   SvNOK_only
           Tells an SV that it is a double and disables all other OK bits.

                   void    SvNOK_only(SV* sv)

   SvNOKp  Returns a U32 value indicating whether the SV contains a
           double.  Checks the private setting.  Use "SvNOK" instead.

                   U32     SvNOKp(SV* sv)

   SvNV    Coerce the given SV to a double and return it.  See "SvNVx" for
           a version which guarantees to evaluate "sv" only once.

                   NV      SvNV(SV* sv)

   SvNV_nomg
           Like "SvNV" but doesn't process magic.

                   NV      SvNV_nomg(SV* sv)

   SvNV_set
           Set the value of the NV pointer in "sv" to val.  See
           "SvIV_set".

                   void    SvNV_set(SV* sv, NV val)

   SvNVX   Returns the raw value in the SV's NV slot, without checks or
           conversions.  Only use when you are sure "SvNOK" is true.  See
           also "SvNV".

                   NV      SvNVX(SV* sv)

   SvNVx   Coerces the given SV to a double and returns it.  Guarantees to
           evaluate "sv" only once.  Only use this if "sv" is an
           expression with side effects, otherwise use the more efficient
           "SvNV".

                   NV      SvNVx(SV* sv)

   SvOK    Returns a U32 value indicating whether the value is defined.
           This is only meaningful for scalars.

                   U32     SvOK(SV* sv)

   SvOOK   Returns a U32 indicating whether the pointer to the string
           buffer is offset.  This hack is used internally to speed up
           removal of characters from the beginning of a "SvPV".  When
           "SvOOK" is true, then the start of the allocated string buffer
           is actually "SvOOK_offset()" bytes before "SvPVX".  This offset
           used to be stored in "SvIVX", but is now stored within the
           spare part of the buffer.

                   U32     SvOOK(SV* sv)

   SvOOK_offset
           Reads into "len" the offset from "SvPVX" back to the true start
           of the allocated buffer, which will be non-zero if "sv_chop"
           has been used to efficiently remove characters from start of
           the buffer.  Implemented as a macro, which takes the address of
           "len", which must be of type "STRLEN".  Evaluates "sv" more
           than once.  Sets "len" to 0 if "SvOOK(sv)" is false.

                   void    SvOOK_offset(NN SV*sv, STRLEN len)

   SvPOK   Returns a U32 value indicating whether the SV contains a
           character string.

                   U32     SvPOK(SV* sv)

   SvPOK_off
           Unsets the PV status of an SV.

                   void    SvPOK_off(SV* sv)

   SvPOK_on
           Tells an SV that it is a string.

                   void    SvPOK_on(SV* sv)

   SvPOK_only
           Tells an SV that it is a string and disables all other "OK"
           bits.  Will also turn off the UTF-8 status.

                   void    SvPOK_only(SV* sv)

   SvPOK_only_UTF8
           Tells an SV that it is a string and disables all other "OK"
           bits, and leaves the UTF-8 status as it was.

                   void    SvPOK_only_UTF8(SV* sv)

   SvPOKp  Returns a U32 value indicating whether the SV contains a
           character string.  Checks the private setting.  Use "SvPOK"
           instead.

                   U32     SvPOKp(SV* sv)

   SvPV    Returns a pointer to the string in the SV, or a stringified
           form of the SV if the SV does not contain a string.  The SV may
           cache the stringified version becoming "SvPOK".  Handles 'get'
           magic.  The "len" variable will be set to the length of the
           string (this is a macro, so don't use &len).  See also "SvPVx"
           for a version which guarantees to evaluate "sv" only once.

           Note that there is no guarantee that the return value of
           "SvPV()" is equal to "SvPVX(sv)", or that "SvPVX(sv)" contains
           valid data, or that successive calls to "SvPV(sv)" will return
           the same pointer value each time.  This is due to the way that
           things like overloading and Copy-On-Write are handled.  In
           these cases, the return value may point to a temporary buffer
           or similar.  If you absolutely need the "SvPVX" field to be
           valid (for example, if you intend to write to it), then see
           "SvPV_force".

                   char*   SvPV(SV* sv, STRLEN len)

   SvPVbyte
           Like "SvPV", but converts "sv" to byte representation first if
           necessary.

                   char*   SvPVbyte(SV* sv, STRLEN len)

   SvPVbyte_force
           Like "SvPV_force", but converts "sv" to byte representation
           first if necessary.

                   char*   SvPVbyte_force(SV* sv, STRLEN len)

   SvPVbyte_nolen
           Like "SvPV_nolen", but converts "sv" to byte representation
           first if necessary.

                   char*   SvPVbyte_nolen(SV* sv)

   SvPVbytex
           Like "SvPV", but converts "sv" to byte representation first if
           necessary.  Guarantees to evaluate "sv" only once; use the more
           efficient "SvPVbyte" otherwise.

                   char*   SvPVbytex(SV* sv, STRLEN len)

   SvPVbytex_force
           Like "SvPV_force", but converts "sv" to byte representation
           first if necessary.  Guarantees to evaluate "sv" only once; use
           the more efficient "SvPVbyte_force" otherwise.

                   char*   SvPVbytex_force(SV* sv, STRLEN len)

   SvPV_force
           Like "SvPV" but will force the SV into containing a string
           ("SvPOK"), and only a string ("SvPOK_only"), by hook or by
           crook.  You need force if you are going to update the "SvPVX"
           directly.  Processes get magic.

           Note that coercing an arbitrary scalar into a plain PV will
           potentially strip useful data from it.  For example if the SV
           was "SvROK", then the referent will have its reference count
           decremented, and the SV itself may be converted to an "SvPOK"
           scalar with a string buffer containing a value such as
           "ARRAY(0x1234)".

                   char*   SvPV_force(SV* sv, STRLEN len)

   SvPV_force_nomg
           Like "SvPV_force", but doesn't process get magic.

                   char*   SvPV_force_nomg(SV* sv, STRLEN len)

   SvPV_nolen
           Like "SvPV" but doesn't set a length variable.

                   char*   SvPV_nolen(SV* sv)

   SvPV_nomg
           Like "SvPV" but doesn't process magic.

                   char*   SvPV_nomg(SV* sv, STRLEN len)

   SvPV_nomg_nolen
           Like "SvPV_nolen" but doesn't process magic.

                   char*   SvPV_nomg_nolen(SV* sv)

   SvPV_set
           This is probably not what you want to use, you probably wanted
           "sv_usepvn_flags" or "sv_setpvn" or "sv_setpvs".

           Set the value of the PV pointer in "sv" to the Perl allocated
           "NUL"-terminated string "val".  See also "SvIV_set".

           Remember to free the previous PV buffer. There are many things
           to check.  Beware that the existing pointer may be involved in
           copy-on-write or other mischief, so do "SvOOK_off(sv)" and use
           "sv_force_normal" or "SvPV_force" (or check the "SvIsCOW" flag)
           first to make sure this modification is safe. Then finally, if
           it is not a COW, call "SvPV_free" to free the previous PV
           buffer.

                   void    SvPV_set(SV* sv, char* val)

   SvPVutf8
           Like "SvPV", but converts "sv" to UTF-8 first if necessary.

                   char*   SvPVutf8(SV* sv, STRLEN len)

   SvPVutf8x
           Like "SvPV", but converts "sv" to UTF-8 first if necessary.
           Guarantees to evaluate "sv" only once; use the more efficient
           "SvPVutf8" otherwise.

                   char*   SvPVutf8x(SV* sv, STRLEN len)

   SvPVutf8x_force
           Like "SvPV_force", but converts "sv" to UTF-8 first if
           necessary.  Guarantees to evaluate "sv" only once; use the more
           efficient "SvPVutf8_force" otherwise.

                   char*   SvPVutf8x_force(SV* sv, STRLEN len)

   SvPVutf8_force
           Like "SvPV_force", but converts "sv" to UTF-8 first if
           necessary.

                   char*   SvPVutf8_force(SV* sv, STRLEN len)

   SvPVutf8_nolen
           Like "SvPV_nolen", but converts "sv" to UTF-8 first if
           necessary.

                   char*   SvPVutf8_nolen(SV* sv)

   SvPVX   Returns a pointer to the physical string in the SV.  The SV
           must contain a string.  Prior to 5.9.3 it is not safe to
           execute this macro unless the SV's type >= "SVt_PV".

