XmPushButton(3)


NAME

   XmPushButton  ---  The  PushButton  widget  class  "XmPushButton" "widget
   class" "PushButton"

SYNOPSIS

   #include <Xm/PushB.h>

DESCRIPTION

   PushButton issues commands within an application.   It  consists  of  a
   text  label or pixmap surrounded by a border shadow.  When a PushButton
   is selected, the shadow changes to give the appearance that it has been
   pressed in. When a PushButton is unselected, the shadow changes to give
   the appearance that it is out.

   The default behavior associated with a PushButton in a menu depends  on
   the  type  of  menu  system  in  which  it resides.  By default, <Btn1>
   controls the behavior of the PushButton.  In addition, <Btn3>  controls
   the  behavior  of  the  PushButton if it resides in a PopupMenu system.
   The actual mouse button used is determined by its RowColumn parent.

   Thickness for a second shadow, used when the PushButton is the  default
   button,  may be specified with the XmNshowAsDefault resource. If it has
   a nonzero value, the Label's resources  XmNmarginLeft,  XmNmarginRight,
   XmNmarginTop,  and  XmNmarginBottom  may be modified to accommodate the
   second shadow.

   If  an  initial  value  is  specified  for  XmNarmPixmap  but  not  for
   XmNlabelPixmap, the XmNarmPixmap value is used for XmNlabelPixmap.

   PushButton  uses  the XmQTmenuSystem and XmQTspecifyRenderTable traits,
   and  holds  the  XmQactivatable,  XmQTmenuSavvy,  and  XmQTtakesDefault
   traits.

   Classes
   PushButton   inherits   behavior,  resources,  and  traits  from  Core,
   XmPrimitive, and XmLabel.

   The class pointer is xmPushButtonWidgetClass.

   The class name is XmPushButton.

   New Resources
   The following table defines a set  of  widget  resources  used  by  the
   programmer  to  specify  data. The programmer can also set the resource
   values for the inherited classes to set attributes for this widget.  To
   reference  a  resource by name or by class in a .Xdefaults file, remove
   the XmN or XmC prefix and use the remaining letters. To specify one  of
   the  defined  values for a resource in a .Xdefaults file, remove the Xm
   prefix and use the remaining letters (in either lowercase or uppercase,
   but  include  any  underscores between words).  The codes in the access
   column indicate if the given resource can be set at creation time  (C),
   set by using XtSetValues (S), retrieved by using XtGetValues (G), or is
   not applicable (N/A).

   
                                              XmPushButton Resource Set                                            
   Name                             Class                            Type            Default               Access 
   
   XmNactivateCallback              XmCCallback                      XtCallbackList  NULL                  C      
   
   XmNarmCallback                   XmCCallback                      XtCallbackList  NULL                  C      
   
   XmNarmColor                      XmCArmColor                      Pixel           dynamic               CSG    
   
   XmNarmPixmap                     XmCArmPixmap                     Pixmap          XmUNSPECIFIED_PIXMAP  CSG    
   
   XmNdefaultButtonShadowThickness  XmCDefaultButtonShadowThickness  Dimension       dynamic               CSG    
   
   XmNdisarmCallback                XmCCallback                      XtCallbackList  NULL                  C      
   
   XmNfillOnArm                     XmCFillOnArm                     Boolean         True                  CSG    
   
   XmNmultiClick                    XmCMultiClick                    unsigned char   dynamic               CSG    
   
   XmNshowAsDefault                 XmCShowAsDefault                 Dimension       0                     CSG    
   
   
   XmNactivateCallback
             Specifies  the  list  of  callbacks  that  is   called   when
             PushButton  is  activated.   PushButton is activated when the
             user presses and releases the active mouse button  while  the
             pointer is inside that widget. Activating the PushButton also
             disarms it.  For this callback, the reason is  XmCR_ACTIVATE.
             This callback uses the XmQTactivatable trait.

   XmNarmCallback
             Specifies   the   list  of  callbacks  that  is  called  when
             PushButton is armed.   PushButton  is  armed  when  the  user
             presses  the  active mouse button while the pointer is inside
             that widget.  For this callback, the reason is XmCR_ARM.

