lockward - Rotating spinning color-cycling things


   lockward   [-display   displayspec]  [-root]  [-window]  [-visual  arg]
   [-window-id arg] [-delay usec]  [-pair]  [-fps]  [-blink  |  -no-blink]
   [-rotateidle-min  msec]  [-rotateidle-max  msec]  [-blinkidle-min msec]
   [-blinkidle-max msec] [-blinkdwell-min msec] [-blinkdwell-max msec]


   lockward draws a spinning, rotating set of notched wheels overlaid with
   some  flashing effects, using OpenGL.  It's a sort of cross between the
   wards in a combination lock and those  old  information  displays  that
   animated via polarized light.


   -visual visual
           Specify  which  visual  to use.  Legal values are the name of a
           visual class, or the ID number (decimal or hex) of  a  specific

   -window Draw on a newly-created window (default).

   -root   Draw on the root window.

   -delay microseconds
           Per-frame   delay,   in   microseconds.    Default:  20000  (50

   -blink | -no-blink
           Enables/disables the blinking effects.  Default: Enabled.

   -fps    Display the current frame rate, CPU load, and polygon count.

   -rotateidle-min milliseconds

   -rotateidle-max milliseconds
           The minimum and maximum time each spinner  will  sit  idle,  in
           milliseconds.  Defaults: Min 1000, max 6000.

   -blinkidle-min milliseconds

   -blinkidle-max milliseconds
           The  minimum  and  maximum  time  between  blinking effects, in
           milliseconds.  Defaults: Min 1000, max 9000.

   -blinkdwell-min milliseconds

   -blinkdwell-max milliseconds
           The minimum and maximum dwell time for the blinking effects, in
           milliseconds.   This  affects  how  quickly the blinks actually
           happen.  Defaults: Min 100, max 600.


   DISPLAY Default host and display number.

           Name of a resource file that  overrides  the  global  resources
           stored in the RESOURCE_MANAGER property.


   X(1), xscreensaver(1)


   Leo L. Schwab <ewhac@best.com>

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