           This is also used to store the name of an autoloaded subroutine
           in an XS AUTOLOAD routine.  See "Autoloading with XSUBs" in
           perlguts.

                   char*   SvPVX(SV* sv)

   SvPVx   A version of "SvPV" which guarantees to evaluate "sv" only
           once.  Only use this if "sv" is an expression with side
           effects, otherwise use the more efficient "SvPV".

                   char*   SvPVx(SV* sv, STRLEN len)

   SvREFCNT
           Returns the value of the object's reference count.

                   U32     SvREFCNT(SV* sv)

   SvREFCNT_dec
           Decrements the reference count of the given SV.  "sv" may be
           "NULL".

                   void    SvREFCNT_dec(SV* sv)

   SvREFCNT_dec_NN
           Same as "SvREFCNT_dec", but can only be used if you know "sv"
           is not "NULL".  Since we don't have to check the NULLness, it's
           faster and smaller.

                   void    SvREFCNT_dec_NN(SV* sv)

   SvREFCNT_inc
           Increments the reference count of the given SV, returning the
           SV.

           All of the following "SvREFCNT_inc"* macros are optimized
           versions of "SvREFCNT_inc", and can be replaced with
           "SvREFCNT_inc".

                   SV*     SvREFCNT_inc(SV* sv)

   SvREFCNT_inc_NN
           Same as "SvREFCNT_inc", but can only be used if you know "sv"
           is not "NULL".  Since we don't have to check the NULLness, it's
           faster and smaller.

                   SV*     SvREFCNT_inc_NN(SV* sv)

   SvREFCNT_inc_simple
           Same as "SvREFCNT_inc", but can only be used with expressions
           without side effects.  Since we don't have to store a temporary
           value, it's faster.

                   SV*     SvREFCNT_inc_simple(SV* sv)

   SvREFCNT_inc_simple_NN
           Same as "SvREFCNT_inc_simple", but can only be used if you know
           "sv" is not "NULL".  Since we don't have to check the NULLness,
           it's faster and smaller.

                   SV*     SvREFCNT_inc_simple_NN(SV* sv)

   SvREFCNT_inc_simple_void
           Same as "SvREFCNT_inc_simple", but can only be used if you
           don't need the return value.  The macro doesn't need to return
           a meaningful value.

                   void    SvREFCNT_inc_simple_void(SV* sv)

   SvREFCNT_inc_simple_void_NN
           Same as "SvREFCNT_inc", but can only be used if you don't need
           the return value, and you know that "sv" is not "NULL".  The
           macro doesn't need to return a meaningful value, or check for
           NULLness, so it's smaller and faster.

                   void    SvREFCNT_inc_simple_void_NN(SV* sv)

   SvREFCNT_inc_void
           Same as "SvREFCNT_inc", but can only be used if you don't need
           the return value.  The macro doesn't need to return a
           meaningful value.

                   void    SvREFCNT_inc_void(SV* sv)

   SvREFCNT_inc_void_NN
           Same as "SvREFCNT_inc", but can only be used if you don't need
           the return value, and you know that "sv" is not "NULL".  The
           macro doesn't need to return a meaningful value, or check for
           NULLness, so it's smaller and faster.

                   void    SvREFCNT_inc_void_NN(SV* sv)

   sv_report_used
           Dump the contents of all SVs not yet freed (debugging aid).

                   void    sv_report_used()

   SvROK   Tests if the SV is an RV.

                   U32     SvROK(SV* sv)

   SvROK_off
           Unsets the RV status of an SV.

                   void    SvROK_off(SV* sv)

   SvROK_on
           Tells an SV that it is an RV.

                   void    SvROK_on(SV* sv)

   SvRV    Dereferences an RV to return the SV.

                   SV*     SvRV(SV* sv)

   SvRV_set
           Set the value of the RV pointer in "sv" to val.  See
           "SvIV_set".

                   void    SvRV_set(SV* sv, SV* val)

   sv_setsv_nomg
           Like "sv_setsv" but doesn't process magic.

                   void    sv_setsv_nomg(SV* dsv, SV* ssv)

   SvSTASH Returns the stash of the SV.

                   HV*     SvSTASH(SV* sv)

   SvSTASH_set
           Set the value of the STASH pointer in "sv" to val.  See
           "SvIV_set".

                   void    SvSTASH_set(SV* sv, HV* val)

   SvTAINT Taints an SV if tainting is enabled, and if some input to the
           current expression is tainted--usually a variable, but possibly
           also implicit inputs such as locale settings.  "SvTAINT"
           propagates that taintedness to the outputs of an expression in
           a pessimistic fashion; i.e., without paying attention to
           precisely which outputs are influenced by which inputs.

                   void    SvTAINT(SV* sv)

   SvTAINTED
           Checks to see if an SV is tainted.  Returns TRUE if it is,
           FALSE if not.

                   bool    SvTAINTED(SV* sv)

   SvTAINTED_off
           Untaints an SV.  Be very careful with this routine, as it
           short-circuits some of Perl's fundamental security features.
           XS module authors should not use this function unless they
           fully understand all the implications of unconditionally
           untainting the value.  Untainting should be done in the
           standard perl fashion, via a carefully crafted regexp, rather
           than directly untainting variables.

                   void    SvTAINTED_off(SV* sv)

   SvTAINTED_on
           Marks an SV as tainted if tainting is enabled.

                   void    SvTAINTED_on(SV* sv)

   SvTRUE  Returns a boolean indicating whether Perl would evaluate the SV
           as true or false.  See "SvOK" for a defined/undefined test.
           Handles 'get' magic unless the scalar is already "SvPOK",
           "SvIOK" or "SvNOK" (the public, not the private flags).

                   bool    SvTRUE(SV* sv)

   SvTRUE_nomg
           Returns a boolean indicating whether Perl would evaluate the SV
           as true or false.  See "SvOK" for a defined/undefined test.
           Does not handle 'get' magic.

                   bool    SvTRUE_nomg(SV* sv)

   SvTYPE  Returns the type of the SV.  See "svtype".

                   svtype  SvTYPE(SV* sv)

   SvUOK   Returns a boolean indicating whether the SV contains an integer
           that must be interpreted as unsigned.  A non-negative integer
           whose value is within the range of both an IV and a UV may be
           be flagged as either "SvUOK" or "SVIOK".

                   bool    SvUOK(SV* sv)

   SvUPGRADE
           Used to upgrade an SV to a more complex form.  Uses
           "sv_upgrade" to perform the upgrade if necessary.  See
           "svtype".

                   void    SvUPGRADE(SV* sv, svtype type)

   SvUTF8  Returns a U32 value indicating the UTF-8 status of an SV.  If
           things are set-up properly, this indicates whether or not the
           SV contains UTF-8 encoded data.  You should use this after a
           call to "SvPV()" or one of its variants, in case any call to
           string overloading updates the internal flag.

           If you want to take into account the bytes pragma, use
           "DO_UTF8" instead.