   XmNarmColor
             Specifies the color with which  to  fill  the  armed  button.
             XmNfillOnArm must be set to True for this resource to have an
             effect.  The default for a color display is a  color  between
             the  background and the bottom shadow color. For a monochrome
             display, the default is set to the foreground color, and  any
             text  in  the  label appears in the background color when the
             button is armed.

             This resource is also used when the button is armed in a menu
             and the XmNenableEtchedInMenu resource is True.

   XmNarmPixmap
             Specifies  the  pixmap  to  be  used  as  the  button face if
             XmNlabelType   is   XmPIXMAP   or   XmPIXMAP_AND_STRING   and
             PushButton  is  armed.   This  resource  is disabled when the
             PushButton is in a menu.

   XmNdefaultButtonShadowThickness
             This resource specifies  the  width  of  the  default  button
             indicator shadow.  If this resource is 0 (zero), the width of
             the shadow comes  from  the  value  of  the  XmNshowAsDefault
             resource.   If   this   resource   is  greater  than  0,  the
             XmNshowAsDefault resource is only  used  to  specify  whether
             this button is the default.  The default value is the initial
             value of XmNshowAsDefault.

   XmNdisarmCallback
             Specifies  the  list  of  callbacks  that  is   called   when
             PushButton  is disarmed. PushButton is disarmed when the user
             presses and  releases  the  active  mouse  button  while  the
             pointer  is inside that widget. For this callback, the reason
             is XmCR_DISARM.

   XmNfillOnArm
             Forces the PushButton to fill the background  of  the  button
             with  the  color  specified by XmNarmColor when the button is
             armed and when this resource is set to True. If  False,  only
             the  top  and  bottom  shadow  colors are switched.  When the
             PushButton is in a menu, this resource is ignored and assumed
             to be False.

   XmNmultiClick
             If  a button click is followed by another button click within
             the time span specified by the display's multiclick time, and
             this  resource is set to XmMULTICLICK_DISCARD, do not process
             the   second   click.    If   this   resource   is   set   to
             XmMULTICLICK_KEEP,    process   the   event   and   increment
             click_count in the callback structure.  When the button is in
             a menu, the default is XmMULTICLICK_DISCARD; otherwise, for a
             button not in a menu, XmMULTICLICK_KEEP is the default value.

   XmNshowAsDefault
             If XmNdefaultButtonShadowThickness is greater than 0  (zero),
             a  value  greater  than  0 in this resource specifies to mark
             this    button     as     the     default     button.      If
             XmNdefaultButtonShadowThickness  is 0, a value greater than 0
             in this resource specifies to mark this button as the default
             button  with the shadow thickness specified by this resource.
             When the  Display  resource  XmNdefaultButtonEmphasis  has  a
             value of XmEXTERNAL_HIGHLIGHT (the default), PushButton draws
             the location cursor outside of the outer  shadow.  When  this
             resource  has  a value of XmINTERNAL_HIGHLIGHT, the highlight
             is drawn between the inner  and  outer  shadows.   The  space
             between the shadow and the default shadow is equal to the sum
             of both shadows.  The default value is 0. When this value  is
             not  0,  the  Label  resources XmNmarginLeft, XmNmarginRight,
             XmNmarginTop,  and  XmNmarginBottom  may   be   modified   to
             accommodate  the  second  shadow.   This resource is disabled
             when the PushButton is in a menu.

   Inherited Resources
   PushButton  inherits  behavior  and  resources  from  the  superclasses
   described  the  following  tables.   For a complete description of each
   resource, refer to the reference page for that superclass.

