v.decimate(1grass)


NAME

   v.decimate  - Decimates a point cloud
   Copies  points  from  one  vector  to  another while applying different
   decimations

KEYWORDS

   vector, LIDAR, generalization, decimation, extract, select, points

SYNOPSIS

   v.decimate
   v.decimate --help
   v.decimate   [-gfczxb]    input=name     [layer=string]     output=name
   [zrange=min,max]    [cats=range]    [skip=integer]   [preserve=integer]
   [offset=integer]             [limit=integer]              [zdiff=float]
   [cell_limit=integer]    [--overwrite]  [--help]  [--verbose]  [--quiet]
   [--ui]

   Flags:
   -g
       Apply grid-based decimation

   -f
       Use only first point in grid cell during grid-based decimation

   -c
       Only one point per cat in grid cell

   -z
       Use z in grid decimation

   -x
       Store only the coordinates, throw away categories
       Do not story any categories even if they are present in input data

   -b
       Do not build topology
       Advantageous when handling a large number of points

   --overwrite
       Allow output files to overwrite existing files

   --help
       Print usage summary

   --verbose
       Verbose module output

   --quiet
       Quiet module output

   --ui
       Force launching GUI dialog

   Parameters:
   input=name [required]
       Name of input vector map
       Or data source for direct OGR access

   layer=string
       Layer number or name ('-1' for all layers)
       A single vector map can be connected to multiple  database  tables.
       This  number  determines  which table to use. When used with direct
       OGR access this is the layer name.
       Default: -1

   output=name [required]
       Name for output vector map

   zrange=min,max
       Filter range for z data (min,max)

   cats=range
       Category values
       Example: 1,3,7-9,13

   skip=integer
       Throw away every n-th point
       For example, 5 will import 80 percent of points. If not  specified,
       all points are copied

   preserve=integer
       Preserve only every n-th point
       For  example, 4 will import 25 percent of points. If not specified,
       all points are copied

   offset=integer
       Skip first n points
       Skips the given number of points at the beginning.

   limit=integer
       Copy only n points
       Copies only the given number of points

   zdiff=float
       Minimal difference of z values
       Minimal difference between z values in grid-based decimation

   cell_limit=integer
       Preserve only n points per grid cell
       Preserves only  the  given  number  of  points  per  grid  cell  in
       grid-based decimation

DESCRIPTION

   v.decimate  reduces number of points in the input vector map and copies
   them  over  to  the  output  vector  map.  Different  point  decimation
   techniques can be applied to reduce the number of points.

   Two main decimation techniques are:

       *   count-based   decimation  (skip,  preserve,  offset  and  limit
           options)

       *   grid-based decimation (-g flag)

   The grid-based decimation will remove points based on:

       *   similar z coordinates (-z flag and zdiff option)

       *   same categories (-c flag)

       *   count of points (-f flag and cell_limit option)

   The grid-based decimation is currently using a 2D grid, so  the  points
   are  placed and compared within this 2D grid. The comparison can happen
   using z coordinates or categories.  Note that although the grid is only
   2D, the module works with 3D points.

   The  grid-based  decimation extent and resolution depend on the current
   computational region as set by g.region.  As a consequence, the  output
   is limited only to computational region in this case.

   TODO: Currently, any output is limited by the region.

   The  count-based  decimation  result highly depends on how the data are
   ordered in the input. This  applies  especially  to  offset  and  limit
   options  where the resulting shape and densities can be surprising. The
   options skip and preserve are  influenced  by  order  of  points  in  a
   similar way but they usually keep relative density of points (which may
   or may not be desired).  On the other hand, the  grid-based  decimation
   will generally result in more even density of output points (see Figure
   1).

   Besides decimation, point count can be reduced  by  applying  different
   selections or filters, these are:

       *   selection by category (cats option)

       *   selection by z values (zrange option)

NOTES

   The  grid-based  decimation  requires all points which will be saved in
   output to fit into the computer's memory (RAM).  It is advantageous  to
   have the region only in the area with the points, otherwise unnecessary
   memory is allocated.  Higher (finer) resolutions and higher  amount  of
   preserved  points  per  cell  require  more  memory.   The  count-based
   decimation has no limitation regarding the available memory.

   Significant speed up  can  be  gained  using  -b  flag  which  disables
   building  of topology for the output vector map. This may limit the use
   of the vector map by some modules, but for example, this  module  works
   without topology as well.

EXAMPLES

   Keep only every forth point, throw away the rest:
   v.decimate input=points_all output=points_decimated_every_4 preserve=4

   Keep only points within a grid cell (given by the current computational
   region) which has unique categories (e.g. LIDAR classes):
   v.decimate input=points_all output=points_decimated_unique_cats layer=1 -g -c

    Figure 1: Comparison of original points, decimation result with  every
   forth  point  preserved,  and  grid-based decimation result with points
   with unique categories in each grid cell

   Keep only points with category 2 and keep only approximately 80% of the
   points:
   v.decimate input=points_all output=points_decimated_ skip=5 cats=2 layer=1

SEE ALSO

     v.extract,  v.outlier,  v.select,  v.category,  v.build,  v.in.lidar,
   g.region

AUTHORS

   Vaclav Petras, NCSU OSGeoREL

   Last changed: $Date: 2015-10-01 03:55:00 +0200 (Thu, 01 Oct 2015) $

SOURCE CODE

   Available at: v.decimate source code (history)

   Main index | Vector index | Topics index | Keywords index  |  Graphical
   index | Full index

    2003-2016 GRASS Development Team, GRASS GIS 7.2.0 Reference Manual





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