                   U32     SvUTF8(SV* sv)

   sv_utf8_upgrade_nomg
           Like "sv_utf8_upgrade", but doesn't do magic on "sv".

                   STRLEN  sv_utf8_upgrade_nomg(NN SV *sv)

   SvUTF8_off
           Unsets the UTF-8 status of an SV (the data is not changed, just
           the flag).  Do not use frivolously.

                   void    SvUTF8_off(SV *sv)

   SvUTF8_on
           Turn on the UTF-8 status of an SV (the data is not changed,
           just the flag).  Do not use frivolously.

                   void    SvUTF8_on(SV *sv)

   SvUV    Coerces the given SV to an unsigned integer and returns it.
           See "SvUVx" for a version which guarantees to evaluate "sv"
           only once.

                   UV      SvUV(SV* sv)

   SvUV_nomg
           Like "SvUV" but doesn't process magic.

                   UV      SvUV_nomg(SV* sv)

   SvUV_set
           Set the value of the UV pointer in "sv" to val.  See
           "SvIV_set".

                   void    SvUV_set(SV* sv, UV val)

   SvUVX   Returns the raw value in the SV's UV slot, without checks or
           conversions.  Only use when you are sure "SvIOK" is true.  See
           also "SvUV".

                   UV      SvUVX(SV* sv)

   SvUVx   Coerces the given SV to an unsigned integer and returns it.
           Guarantees to evaluate "sv" only once.  Only use this if "sv"
           is an expression with side effects, otherwise use the more
           efficient "SvUV".

                   UV      SvUVx(SV* sv)

   SvVOK   Returns a boolean indicating whether the SV contains a
           v-string.

                   bool    SvVOK(SV* sv)

Unicode Support

   "Unicode Support" in perlguts has an introduction to this API.

   See also "Character classification", and "Character case changing".
   Various functions outside this section also work specially with
   Unicode.  Search for the string "utf8" in this document.

   bytes_cmp_utf8
           Compares the sequence of characters (stored as octets) in "b",
           "blen" with the sequence of characters (stored as UTF-8) in
           "u", "ulen".  Returns 0 if they are equal, -1 or -2 if the
           first string is less than the second string, +1 or +2 if the
           first string is greater than the second string.

           -1 or +1 is returned if the shorter string was identical to the
           start of the longer string.  -2 or +2 is returned if there was
           a difference between characters within the strings.

                   int     bytes_cmp_utf8(const U8 *b, STRLEN blen,
                                          const U8 *u, STRLEN ulen)

   bytes_from_utf8
           NOTE: this function is experimental and may change or be
           removed without notice.

           Converts a string "s" of length "len" from UTF-8 into native
           byte encoding.  Unlike "utf8_to_bytes" but like
           "bytes_to_utf8", returns a pointer to the newly-created string,
           and updates "len" to contain the new length.  Returns the
           original string if no conversion occurs, "len" is unchanged.
           Do nothing if "is_utf8" points to 0.  Sets "is_utf8" to 0 if
           "s" is converted or consisted entirely of characters that are
           invariant in UTF-8 (i.e., US-ASCII on non-EBCDIC machines).

                   U8*     bytes_from_utf8(const U8 *s, STRLEN *len,
                                           bool *is_utf8)

   bytes_to_utf8
           NOTE: this function is experimental and may change or be
           removed without notice.

           Converts a string "s" of length "len" bytes from the native
           encoding into UTF-8.  Returns a pointer to the newly-created
           string, and sets "len" to reflect the new length in bytes.

           A "NUL" character will be written after the end of the string.

           If you want to convert to UTF-8 from encodings other than the
           native (Latin1 or EBCDIC), see "sv_recode_to_utf8"().

                   U8*     bytes_to_utf8(const U8 *s, STRLEN *len)

   DO_UTF8 Returns a bool giving whether or not the PV in "sv" is to be
           treated as being encoded in UTF-8.

           You should use this after a call to "SvPV()" or one of its
           variants, in case any call to string overloading updates the
           internal UTF-8 encoding flag.

                   bool    DO_UTF8(SV* sv)

   foldEQ_utf8
           Returns true if the leading portions of the strings "s1" and
           "s2" (either or both of which may be in UTF-8) are the same
           case-insensitively; false otherwise.  How far into the strings
           to compare is determined by other input parameters.

           If "u1" is true, the string "s1" is assumed to be in
           UTF-8-encoded Unicode; otherwise it is assumed to be in native
           8-bit encoding.  Correspondingly for "u2" with respect to "s2".

           If the byte length "l1" is non-zero, it says how far into "s1"
           to check for fold equality.  In other words, "s1"+"l1" will be
           used as a goal to reach.  The scan will not be considered to be
           a match unless the goal is reached, and scanning won't continue
           past that goal.  Correspondingly for "l2" with respect to "s2".

           If "pe1" is non-"NULL" and the pointer it points to is not
           "NULL", that pointer is considered an end pointer to the
           position 1 byte past the maximum point in "s1" beyond which
           scanning will not continue under any circumstances.  (This
           routine assumes that UTF-8 encoded input strings are not
           malformed; malformed input can cause it to read past "pe1").
           This means that if both "l1" and "pe1" are specified, and "pe1"
           is less than "s1"+"l1", the match will never be successful
           because it can never get as far as its goal (and in fact is
           asserted against).  Correspondingly for "pe2" with respect to
           "s2".

           At least one of "s1" and "s2" must have a goal (at least one of
           "l1" and "l2" must be non-zero), and if both do, both have to
           be reached for a successful match.   Also, if the fold of a
           character is multiple characters, all of them must be matched
           (see tr21 reference below for 'folding').

           Upon a successful match, if "pe1" is non-"NULL", it will be set
           to point to the beginning of the next character of "s1" beyond
           what was matched.  Correspondingly for "pe2" and "s2".

           For case-insensitiveness, the "casefolding" of Unicode is used
           instead of upper/lowercasing both the characters, see
           <http://www.unicode.org/unicode/reports/tr21/> (Case Mappings).

                   I32     foldEQ_utf8(const char *s1, char **pe1, UV l1,
                                       bool u1, const char *s2, char **pe2,
                                       UV l2, bool u2)

   is_ascii_string
           This is a misleadingly-named synonym for "is_invariant_string".
           On ASCII-ish platforms, the name isn't misleading: the ASCII-
           range characters are exactly the UTF-8 invariants.  But EBCDIC
           machines have more invariants than just the ASCII characters,
           so "is_invariant_string" is preferred.

                   bool    is_ascii_string(const U8 *s, STRLEN len)

   is_invariant_string
           Returns true iff the first "len" bytes of the string "s" are
           the same regardless of the UTF-8 encoding of the string (or
           UTF-EBCDIC encoding on EBCDIC machines).  That is, if they are
           UTF-8 invariant.  On ASCII-ish machines, all the ASCII
           characters and only the ASCII characters fit this definition.
           On EBCDIC machines, the ASCII-range characters are invariant,
           but so also are the C1 controls and "\c?" (which isn't in the
           ASCII range on EBCDIC).

           If "len" is 0, it will be calculated using strlen(s), (which
           means if you use this option, that "s" can't have embedded
           "NUL" characters and has to have a terminating "NUL" byte).

           See also "is_utf8_string"(), "is_utf8_string_loclen"(), and
           "is_utf8_string_loc"().

                   bool    is_invariant_string(const U8 *s, STRLEN len)

   is_utf8_string
           Returns true if the first "len" bytes of string "s" form a
           valid UTF-8 string, false otherwise.  If "len" is 0, it will be
           calculated using strlen(s) (which means if you use this option,
           that "s" can't have embedded "NUL" characters and has to have a
           terminating "NUL" byte).  Note that all characters being ASCII
           constitute 'a valid UTF-8 string'.