   
                                             XmLabel Resource Set                                           
   Name                       Class                      Type               Default                 Access 
   
   XmNaccelerator             XmCAccelerator             String             NULL                    CSG    
   
   XmNacceleratorText         XmCAcceleratorText         XmString           NULL                    CSG    
   
   XmNalignment               XmCAlignment               unsigned char      dynamic                 CSG    
   
   XmNfontList                XmCFontList                XmFontList         dynamic                 CSG    
   
   XmNlabelInsensitivePixmap  XmCLabelInsensitivePixmap  Pixmap             XmUNSPECIFIED_PIXMAP    CSG    
   
   XmNlabelPixmap             XmCLabelPixmap             Pixmap             dynamic                 CSG    
   
   XmNlabelString             XmCXmString                XmString           dynamic                 CSG    
   
   XmNlabelType               XmCLabelType               unsigned char      XmSTRING                CSG    
   
   XmNmarginBottom            XmCMarginBottom            Dimension          dynamic                 CSG    
   
   XmNmarginHeight            XmCMarginHeight            Dimension          2                       CSG    
   
   XmNmarginLeft              XmCMarginLeft              Dimension          dynamic                 CSG    
   
   XmNmarginRight             XmCMarginRight             Dimension          dynamic                 CSG    
   
   XmNmarginTop               XmCMarginTop               Dimension          dynamic                 CSG    
   
   XmNmarginWidth             XmCMarginWidth             Dimension          2                       CSG    
   
   XmNmnemonic                XmCMnemonic                KeySym             NULL                    CSG    
   
   XmNmnemonicCharSet         XmCMnemonicCharSet         String             XmFONTLIST_DEFAULT_TAG  CSG    
   
   XmNpixmapPlacement         XmCPixmapPlacement         unsigned int       XmPIXMAP_LEFT           CSG    
   
   XmNpixmapTextPadding       XmCSpace                   Dimension          2                       CSG    
   
   XmNrecomputeSize           XmCRecomputeSize           Boolean            True                    CSG    
   
   XmNrenderTable             XmCRenderTable             XmRenderTable      dynamic                 CSG    
   
   XmNstringDirection         XmCStringDirection         XmStringDirection  dynamic                 CSG    
   
   
   
                                       XmPrimitiveResource Set                                    
   Name                     Class                  Type              Default               Access 
   
   XmNbottomShadowColor     XmCBottomShadowColor   Pixel             dynamic               CSG    
   
   XmNbottomShadowPixmap    XmCBottomShadowPixmap  Pixmap            XmUNSPECIFIED_PIXMAP  CSG    
   
   XmNconvertCallback       XmCCallback            XtCallbackList    NULL                  C      
   
   XmNforeground            XmCForeground          Pixel             dynamic               CSG    
   
   XmNhelpCallback          XmCCallback            XtCallbackList    NULL                  C      
   
   XmNhighlightColor        XmCHighlightColor      Pixel             dynamic               CSG    
   
   XmNhighlightOnEnter      XmCHighlightOnEnter    Boolean           False                 CSG    
   
   XmNhighlightPixmap       XmCHighlightPixmap     Pixmap            dynamic               CSG    
   
   XmNhighlightThickness    XmCHighlightThickness  Dimension         2                     CSG    
   
   XmNlayoutDirection       XmCLayoutDirection     XmDirection       dynamic               CG     
   
   XmNnavigationType        XmCNavigationType      XmNavigationType  XmNONE                CSG    
   
   XmNpopupHandlerCallback  XmCCallback            XtCallbackList    NULL                  C      
   
   XmNshadowThickness       XmCShadowThickness     Dimension         2                     CSG    
   
   XmNtopShadowColor        XmCTopShadowColor      Pixel             dynamic               CSG    
   
   XmNtopShadowPixmap       XmCTopShadowPixmap     Pixmap            dynamic               CSG    
   
   XmNtraversalOn           XmCTraversalOn         Boolean           True                  CSG    
   
   XmNunitType              XmCUnitType            unsigned char     dynamic               CSG    
   
   XmNuserData              XmCUserData            XtPointer         NULL                  CSG    
   
   
   
                                                Core Resource Set                                              
   Name                           Class                          Type            Default               Access 
   
   XmNaccelerators                XmCAccelerators                XtAccelerators  dynamic               CSG    
   
   XmNancestorSensitive           XmCSensitive                   Boolean         dynamic               G      
   
