glRenderbufferStorageMultisample(3G)


NAME

   glRenderbufferStorageMultisample, glNamedRenderbufferStorageMultisample
   - establish data storage, format, dimensions and sample count of a
   renderbuffer object's image

C SPECIFICATION

   void glRenderbufferStorageMultisample(GLenum target, GLsizei samples,
                                         GLenum internalformat,
                                         GLsizei width, GLsizei height);

   void glNamedRenderbufferStorageMultisample(GLuint renderbuffer,
                                              GLsizei samples,
                                              GLenum internalformat,
                                              GLsizei width,
                                              GLsizei height);

PARAMETERS

   target
       Specifies a binding target of the allocation for
       glRenderbufferStorageMultisample function. Must be GL_RENDERBUFFER.

   renderbuffer
       Specifies the name of the renderbuffer object for
       glNamedRenderbufferStorageMultisample function.

   samples
       Specifies the number of samples to be used for the renderbuffer
       object's storage.

   internalformat
       Specifies the internal format to use for the renderbuffer object's
       image.

   width
       Specifies the width of the renderbuffer, in pixels.

   height
       Specifies the height of the renderbuffer, in pixels.

DESCRIPTION

   glRenderbufferStorageMultisample and
   glNamedRenderbufferStorageMultisample establish the data storage,
   format, dimensions and number of samples of a renderbuffer object's
   image.

   For glRenderbufferStorageMultisample, the target of the operation,
   specified by target must be GL_RENDERBUFFER. For
   glNamedRenderbufferStorageMultisample, renderbuffer must be an ID of an
   existing renderbuffer object.  internalformat specifies the internal
   format to be used for the renderbuffer object's storage and must be a
   color-renderable, depth-renderable, or stencil-renderable format.
   width and height are the dimensions, in pixels, of the renderbuffer.
   Both width and height must be less than or equal to the value of
   GL_MAX_RENDERBUFFER_SIZE.  samples specifies the number of samples to
   be used for the renderbuffer object's image, and must be less than or
   equal to the value of GL_MAX_SAMPLES. If internalformat is a signed or
   unsigned integer format then samples must be less than or equal to the
   value of GL_MAX_INTEGER_SAMPLES.

   Upon success, glRenderbufferStorageMultisample and
   glNamedRenderbufferStorageMultisample delete any existing data store
   for the renderbuffer image and the contents of the data store after
   calling either of the functions are undefined.

ERRORS

   GL_INVALID_ENUM is generated by glRenderbufferStorageMultisample
   function if target is not GL_RENDERBUFFER.

   GL_INVALID_OPERATION is generated by
   glNamedRenderbufferStorageMultisample function if renderbuffer is not
   the name of an existing renderbuffer object.

   GL_INVALID_VALUE is generated if samples is greater than
   GL_MAX_SAMPLES.

   GL_INVALID_ENUM is generated if internalformat is not a
   color-renderable, depth-renderable, or stencil-renderable format.

   GL_INVALID_OPERATION is generated if internalformat is a signed or
   unsigned integer format and samples is greater than the value of
   GL_MAX_INTEGER_SAMPLES

   GL_INVALID_VALUE is generated if either of width or height is negative,
   or greater than the value of GL_MAX_RENDERBUFFER_SIZE.

   GL_OUT_OF_MEMORY is generated if the GL is unable to create a data
   store of the requested size.

VERSION SUPPORT

   ┌──────────────────────────────────────┬───────────────────────────────────────────────────────────────────────┐
   │                                      │                OpenGL Version                                         │
   ├──────────────────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
   │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
   │/                                     │     │     │     │     │     │     │     │     │     │     │     │     │
   │Feature                               │     │     │     │     │     │     │     │     │     │     │     │     │
   │Name                                  │     │     │     │     │     │     │     │     │     │     │     │     │
   ├──────────────────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
   │glNamedRenderbufferStorageMultisample │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │
   ├──────────────────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
   │glRenderbufferStorageMultisample      │  -  │  -  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
   └──────────────────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

   glGenRenderbuffers(), glBindRenderbuffer(),
   glNamedRenderbufferStorage(), glRenderbufferStorage(),
   glFramebufferRenderbuffer(), glDeleteRenderbuffers()

COPYRIGHT

   Copyright © 2010-2014 Khronos Group. This material may be distributed
   subject to the terms and conditions set forth in the Open Publication
   License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

COPYRIGHT

   Copyright © 2010-2014 Khronos Group

[FIXME: source]                   07/22/2015          GLRENDERBUFFERSTORAG(3G)





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