           See also "is_invariant_string"(), "is_utf8_string_loclen"(),
           and "is_utf8_string_loc"().

                   bool    is_utf8_string(const U8 *s, STRLEN len)

   is_utf8_string_loc
           Like "is_utf8_string" but stores the location of the failure
           (in the case of "utf8ness failure") or the location "s"+"len"
           (in the case of "utf8ness success") in the "ep".

           See also "is_utf8_string_loclen"() and "is_utf8_string"().

                   bool    is_utf8_string_loc(const U8 *s, STRLEN len,
                                              const U8 **ep)

   is_utf8_string_loclen
           Like "is_utf8_string"() but stores the location of the failure
           (in the case of "utf8ness failure") or the location "s"+"len"
           (in the case of "utf8ness success") in the "ep", and the number
           of UTF-8 encoded characters in the "el".

           See also "is_utf8_string_loc"() and "is_utf8_string"().

                   bool    is_utf8_string_loclen(const U8 *s, STRLEN len,
                                                 const U8 **ep, STRLEN *el)

   isUTF8_CHAR
           Returns the number of bytes beginning at "s" which form a legal
           UTF-8 (or UTF-EBCDIC) encoded character, looking no further
           than "e-s" bytes into "s".  Returns 0 if the sequence
           starting at "s" through "e-1" is not well-formed UTF-8.

           Note that an INVARIANT character (i.e. ASCII on non-EBCDIC
           machines) is a valid UTF-8 character.

                   STRLEN  isUTF8_CHAR(const U8 *s, const U8 *e)

   pv_uni_display
           Build to the scalar "dsv" a displayable version of the string
           "spv", length "len", the displayable version being at most
           "pvlim" bytes long (if longer, the rest is truncated and "..."
           will be appended).

           The "flags" argument can have "UNI_DISPLAY_ISPRINT" set to
           display "isPRINT()"able characters as themselves,
           "UNI_DISPLAY_BACKSLASH" to display the "\\[nrfta\\]" as the
           backslashed versions (like "\n") ("UNI_DISPLAY_BACKSLASH" is
           preferred over "UNI_DISPLAY_ISPRINT" for "\\").
           "UNI_DISPLAY_QQ" (and its alias "UNI_DISPLAY_REGEX") have both
           "UNI_DISPLAY_BACKSLASH" and "UNI_DISPLAY_ISPRINT" turned on.

           The pointer to the PV of the "dsv" is returned.

           See also "sv_uni_display".

                   char*   pv_uni_display(SV *dsv, const U8 *spv,
                                          STRLEN len, STRLEN pvlim,
                                          UV flags)

   sv_cat_decode
           "encoding" is assumed to be an "Encode" object, the PV of "ssv"
           is assumed to be octets in that encoding and decoding the input
           starts from the position which "(PV+*offset)" pointed to.
           "dsv" will be concatenated with the decoded UTF-8 string from
           "ssv".  Decoding will terminate when the string "tstr" appears
           in decoding output or the input ends on the PV of "ssv".  The
           value which "offset" points will be modified to the last input
           position on "ssv".

           Returns TRUE if the terminator was found, else returns FALSE.

                   bool    sv_cat_decode(SV* dsv, SV *encoding, SV *ssv,
                                         int *offset, char* tstr, int tlen)

   sv_recode_to_utf8
           "encoding" is assumed to be an "Encode" object, on entry the PV
           of "sv" is assumed to be octets in that encoding, and "sv" will
           be converted into Unicode (and UTF-8).

           If "sv" already is UTF-8 (or if it is not "POK"), or if
           "encoding" is not a reference, nothing is done to "sv".  If
           "encoding" is not an "Encode::XS" Encoding object, bad things
           will happen.  (See cpan/Encode/encoding.pm and Encode.)

           The PV of "sv" is returned.

                   char*   sv_recode_to_utf8(SV* sv, SV *encoding)

   sv_uni_display
           Build to the scalar "dsv" a displayable version of the scalar
           "sv", the displayable version being at most "pvlim" bytes long
           (if longer, the rest is truncated and "..." will be appended).

           The "flags" argument is as in "pv_uni_display"().

           The pointer to the PV of the "dsv" is returned.

                   char*   sv_uni_display(SV *dsv, SV *ssv, STRLEN pvlim,
                                          UV flags)

   to_utf8_case
           DEPRECATED!  It is planned to remove this function from a
           future release of Perl.  Do not use it for new code; remove it
           from existing code.

           Instead use the appropriate one of "toUPPER_utf8",
           "toTITLE_utf8", "toLOWER_utf8", or "toFOLD_utf8".

           "p" contains the pointer to the UTF-8 string encoding the
           character that is being converted.  This routine assumes that
           the character at "p" is well-formed.

           "ustrp" is a pointer to the character buffer to put the
           conversion result to.  "lenp" is a pointer to the length of the
           result.

           "swashp" is a pointer to the swash to use.

           Both the special and normal mappings are stored in
           lib/unicore/To/Foo.pl, and loaded by "SWASHNEW", using
           lib/utf8_heavy.pl.  "special" (usually, but not always, a
           multicharacter mapping), is tried first.

           "special" is a string, normally "NULL" or "".  "NULL" means to
           not use any special mappings; "" means to use the special
           mappings.  Values other than these two are treated as the name
           of the hash containing the special mappings, like
           "utf8::ToSpecLower".

           "normal" is a string like "ToLower" which means the swash
           %utf8::ToLower.

           Code points above the platform's "IV_MAX" will raise a
           deprecation warning, unless those are turned off.

                   UV      to_utf8_case(const U8 *p, U8* ustrp,
                                        STRLEN *lenp, SV **swashp,
                                        const char *normal,
                                        const char *special)

   to_utf8_fold
           Instead use "toFOLD_utf8".

                   UV      to_utf8_fold(const U8 *p, U8* ustrp,
                                        STRLEN *lenp)

   to_utf8_lower
           Instead use "toLOWER_utf8".

                   UV      to_utf8_lower(const U8 *p, U8* ustrp,
                                         STRLEN *lenp)

   to_utf8_title
           Instead use "toTITLE_utf8".

                   UV      to_utf8_title(const U8 *p, U8* ustrp,
                                         STRLEN *lenp)

   to_utf8_upper
           Instead use "toUPPER_utf8".

                   UV      to_utf8_upper(const U8 *p, U8* ustrp,
                                         STRLEN *lenp)

   utf8n_to_uvchr
           THIS FUNCTION SHOULD BE USED IN ONLY VERY SPECIALIZED
           CIRCUMSTANCES.  Most code should use "utf8_to_uvchr_buf"()
           rather than call this directly.

           Bottom level UTF-8 decode routine.  Returns the native code
           point value of the first character in the string "s", which is
           assumed to be in UTF-8 (or UTF-EBCDIC) encoding, and no longer
           than "curlen" bytes; *retlen (if "retlen" isn't NULL) will be
           set to the length, in bytes, of that character.

           The value of "flags" determines the behavior when "s" does not
           point to a well-formed UTF-8 character.  If "flags" is 0, when
           a malformation is found, zero is returned and *retlen is set so
           that ("s"+*retlen) is the next possible position in "s" that
           could begin a non-malformed character.  Also, if UTF-8 warnings
           haven't been lexically disabled, a warning is raised.

