lierolibre(6)


NAME

   lierolibre - script to launch lierolibre

SYNOPSIS

   lierolibre [inputfile [inputdir [outputfile]]]

   lierolibre [-f|--file inputfile] [-d|--dir inputdir]
              [-w|--write outputfile] [-v|--sdlvideo videodriver]
              [-h|--help]

DESCRIPTION

   lierolibre is an  old-school earthworm action game. It is a direct fork
   of Liero.

   Features:

          * 2 worms, 40 weapons, great playability, two game modes:
            Kill'em All and Game of Tag, plus AI-players without true
            intelligence!

          * Extensions via a hidden F1 menu:

            * Replays, game controller support, powerlevel palettes

          * Fullscreen, x2, x3 and x4 scaling via the F5, F6, F7 and F8
            keys

   lierolibre is a script which executes the lierolibre binary from the
   /usr/lib/games/lierolibre directory. The script defaults to using the
   directory /usr/share/games/lierolibre as the inputfile parameter.

   If inputfile points to a directory (which is the default case),
   lierolibre copies the file liero.cfg from this directory to
   $HOME/.lierolibre/ unless it already exists in this location.
   liero.cfg is a plain text file which can be modified, go wild! But
   don't be surprised if the game crahes ;)

OPTIONS

   [-f|--file] inputfile
          Reads game variables from the given file or directory.

          If inputfile points to a directory or a file with an unknown
          extension, and inputdir is not set,
          OR
          if inputfile points to a directory and inputdir is set,
          the game will try to load the liero.cfg file from
          $HOME/.lierolibre/ first, otherwise it loads it from the
          directory of inputfile.

   [-d|--dir] inputdir
          Reads the files LIERO.CHR LIERO.SND NAMES.DAT from the given
          directory. If not set, the game uses the directory of inputfile
          instead.

   [-w|--write] outputfile
          Writes all game variables to a plain text file.

   -v|--sdlvideo videodriver
          Sets the SDL_VIDEODRIVER environment variable.

   -h|--help
          Print a brief help overview.

EXAMPLES

   lierolibre mymod/LIERO.EXE
       Reads game variables from a (potentially) modded EXE file, and
       reads game data from files in mymod/.

   lierolibre -f mymod/LIERO.EXE -d /usr/share/games/lierolibre -w
   mymod_liero.cfg
       Reads game variables from a (potentially) modded EXE file and
       writes them to a plain text config file (and starts the game).

   lierolibre mymod_liero.cfg mydata
       Reads game variables from a custom plain text config file, and
       reads the game data from another directory.

AUTHORS

   This manual page was written by Martin Erik Werner
   <martinerikwerner@gmail.com>

HISTORY

   Joosa Reikkinen "MetsnElimet"
   created the original Liero game and graphics.

   Erik Lindroos "Gliptic", with help from Mario Carbajal "basro"
   re-created Liero as OpenLiero, which later became the official version
   of Liero.

   Martin Erik Werner "arand"
   created lierolibre as a direct fork from Liero (OpenLiero).

   "sea"
   created the replacement sounds used in lierolibre.

SEE ALSO

   lierolibre-extractgfx(6) lierolibre-packgfx(6)
   lierolibre-extractsounds(6) lierolibre-packsounds(6)
   lierolibre-extractlev(6) lierolibre-packlev(6)





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