   XmNbackground                  XmCBackground                  Pixel           dynamic               CSG    
   
   XmNbackgroundPixmap            XmCPixmap                      Pixmap          XmUNSPECIFIED_PIXMAP  CSG    
   
   XmNborderColor                 XmCBorderColor                 Pixel           XtDefaultForeground   CSG    
   
   XmNborderPixmap                XmCPixmap                      Pixmap          XmUNSPECIFIED_PIXMAP  CSG    
   
   XmNborderWidth                 XmCBorderWidth                 Dimension       0                     CSG    
   
   XmNcolormap                    XmCColormap                    Colormap        dynamic               CG     
   
   XmNdepth                       XmCDepth                       int             dynamic               CG     
   
   XmNdestroyCallback             XmCCallback                    XtCallbackList  NULL                  C      
   
   XmNheight                      XmCHeight                      Dimension       dynamic               CSG    
   
   XmNinitialResourcesPersistent  XmCInitialResourcesPersistent  Boolean         True                  C      
   
   XmNmappedWhenManaged           XmCMappedWhenManaged           Boolean         True                  CSG    
   
   XmNscreen                      XmCScreen                      Screen *        dynamic               CG     
   
   XmNsensitive                   XmCSensitive                   Boolean         True                  CSG    
   
   XmNtranslations                XmCTranslations                XtTranslations  dynamic               CSG    
   
   XmNwidth                       XmCWidth                       Dimension       dynamic               CSG    
   
   XmNx                           XmCPosition                    Position        0                     CSG    
   
   XmNy                           XmCPosition                    Position        0                     CSG    
   
   
   Callback Information
   A pointer to the following structure is passed to each callback:

   typedef struct
   {
           int reason;
           XEvent * event;
           int click_count;
   } XmPushButtonCallbackStruct;

   reason    Indicates why the callback was invoked.

   event     Points to the XEvent that triggered the callback.

   click_count
             This value is valid only when the  reason  is  XmCR_ACTIVATE.
             It  contains  the  number  of  clicks  in the last multiclick
             sequence  if   the   XmNmultiClick   resource   is   set   to
             XmMULTICLICK_KEEP,  otherwise  it  contains  1.  The activate
             callback is invoked for each click if XmNmultiClick is set to
             XmMULTICLICK_KEEP.

   Translations
   XmPushButton includes translations from Primitive.

   Note  that  altering  translations  in  #override  or  #augment mode is
   undefined.

   Additional XmPushButton translations for XmPushButtons not  in  a  menu
   system are described in the following list.

   The  following  key  names  are  listed  in  the  X  standard key event
   translation table syntax.  This format is the  one  used  by  Motif  to
   specify  the  widget  actions  corresponding  to  a given key.  A brief
   overview of the format is provided  under  VirtualBindings(3).   For  a
   complete  description  of  the  format,  please  refer to the X Toolkit
   Instrinsics Documentation.

   c<Btn1Down>:
             ButtonTakeFocus()

   c<Btn1Down>:
             Arm()

   c<Btn1Down>,c<Btn1Up>:
             Activate() Disarm()

   c<Btn1Down>(2+):
             MultiArm()

   c<Btn1Up>(2+):
             MultiActivate()

   c<Btn1Up>:
             Activate() Disarm()

   c<Btn2Down>:
             ProcessDrag()

   :<Key><osfActivate>:
             PrimitiveParentActivate()

   :<Key><osfCancel>:
             PrimitiveParentCancel()

   :<Key><osfSelect>:
             ArmAndActivate()

   :<Key><osfHelp>:
             Help()

   s m a <Key>Return:
             PrimitiveParentActivate()

   s m a <Key>space:
             ArmAndActivate()

   XmPushButton  inherits  menu  traversal  translations   from   XmLabel.
   Additional  XmPushButton  translations for PushButtons in a menu system
   are described in the following list.  In a Popup  menu  system,  <Btn3>
   also performs the <Btn1> actions.