           Various ALLOW flags can be set in "flags" to allow (and not
           warn on) individual types of malformations, such as the
           sequence being overlong (that is, when there is a shorter
           sequence that can express the same code point; overlong
           sequences are expressly forbidden in the UTF-8 standard due to
           potential security issues).  Another malformation example is
           the first byte of a character not being a legal first byte.
           See utf8.h for the list of such flags.  For allowed 0 length
           strings, this function returns 0; for allowed overlong
           sequences, the computed code point is returned; for all other
           allowed malformations, the Unicode REPLACEMENT CHARACTER is
           returned, as these have no determinable reasonable value.

           The "UTF8_CHECK_ONLY" flag overrides the behavior when a non-
           allowed (by other flags) malformation is found.  If this flag
           is set, the routine assumes that the caller will raise a
           warning, and this function will silently just set "retlen" to
           "-1" (cast to "STRLEN") and return zero.

           Note that this API requires disambiguation between successful
           decoding a "NUL" character, and an error return (unless the
           "UTF8_CHECK_ONLY" flag is set), as in both cases, 0 is
           returned.  To disambiguate, upon a zero return, see if the
           first byte of "s" is 0 as well.  If so, the input was a "NUL";
           if not, the input had an error.

           Certain code points are considered problematic.  These are
           Unicode surrogates, Unicode non-characters, and code points
           above the Unicode maximum of 0x10FFFF.  By default these are
           considered regular code points, but certain situations warrant
           special handling for them.  If "flags" contains
           "UTF8_DISALLOW_ILLEGAL_INTERCHANGE", all three classes are
           treated as malformations and handled as such.  The flags
           "UTF8_DISALLOW_SURROGATE", "UTF8_DISALLOW_NONCHAR", and
           "UTF8_DISALLOW_SUPER" (meaning above the legal Unicode maximum)
           can be set to disallow these categories individually.

           The flags "UTF8_WARN_ILLEGAL_INTERCHANGE",
           "UTF8_WARN_SURROGATE", "UTF8_WARN_NONCHAR", and
           "UTF8_WARN_SUPER" will cause warning messages to be raised for
           their respective categories, but otherwise the code points are
           considered valid (not malformations).  To get a category to
           both be treated as a malformation and raise a warning, specify
           both the WARN and DISALLOW flags.  (But note that warnings are
           not raised if lexically disabled nor if "UTF8_CHECK_ONLY" is
           also specified.)

           It is now deprecated to have very high code points (above
           "IV_MAX" on the platforms) and this function will raise a
           deprecation warning for these (unless such warnings are turned
           off).  This value, is typically 0x7FFF_FFFF (2**31 -1) in a
           32-bit word.

           Code points above 0x7FFF_FFFF (2**31 - 1) were never specified
           in any standard, so using them is more problematic than other
           above-Unicode code points.  Perl invented an extension to UTF-8
           to represent the ones above 2**36-1, so it is likely that non-
           Perl languages will not be able to read files that contain
           these that written by the perl interpreter; nor would Perl
           understand files written by something that uses a different
           extension.  For these reasons, there is a separate set of flags
           that can warn and/or disallow these extremely high code points,
           even if other above-Unicode ones are accepted.  These are the
           "UTF8_WARN_ABOVE_31_BIT" and "UTF8_DISALLOW_ABOVE_31_BIT"
           flags.  These are entirely independent from the deprecation
           warning for code points above "IV_MAX".  On 32-bit machines, it
           will eventually be forbidden to have any code point that needs
           more than 31 bits to represent.  When that happens, effectively
           the "UTF8_DISALLOW_ABOVE_31_BIT" flag will always be set on
           32-bit machines.  (Of course "UTF8_DISALLOW_SUPER" will treat
           all above-Unicode code points, including these, as
           malformations; and "UTF8_WARN_SUPER" warns on these.)

           On EBCDIC platforms starting in Perl v5.24, the Perl extension
           for representing extremely high code points kicks in at
           0x3FFF_FFFF (2**30 -1), which is lower than on ASCII.  Prior to
           that, code points 2**31 and higher were simply unrepresentable,
           and a different, incompatible method was used to represent code
           points between 2**30 and 2**31 - 1.  The flags
           "UTF8_WARN_ABOVE_31_BIT" and "UTF8_DISALLOW_ABOVE_31_BIT" have
           the same function as on ASCII platforms, warning and
           disallowing 2**31 and higher.

           All other code points corresponding to Unicode characters,
           including private use and those yet to be assigned, are never
           considered malformed and never warn.

                   UV      utf8n_to_uvchr(const U8 *s, STRLEN curlen,
                                          STRLEN *retlen, U32 flags)

   utf8n_to_uvuni
           Instead use "utf8_to_uvchr_buf", or rarely, "utf8n_to_uvchr".

           This function was useful for code that wanted to handle both
           EBCDIC and ASCII platforms with Unicode properties, but
           starting in Perl v5.20, the distinctions between the platforms
           have mostly been made invisible to most code, so this function
           is quite unlikely to be what you want.  If you do need this
           precise functionality, use instead
           "NATIVE_TO_UNI(utf8_to_uvchr_buf(...))"  or
           "NATIVE_TO_UNI(utf8n_to_uvchr(...))".

                   UV      utf8n_to_uvuni(const U8 *s, STRLEN curlen,
                                          STRLEN *retlen, U32 flags)

   UTF8SKIP
           returns the number of bytes in the UTF-8 encoded character
           whose first (perhaps only) byte is pointed to by "s".

                   STRLEN  UTF8SKIP(char* s)

   utf8_distance
           Returns the number of UTF-8 characters between the UTF-8
           pointers "a" and "b".

           WARNING: use only if you *know* that the pointers point inside
           the same UTF-8 buffer.

                   IV      utf8_distance(const U8 *a, const U8 *b)

   utf8_hop
           Return the UTF-8 pointer "s" displaced by "off" characters,
           either forward or backward.

           WARNING: do not use the following unless you *know* "off" is
           within the UTF-8 data pointed to by "s" *and* that on entry "s"
           is aligned on the first byte of character or just after the
           last byte of a character.

                   U8*     utf8_hop(const U8 *s, SSize_t off)

   utf8_length
           Return the length of the UTF-8 char encoded string "s" in
           characters.  Stops at "e" (inclusive).  If "e < s" or if the
           scan would end up past "e", croaks.

                   STRLEN  utf8_length(const U8* s, const U8 *e)

   utf8_to_bytes
           NOTE: this function is experimental and may change or be
           removed without notice.

           Converts a string "s" of length "len" from UTF-8 into native
           byte encoding.  Unlike "bytes_to_utf8", this over-writes the
           original string, and updates "len" to contain the new length.
           Returns zero on failure, setting "len" to -1.

           If you need a copy of the string, see "bytes_from_utf8".

                   U8*     utf8_to_bytes(U8 *s, STRLEN *len)

   utf8_to_uvchr_buf
           Returns the native code point of the first character in the
           string "s" which is assumed to be in UTF-8 encoding; "send"
           points to 1 beyond the end of "s".  *retlen will be set to the
           length, in bytes, of that character.

           If "s" does not point to a well-formed UTF-8 character and UTF8
           warnings are enabled, zero is returned and *retlen is set (if
           "retlen" isn't "NULL") to -1.  If those warnings are off, the
           computed value, if well-defined (or the Unicode REPLACEMENT
           CHARACTER if not), is silently returned, and *retlen is set (if
           "retlen" isn't "NULL") so that ("s"+*retlen) is the next
           possible position in "s" that could begin a non-malformed
           character.  See "utf8n_to_uvchr" for details on when the
           REPLACEMENT CHARACTER is returned.

           Code points above the platform's "IV_MAX" will raise a
           deprecation warning, unless those are turned off.

