v.extrude(1grass)


NAME

   v.extrude   -  Extrudes flat vector features to 3D vector features with
   defined height.
   Optionally the height can be derived from sampling of elevation  raster
   map.

KEYWORDS

   vector, geometry, sampling, 3D

SYNOPSIS

   v.extrude
   v.extrude --help
   v.extrude     [-t]     input=name      [layer=string]      [cats=range]
   [where=sql_query]         [type=string[,string,...]]        output=name
   [zshift=float]            [height=float]           [height_column=name]
   [elevation=name]   [method=string]   [scale=float]   [null_value=float]
   [--overwrite]  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
   -t
       Trace elevation

   --overwrite
       Allow output files to overwrite existing files

   --help
       Print usage summary

   --verbose
       Verbose module output

   --quiet
       Quiet module output

   --ui
       Force launching GUI dialog

   Parameters:
   input=name [required]
       Name of input vector map
       Or data source for direct OGR access

   layer=string
       Layer number or name ('-1' for all layers)
       A  single  vector map can be connected to multiple database tables.
       This number determines which table to use. When  used  with  direct
       OGR access this is the layer name.
       Default: -1

   cats=range
       Category values
       Example: 1,3,7-9,13

   where=sql_query
       WHERE conditions of SQL statement without 'where' keyword
       Example: income < 1000 and inhab >= 10000

   type=string[,string,...]
       Input feature type
       Options: point, line, area
       Default: point,line,area

   output=name [required]
       Name for output vector map

   zshift=float
       Shifting value for z coordinates
       Default: 0

   height=float
       Fixed height for 3D vector features

   height_column=name
       Name of attribute column with feature height

   elevation=name
       Elevation raster map for height extraction

   method=string
       Sampling interpolation method
       Options: nearest, bilinear, bicubic
       Default: nearest
       nearest: Nearest-neighbor interpolation
       bilinear: Bilinear interpolation
       bicubic: Bicubic interpolation

   scale=float
       Scale factor sampled raster values
       Default: 1.0

   null_value=float
       Height for sampled raster NULL values

DESCRIPTION

   v.extrude  creates  faces, kernels or 3D lines based on input 2D vector
   features. Points are converted to 3D vertical lines, lines to faces and
   areas to volumes (composition of closed set of faces and kernel).

   If  elevation  parameter  is  used  then  3D vector features follow the
   elevation model by using individual elevation values for the  vertices.
   Height  for  vertices  is  interpolated from elevation raster map using
   given interpolation method.

NOTES

   v.extrude  extrudes  vector  features  which  means  that  points   are
   converted  to vertical lines. Lines and area boundaries are extruded to
   a set of faces, each segment  defines  one  face.  Area  centroids  are
   written as kernels. Area as a composition of boundaries and centroid is
   stored as a closed set of faces and kernel which define a volume.

   For conversion of 2D points or lines to  3D  can  be  used  v.to.3d  or
   v.drape.  In opposite to v.extrude, these modules do not extrude vector
   features,  they  defines  z-coordinate  for  the  features  from  given
   parameters or by sampling elevation raster map values. It means that no
   feature type conversion is applied, points remain still points  in  the
   output vector map. Same applies for the lines.

   v.extrude  modifies  only  features geometry. Feature categories remain
   untouched and attribute data is copied from input  vector  map  to  the
   output.

   By  default,  all  features  (including features without category) from
   input vector map are processed (layer=-1).  Feature  selection  can  be
   applied by layer, cats or where parameter.

EXAMPLES

   3D houses with fixed height
   v.extrude input=houses output=houses3D height=5 type=area

   3D houses with individual height
   v.extrude input=houses output=houses3D elevation=dem height_column=height type=area

   Convert 2D points to 3D vertical lines with fixed height
   v.extrude input=geodetic_pts output=points3D height=200 type=point

SEE ALSO

    v.transform, v.extrude, v.drape, v.to.3d

    wxGUI 3D viewer

AUTHORS

   Jachym Cepicky,
   Updated  for  GRASS  7  by  Martin  Landa,  FBK-irst,  Italy  and Czech
   Technical University in Prague, Czech Republic

   Last changed: $Date: 2014-11-28 17:22:17 +0100 (Fri, 28 Nov 2014) $

SOURCE CODE

   Available at: v.extrude source code (history)

   Main index | Vector index | Topics index | Keywords index  |  Graphical
   index | Full index

    2003-2016 GRASS Development Team, GRASS GIS 7.2.0 Reference Manual





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