   The  following  key  names  are  listed  in  the  X  standard key event
   translation table syntax.  This format is the  one  used  by  Motif  to
   specify  the  widget  actions  corresponding  to  a given key.  A brief
   overview of the format is provided  under  VirtualBindings(3).   For  a
   complete  description  of  the  format,  please  refer to the X Toolkit
   Instrinsics Documentation.

   <Btn2Down>:
             ProcessDrag()

   c<Btn1Down>:
             MenuButtonTakeFocus()

   c<Btn1Up>:
             MenuButtonTakeFocusUp()

   c<BtnDown>:
             BtnDown()

   c<BtnUp>:
             BtnUp()

   :<Key><osfSelect>:
             ArmAndActivate()

   :<Key><osfActivate>:
             ArmAndActivate()

   :<Key><osfCancel>:
             MenuEscape()

   :<Key><osfHelp>:
             Help()

   s m a <Key>Return:
             ArmAndActivate()

   s m a <Key>space:
             ArmAndActivate()

   Action Routines
   The XmPushButton action routines are

   Activate():
             This action draws the shadow in the unarmed  state.   If  the
             button  is  not in a menu and if XmNfillOnArm is set to True,
             the background  color  reverts  to  the  unarmed  color.   If
             XmNlabelType     is    XmPIXMAP    or    XmPIXMAP_AND_STRING,
             XmNlabelPixmap is used for the button face.  If  the  pointer
             is  still  within the button, this action calls the callbacks
             for XmNactivateCallback.

   Arm():    This action arms the PushButton.  It draws the shadow in  the
             armed  state.   If  the  button  is  not  in  a  menu  and if
             XmNfillOnArm is set to True, it fills  the  button  with  the
             color  specified by XmNarmColor.  If XmNlabelType is XmPIXMAP
             or XmPIXMAP_AND_STRING, the  XmNarmPixmap  is  used  for  the
             button face.  It calls the XmNarmCallback callbacks.

   ArmAndActivate():
             In  a  menu,  unposts  all  menus  in the menu hierarchy and,
             unless the button is already armed, calls the  XmNarmCallback
             callbacks.   This  action  calls  the XmNactivateCallback and
             XmNdisarmCallback callbacks.

             Outside a menu, draws the shadow in the armed state  and,  if
             XmNfillOnArm  is set to True, fills the button with the color
             specified by XmNarmColor.  If  XmNlabelType  is  XmPIXMAP  or
             XmPIXMAP_AND_STRING,  XmNarmPixmap  is  used  for  the button
             face.  This action calls the XmNarmCallback callbacks.

             Outside a menu, this action also arranges for  the  following
             to  happen, either immediately or at a later time: the shadow
             is drawn in the unarmed state and, if XmNfillOnArm is set  to
             True,  the background color reverts to the unarmed color.  If
             XmNlabelType    is    XmPIXMAP    or     XmPIXMAP_AND_STRING,
             XmNlabelPixmap   is   used   for   the   button   face.   The
             XmNactivateCallback  and  XmNdisarmCallback   callbacks   are
             called.

   BtnDown():
             This  action  unposts  any  menus  posted by the PushButton's
             parent menu, disables keyboard traversal for  the  menu,  and
             enables mouse traversal for the menu.  It draws the shadow in
             the armed state and, unless  the  button  is  already  armed,
             calls the XmNarmCallback callbacks.

   BtnUp():  This  action  unposts  all  menus  in  the menu hierarchy and
             activates the PushButton.  It calls  the  XmNactivateCallback
             callbacks and then the XmNdisarmCallback callbacks.

   ButtonTakeFocus():
             Causes   the   PushButton   to   take   keyboard  focus  when
             Ctrl<Btn1Down> is pressed, without activating the widget.

   Disarm(): Calls the callbacks for XmNdisarmCallback.

   Help():   In a Pulldown or Popup MenuPane, unposts  all  menus  in  the
             menu hierarchy and, when the shell's keyboard focus policy is
             XmEXPLICIT, restores keyboard focus to the  widget  that  had
             the  focus  before  the menu system was entered.  This action
             calls the callbacks for XmNhelpCallback  if  any  exist.   If
             there  are  no  help  callbacks  for this widget, this action
             calls the help callbacks for the nearest  ancestor  that  has
             them.