                   UV      utf8_to_uvchr_buf(const U8 *s, const U8 *send,
                                             STRLEN *retlen)

   utf8_to_uvuni_buf
           DEPRECATED!  It is planned to remove this function from a
           future release of Perl.  Do not use it for new code; remove it
           from existing code.

           Only in very rare circumstances should code need to be dealing
           in Unicode (as opposed to native) code points.  In those few
           cases, use "NATIVE_TO_UNI(utf8_to_uvchr_buf(...))" instead.

           Returns the Unicode (not-native) code point of the first
           character in the string "s" which is assumed to be in UTF-8
           encoding; "send" points to 1 beyond the end of "s".  "retlen"
           will be set to the length, in bytes, of that character.

           If "s" does not point to a well-formed UTF-8 character and UTF8
           warnings are enabled, zero is returned and *retlen is set (if
           "retlen" isn't NULL) to -1.  If those warnings are off, the
           computed value if well-defined (or the Unicode REPLACEMENT
           CHARACTER, if not) is silently returned, and *retlen is set (if
           "retlen" isn't NULL) so that ("s"+*retlen) is the next
           possible position in "s" that could begin a non-malformed
           character.  See "utf8n_to_uvchr" for details on when the
           REPLACEMENT CHARACTER is returned.

           Code points above the platform's "IV_MAX" will raise a
           deprecation warning, unless those are turned off.

                   UV      utf8_to_uvuni_buf(const U8 *s, const U8 *send,
                                             STRLEN *retlen)

   UVCHR_SKIP
           returns the number of bytes required to represent the code
           point "cp" when encoded as UTF-8.  "cp" is a native (ASCII or
           EBCDIC) code point if less than 255; a Unicode code point
           otherwise.

                   STRLEN  UVCHR_SKIP(UV cp)

   uvchr_to_utf8
           Adds the UTF-8 representation of the native code point "uv" to
           the end of the string "d"; "d" should have at least
           "UVCHR_SKIP(uv)+1" (up to "UTF8_MAXBYTES+1") free bytes
           available.  The return value is the pointer to the byte after
           the end of the new character.  In other words,

               d = uvchr_to_utf8(d, uv);

           is the recommended wide native character-aware way of saying

               *(d++) = uv;

           This function accepts any UV as input, but very high code
           points (above "IV_MAX" on the platform)  will raise a
           deprecation warning.  This is typically 0x7FFF_FFFF in a 32-bit
           word.

           It is possible to forbid or warn on non-Unicode code points, or
           those that may be problematic by using "uvchr_to_utf8_flags".

                   U8*     uvchr_to_utf8(U8 *d, UV uv)

   uvchr_to_utf8_flags
           Adds the UTF-8 representation of the native code point "uv" to
           the end of the string "d"; "d" should have at least
           "UVCHR_SKIP(uv)+1" (up to "UTF8_MAXBYTES+1") free bytes
           available.  The return value is the pointer to the byte after
           the end of the new character.  In other words,

               d = uvchr_to_utf8_flags(d, uv, flags);

           or, in most cases,

               d = uvchr_to_utf8_flags(d, uv, 0);

           This is the Unicode-aware way of saying

               *(d++) = uv;

           If "flags" is 0, this function accepts any UV as input, but
           very high code points (above "IV_MAX" for the platform)  will
           raise a deprecation warning.  This is typically 0x7FFF_FFFF in
           a 32-bit word.

           Specifying "flags" can further restrict what is allowed and not
           warned on, as follows:

           If "uv" is a Unicode surrogate code point and
           "UNICODE_WARN_SURROGATE" is set, the function will raise a
           warning, provided UTF8 warnings are enabled.  If instead
           "UNICODE_DISALLOW_SURROGATE" is set, the function will fail and
           return NULL.  If both flags are set, the function will both
           warn and return NULL.

           Similarly, the "UNICODE_WARN_NONCHAR" and
           "UNICODE_DISALLOW_NONCHAR" flags affect how the function
           handles a Unicode non-character.

           And likewise, the "UNICODE_WARN_SUPER" and
           "UNICODE_DISALLOW_SUPER" flags affect the handling of code
           points that are above the Unicode maximum of 0x10FFFF.
           Languages other than Perl may not be able to accept files that
           contain these.

           The flag "UNICODE_WARN_ILLEGAL_INTERCHANGE" selects all three
           of the above WARN flags; and
           "UNICODE_DISALLOW_ILLEGAL_INTERCHANGE" selects all three
           DISALLOW flags.

           Code points above 0x7FFF_FFFF (2**31 - 1) were never specified
           in any standard, so using them is more problematic than other
           above-Unicode code points.  Perl invented an extension to UTF-8
           to represent the ones above 2**36-1, so it is likely that non-
           Perl languages will not be able to read files that contain
           these that written by the perl interpreter; nor would Perl
           understand files written by something that uses a different
           extension.  For these reasons, there is a separate set of flags
           that can warn and/or disallow these extremely high code points,
           even if other above-Unicode ones are accepted.  These are the
           "UNICODE_WARN_ABOVE_31_BIT" and "UNICODE_DISALLOW_ABOVE_31_BIT"
           flags.  These are entirely independent from the deprecation
           warning for code points above "IV_MAX".  On 32-bit machines, it
           will eventually be forbidden to have any code point that needs
           more than 31 bits to represent.  When that happens, effectively
           the "UNICODE_DISALLOW_ABOVE_31_BIT" flag will always be set on
           32-bit machines.  (Of course "UNICODE_DISALLOW_SUPER" will
           treat all above-Unicode code points, including these, as
           malformations; and "UNICODE_WARN_SUPER" warns on these.)

           On EBCDIC platforms starting in Perl v5.24, the Perl extension
           for representing extremely high code points kicks in at
           0x3FFF_FFFF (2**30 -1), which is lower than on ASCII.  Prior to
           that, code points 2**31 and higher were simply unrepresentable,
           and a different, incompatible method was used to represent code
           points between 2**30 and 2**31 - 1.  The flags
           "UNICODE_WARN_ABOVE_31_BIT" and "UNICODE_DISALLOW_ABOVE_31_BIT"
           have the same function as on ASCII platforms, warning and
           disallowing 2**31 and higher.

                   U8*     uvchr_to_utf8_flags(U8 *d, UV uv, UV flags)

   uvoffuni_to_utf8_flags
           THIS FUNCTION SHOULD BE USED IN ONLY VERY SPECIALIZED
           CIRCUMSTANCES.  Instead, Almost all code should use
           "uvchr_to_utf8" or "uvchr_to_utf8_flags".

           This function is like them, but the input is a strict Unicode
           (as opposed to native) code point.  Only in very rare
           circumstances should code not be using the native code point.

           For details, see the description for "uvchr_to_utf8_flags".

                   U8*     uvoffuni_to_utf8_flags(U8 *d, UV uv, UV flags)

   uvuni_to_utf8_flags
           Instead you almost certainly want to use "uvchr_to_utf8" or
           "uvchr_to_utf8_flags".

           This function is a deprecated synonym for
           "uvoffuni_to_utf8_flags", which itself, while not deprecated,
           should be used only in isolated circumstances.  These functions
           were useful for code that wanted to handle both EBCDIC and
           ASCII platforms with Unicode properties, but starting in Perl
           v5.20, the distinctions between the platforms have mostly been
           made invisible to most code, so this function is quite unlikely
           to be what you want.

                   U8*     uvuni_to_utf8_flags(U8 *d, UV uv, UV flags)

Variables created by "xsubpp" and "xsubpp" internal functions

   newXSproto
           Used by "xsubpp" to hook up XSUBs as Perl subs.  Adds Perl
           prototypes to the subs.

   XS_APIVERSION_BOOTCHECK
           Macro to verify that the perl api version an XS module has been
           compiled against matches the api version of the perl
           interpreter it's being loaded into.

                           XS_APIVERSION_BOOTCHECK;

   XS_VERSION
           The version identifier for an XS module.  This is usually
           handled automatically by "ExtUtils::MakeMaker".  See
           "XS_VERSION_BOOTCHECK".

   XS_VERSION_BOOTCHECK
           Macro to verify that a PM module's $VERSION variable matches
           the XS module's "XS_VERSION" variable.  This is usually handled
           automatically by "xsubpp".  See "The VERSIONCHECK: Keyword" in
           perlxs.

                           XS_VERSION_BOOTCHECK;

Warning and Dieing

   croak   This is an XS interface to Perl's "die" function.

           Take a sprintf-style format pattern and argument list.  These
           are used to generate a string message.  If the message does not
           end with a newline, then it will be extended with some
           indication of the current location in the code, as described
           for "mess_sv".

           The error message will be used as an exception, by default
           returning control to the nearest enclosing "eval", but subject
           to modification by a $SIG{__DIE__} handler.  In any case, the
           "croak" function never returns normally.

           For historical reasons, if "pat" is null then the contents of
           "ERRSV" ($@) will be used as an error message or object instead
           of building an error message from arguments.  If you want to
           throw a non-string object, or build an error message in an SV
           yourself, it is preferable to use the "croak_sv" function,
           which does not involve clobbering "ERRSV".

                   void    croak(const char *pat, ...)

   croak_no_modify
           Exactly equivalent to "Perl_croak(aTHX_ "%s", PL_no_modify)",
           but generates terser object code than using "Perl_croak".  Less
           code used on exception code paths reduces CPU cache pressure.

                   void    croak_no_modify()

   croak_sv
           This is an XS interface to Perl's "die" function.

           "baseex" is the error message or object.  If it is a reference,
           it will be used as-is.  Otherwise it is used as a string, and
           if it does not end with a newline then it will be extended with
           some indication of the current location in the code, as
           described for "mess_sv".

           The error message or object will be used as an exception, by
           default returning control to the nearest enclosing "eval", but
           subject to modification by a $SIG{__DIE__} handler.  In any
           case, the "croak_sv" function never returns normally.

           To die with a simple string message, the "croak" function may
           be more convenient.

                   void    croak_sv(SV *baseex)

   die     Behaves the same as "croak", except for the return type.  It
           should be used only where the "OP *" return type is required.
           The function never actually returns.

                   OP *    die(const char *pat, ...)

   die_sv  Behaves the same as "croak_sv", except for the return type.  It
           should be used only where the "OP *" return type is required.
           The function never actually returns.

                   OP *    die_sv(SV *baseex)

   vcroak  This is an XS interface to Perl's "die" function.

           "pat" and "args" are a sprintf-style format pattern and
           encapsulated argument list.  These are used to generate a
           string message.  If the message does not end with a newline,
           then it will be extended with some indication of the current
           location in the code, as described for "mess_sv".

           The error message will be used as an exception, by default
           returning control to the nearest enclosing "eval", but subject
           to modification by a $SIG{__DIE__} handler.  In any case, the
           "croak" function never returns normally.

           For historical reasons, if "pat" is null then the contents of
           "ERRSV" ($@) will be used as an error message or object instead
           of building an error message from arguments.  If you want to
           throw a non-string object, or build an error message in an SV
           yourself, it is preferable to use the "croak_sv" function,
           which does not involve clobbering "ERRSV".

                   void    vcroak(const char *pat, va_list *args)

   vwarn   This is an XS interface to Perl's "warn" function.

           "pat" and "args" are a sprintf-style format pattern and
           encapsulated argument list.  These are used to generate a
           string message.  If the message does not end with a newline,
           then it will be extended with some indication of the current
           location in the code, as described for "mess_sv".

           The error message or object will by default be written to
           standard error, but this is subject to modification by a
           $SIG{__WARN__} handler.

           Unlike with "vcroak", "pat" is not permitted to be null.

                   void    vwarn(const char *pat, va_list *args)

   warn    This is an XS interface to Perl's "warn" function.

           Take a sprintf-style format pattern and argument list.  These
           are used to generate a string message.  If the message does not
           end with a newline, then it will be extended with some
           indication of the current location in the code, as described
           for "mess_sv".

           The error message or object will by default be written to
           standard error, but this is subject to modification by a
           $SIG{__WARN__} handler.

           Unlike with "croak", "pat" is not permitted to be null.

                   void    warn(const char *pat, ...)

   warn_sv This is an XS interface to Perl's "warn" function.

           "baseex" is the error message or object.  If it is a reference,
           it will be used as-is.  Otherwise it is used as a string, and
           if it does not end with a newline then it will be extended with
           some indication of the current location in the code, as
           described for "mess_sv".

           The error message or object will by default be written to
           standard error, but this is subject to modification by a
           $SIG{__WARN__} handler.

           To warn with a simple string message, the "warn" function may
           be more convenient.

                   void    warn_sv(SV *baseex)

Undocumented functions

   The following functions have been flagged as part of the public API,
   but are currently undocumented.  Use them at your own risk, as the
   interfaces are subject to change.  Functions that are not listed in
   this document are not intended for public use, and should NOT be used
   under any circumstances.

   If you feel you need to use one of these functions, first send email to
   perl5-porters@perl.org <mailto:perl5-porters@perl.org>.  It may be that
   there is a good reason for the function not being documented, and it
   should be removed from this list; or it may just be that no one has
   gotten around to documenting it.  In the latter case, you will be asked
   to submit a patch to document the function.  Once your patch is
   accepted, it will indicate that the interface is stable (unless it is
   explicitly marked otherwise) and usable by you.