   MenuShellPopdownOne():
             In  a top-level Pulldown MenuPane from a MenuBar, unposts the
             menu, disarms the MenuBar CascadeButton and the MenuBar; and,
             when   the  shell's  keyboard  focus  policy  is  XmEXPLICIT,
             restores keyboard focus to the  widget  that  had  the  focus
             before the MenuBar was entered.  In other Pulldown MenuPanes,
             it unposts the menu.

             In a  Popup  MenuPane,  this  action  unposts  the  menu  and
             restores keyboard focus to the widget from which the menu was
             posted.

   MultiActivate():
             If XmNmultiClick is XmMULTICLICK_DISCARD,  this  action  does
             nothing.

             If XmNmultiClick is XmMULTICLICK_KEEP, this action increments
             click_count in the callback structure and draws the shadow in
             the  unarmed  state.   If  the button is not in a menu and if
             XmNfillOnArm is set to True, the background color reverts  to
             the   unarmed   color.   If  XmNlabelType  is  XmPIXMAP,  the
             XmNlabelPixmap is used for the button face.  If  the  pointer
             is   within   the   PushButton,   calls   the  callbacks  for
             XmNactivateCallback and XmNdisarmCallback.

   MultiArm():
             If XmNmultiClick is XmMULTICLICK_DISCARD,  this  action  does
             nothing.

             If  XmNmultiClick is XmMULTICLICK_KEEP, this action draws the
             shadow in the armed state.  If the button is not  in  a  menu
             and  if  XmNfillOnArm  is  set to True, this action fills the
             button  with  the  color  specified   by   XmNarmColor.    If
             XmNlabelType  is  XmPIXMAP,  the XmNarmPixmap is used for the
             button face.  This action calls the XmNarmCallback callbacks.

   ProcessDrag():
             Drags the contents of a  PushButton  label,  identified  when
             BTransfer is pressed.  This action sets the XmNconvertProc of
             the   DragContext   to   a   function    that    calls    the
             XmNconvertCallback  procedures,  possibly multiple times, for
             the _MOTIF_DROP selection.   This  action  is  undefined  for
             PushButtons used in a menu system.

   Additional Behavior
   This widget has the following additional behavior:

   <EnterWindow>:
             In a menu, if keyboard traversal is enabled, this action does
             nothing.  Otherwise, it draws the shadow in the  armed  state
             and calls the XmNarmCallback callbacks.

             If  the PushButton is not in a menu and the cursor leaves and
             then reenters the PushButton's window  while  the  button  is
             pressed, this action draws the shadow in the armed state.  If
             XmNfillOnArm is set to True, it also fills  the  button  with
             the  color  specified  by  XmNarmColor.   If  XmNlabelType is
             XmPIXMAP or XmPIXMAP_AND_STRING, XmNarmPixmap is used for the
             button face.

   <LeaveWindow>:
             In a menu, if keyboard traversal is enabled, this action does
             nothing.  Otherwise, it draws the shadow in the unarmed state
             and calls the XmNdisarmCallback callbacks.

             If  the PushButton is not in a menu and the cursor leaves the
             PushButton's window while the button is pressed, this  action
             draws  the  shadow  in the unarmed state.  If XmNfillOnArm is
             set to True, the background  color  reverts  to  the  unarmed
             color.   If  XmNlabelType is XmPIXMAP or XmPIXMAP_AND_STRING,
             the XmNlabelPixmap is used for the button face.

   Virtual Bindings
   The bindings for virtual keys are  vendor  specific.   For  information
   about bindings for virtual buttons and keys, see VirtualBindings(3).

RELATED

   Core(3),     XmCreatePushButton(3),     XmLabel(3),     XmPrimitive(3),
   XmRowColumn(3),              XmVaCreatePushButton(3),               and
   XmVaCreateManagedPushButton(3).

                                                           XmPushButton(3)





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