   GetVars
   Gv_AMupdate
   PerlIO_clearerr
   PerlIO_close
   PerlIO_context_layers
   PerlIO_eof
   PerlIO_error
   PerlIO_fileno
   PerlIO_fill
   PerlIO_flush
   PerlIO_get_base
   PerlIO_get_bufsiz
   PerlIO_get_cnt
   PerlIO_get_ptr
   PerlIO_read
   PerlIO_seek
   PerlIO_set_cnt
   PerlIO_set_ptrcnt
   PerlIO_setlinebuf
   PerlIO_stderr
   PerlIO_stdin
   PerlIO_stdout
   PerlIO_tell
   PerlIO_unread
   PerlIO_write
   amagic_call
   amagic_deref_call
   any_dup
   atfork_lock
   atfork_unlock
   av_arylen_p
   av_iter_p
   block_gimme
   call_atexit
   call_list
   calloc
   cast_i32
   cast_iv
   cast_ulong
   cast_uv
   ck_warner
   ck_warner_d
   ckwarn
   ckwarn_d
   clear_defarray
   clone_params_del
   clone_params_new
   croak_memory_wrap
   croak_nocontext
   csighandler
   cx_dump
   cx_dup
   cxinc
   deb
   deb_nocontext
   debop
   debprofdump
   debstack
   debstackptrs
   delimcpy
   despatch_signals
   die_nocontext
   dirp_dup
   do_aspawn
   do_binmode
   do_close
   do_gv_dump
   do_gvgv_dump
   do_hv_dump
   do_join
   do_magic_dump
   do_op_dump
   do_open
   do_open9
   do_openn
   do_pmop_dump
   do_spawn
   do_spawn_nowait
   do_sprintf
   do_sv_dump
   doing_taint
   doref
   dounwind
   dowantarray
   dump_eval
   dump_form
   dump_indent
   dump_mstats
   dump_sub
   dump_vindent
   filter_add
   filter_del
   filter_read
   foldEQ_latin1
   form_nocontext
   fp_dup
   fprintf_nocontext
   free_global_struct
   free_tmps
   get_context
   get_mstats
   get_op_descs
   get_op_names
   get_ppaddr
   get_vtbl
   gp_dup
   gp_free
   gp_ref
   gv_AVadd
   gv_HVadd
   gv_IOadd
   gv_SVadd
   gv_add_by_type
   gv_autoload4
   gv_autoload_pv
   gv_autoload_pvn
   gv_autoload_sv
   gv_check
   gv_dump
   gv_efullname
   gv_efullname3
   gv_efullname4
   gv_fetchfile
   gv_fetchfile_flags
   gv_fetchpv
   gv_fetchpvn_flags
   gv_fetchsv
   gv_fullname
   gv_fullname3
   gv_fullname4
   gv_handler
   gv_name_set
   he_dup
   hek_dup
   hv_common
   hv_common_key_len
   hv_delayfree_ent
   hv_eiter_p
   hv_eiter_set
   hv_free_ent
   hv_ksplit
   hv_name_set
   hv_placeholders_get
   hv_placeholders_set
   hv_rand_set
   hv_riter_p
   hv_riter_set
   ibcmp_utf8
   init_global_struct
   init_stacks
   init_tm
   instr
   is_lvalue_sub
   leave_scope
   load_module_nocontext
   magic_dump
   malloc
   markstack_grow
   mess_nocontext
   mfree
   mg_dup
   mg_size
   mini_mktime
   moreswitches
   mro_get_from_name
   mro_get_private_data
   mro_set_mro
   mro_set_private_data
   my_atof
   my_atof2
   my_bcopy
   my_bzero
   my_chsize
   my_cxt_index
   my_cxt_init
   my_dirfd
   my_exit
   my_failure_exit
   my_fflush_all
   my_fork
   my_lstat
   my_memcmp
   my_memset
   my_pclose
   my_popen
   my_popen_list
   my_setenv
   my_socketpair
   my_stat
   my_strftime
   newANONATTRSUB
   newANONHASH
   newANONLIST
   newANONSUB
   newATTRSUB
   newAVREF
   newCVREF
   newFORM
   newGVREF
   newGVgen
   newGVgen_flags
   newHVREF
   newHVhv
   newIO
   newMYSUB
   newPROG
   newRV
   newSUB
   newSVREF
   newSVpvf_nocontext
   new_stackinfo
   op_refcnt_lock
   op_refcnt_unlock
   parser_dup
   perl_alloc_using
   perl_clone_using
   pmop_dump
   pop_scope
   pregcomp
   pregexec
   pregfree
   pregfree2
   printf_nocontext
   ptr_table_fetch
   ptr_table_free
   ptr_table_new
   ptr_table_split
   ptr_table_store
   push_scope
   re_compile
   re_dup_guts
   re_intuit_start
   re_intuit_string
   realloc
   reentrant_free
   reentrant_init
   reentrant_retry
   reentrant_size
   ref
   reg_named_buff_all
   reg_named_buff_exists
   reg_named_buff_fetch
   reg_named_buff_firstkey
   reg_named_buff_nextkey
   reg_named_buff_scalar
   regdump
   regdupe_internal
   regexec_flags
   regfree_internal
   reginitcolors
   regnext
   repeatcpy
   rsignal
   rsignal_state
   runops_debug
   runops_standard
   rvpv_dup
   safesyscalloc
   safesysfree
   safesysmalloc
   safesysrealloc
   save_I16
   save_I32
   save_I8
   save_adelete
   save_aelem
   save_aelem_flags
   save_alloc
   save_aptr
   save_ary
   save_bool
   save_clearsv
   save_delete
   save_destructor
   save_destructor_x
   save_freeop
   save_freepv
   save_freesv
   save_generic_pvref
   save_generic_svref
   save_hash
   save_hdelete
   save_helem
   save_helem_flags
   save_hints
   save_hptr
   save_int
   save_item
   save_iv
   save_list
   save_long
   save_mortalizesv
   save_nogv
   save_op
   save_padsv_and_mortalize
   save_pptr
   save_pushi32ptr
   save_pushptr
   save_pushptrptr
   save_re_context
   save_scalar
   save_set_svflags
   save_shared_pvref
   save_sptr
   save_svref
   save_vptr
   savestack_grow
   savestack_grow_cnt
   scan_num
   scan_vstring
   seed
   set_context
   set_numeric_local
   set_numeric_radix
   set_numeric_standard
   share_hek
   si_dup
   ss_dup
   stack_grow
   start_subparse
   str_to_version
   sv_2iv
   sv_2pv
   sv_2uv
   sv_catpvf_mg_nocontext
   sv_catpvf_nocontext
   sv_dup
   sv_dup_inc
   sv_peek
   sv_pvn_nomg
   sv_setpvf_mg_nocontext
   sv_setpvf_nocontext
   sys_init
   sys_init3
   sys_intern_clear
   sys_intern_dup
   sys_intern_init
   sys_term
   taint_env
   taint_proper
   unlnk
   unsharepvn
   utf16_to_utf8
   utf16_to_utf8_reversed
   uvuni_to_utf8
   vdeb
   vform
   vload_module
   vnewSVpvf
   vwarner
   warn_nocontext
   warner
   warner_nocontext
   whichsig
   whichsig_pv
   whichsig_pvn
   whichsig_sv

AUTHORS

   Until May 1997, this document was maintained by Jeff Okamoto
   <okamoto@corp.hp.com>.  It is now maintained as part of Perl itself.

   With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
   Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
   Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
   Stephen McCamant, and Gurusamy Sarathy.

   API Listing originally by Dean Roehrich <roehrich@cray.com>.

   Updated to be autogenerated from comments in the source by Benjamin
   Stuhl.

SEE ALSO

   perlguts, perlxs, perlxstut, perlintern





Opportunity


Personal Opportunity - Free software gives you access to billions of dollars of software at no cost. Use this software for your business, personal use or to develop a profitable skill. Access to source code provides access to a level of capabilities/information that companies protect though copyrights. Open source is a core component of the Internet and it is available to you. Leverage the billions of dollars in resources and capabilities to build a career, establish a business or change the world. The potential is endless for those who understand the opportunity.

Business Opportunity - Goldman Sachs, IBM and countless large corporations are leveraging open source to reduce costs, develop products and increase their bottom lines. Learn what these companies know about open source and how open source can give you the advantage.





Free Software


Free Software provides computer programs and capabilities at no cost but more importantly, it provides the freedom to run, edit, contribute to, and share the software. The importance of free software is a matter of access, not price. Software at no cost is a benefit but ownership rights to the software and source code is far more significant.


Free Office Software - The Libre Office suite provides top desktop productivity tools for free. This includes, a word processor, spreadsheet, presentation engine, drawing and flowcharting, database and math applications. Libre Office is available for Linux or Windows.





Free Books


The Free Books Library is a collection of thousands of the most popular public domain books in an online readable format. The collection includes great classical literature and more recent works where the U.S. copyright has expired. These books are yours to read and use without restrictions.


Source Code - Want to change a program or know how it works? Open Source provides the source code for its programs so that anyone can use, modify or learn how to write those programs themselves. Visit the GNU source code repositories to download the source.





Education


Study at Harvard, Stanford or MIT - Open edX provides free online courses from Harvard, MIT, Columbia, UC Berkeley and other top Universities. Hundreds of courses for almost all major subjects and course levels. Open edx also offers some paid courses and selected certifications.


Linux Manual Pages - A man or manual page is a form of software documentation found on Linux/Unix operating systems. Topics covered include computer programs (including library and system calls), formal standards and conventions, and even abstract concepts.